Player Matchup

Hun Batz
Hun Batz
FIRE ELFO
Hun Batz
Level 75
God Stats
1W - 1L
1,446 SR
Queue Stats
189W - 228L
1,396 Elo+
Party 2
Discordia
Discordia
FTB Snickers
Discordia
Level 137
God Stats
6W - 13L
1,360 SR
Queue Stats
418W - 419L
1,393 Elo+
Solo
Guan Yu
Guan Yu
LukasByAKU
Guan Yu
Level 106
God Stats
2W - 1L
1,682 SR
Queue Stats
137W - 157L
1,425 Elo+
Party 2
Geb
Geb
Samhain861
Geb
Level 76
God Stats
6W - 17L
1,318 SR
Queue Stats
13W - 23L
1,355 Elo+
Solo
Danzaburou
Danzaburou
templesourp
Danzaburou
Level 57
God Stats
17W - 13L
1,577 SR
Queue Stats
200W - 242L
1,410 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,396 Elo+

VS

Team Averages
Level 94
1,490 SR
1,365 Elo+
Hachiman
Hachiman
Bsteppeon298
Hachiman
Level 12
God Stats
4W - 3L
1,479 SR
Queue Stats
5W - 7L
1,306 Elo+
Party 1
Mulan
Mulan
C0braKaiNvrDies
Mulan
Level 159
God Stats
12W - 16L
1,354 SR
Queue Stats
549W - 660L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
GomuGomuPotHead
Gilgamesh
Level 134
God Stats
24W - 21L
1,468 SR
Queue Stats
486W - 508L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Skeebammity
Cthulhu
Level 43
God Stats
5W - 2L
1,661 SR
Queue Stats
8W - 10L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
lexi_PNW
Nu Wa
Level 123
God Stats
10W - 5L
1,489 SR
Queue Stats
32W - 34L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FIRE ELFO
Hun Batz
20
5 / 12 / 2
13,327
416
16,244
29,276
11,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
FTB Snickers
Discordia
20
2 / 5 / 3
13,433
420
10,670
17,452
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LukasByAKU
Guan Yu
20
9 / 3 / 3
15,072
471
37,549
40,698
54,707
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 3 / 9
12,272
384
16,287
28,475
38,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
templesourp
Danzaburou
2
0 / 0 / 0
7,526
235
0
4,036
992
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bsteppeon298
Hachiman
20
2 / 3 / 8
15,538
486
16,978
21,436
8,619
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 4 / 8
15,066
471
17,660
32,311
31,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GomuGomuPotHead
Gilgamesh
20
5 / 3 / 9
16,019
501
14,178
34,768
26,388
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Skeebammity
Cthulhu
19
3 / 0 / 11
14,868
465
14,689
29,886
46,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
lexi_PNW
Nu Wa
20
11 / 6 / 3
16,628
520
32,226
22,046
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
16
Kills
23
23
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bsteppeon298
Hachiman
2
3
8
2
W
2
4
8
1.5
L
Hun Batz
FIRE ELFO
Hun Batz
5
12
2
0.5
L
Discordia
FTB Snickers
Discordia
2
5
3
0.7
W
Gilgamesh
GomuGomuPotHead
Gilgamesh
5
3
9
3.17
L
Guan Yu
LukasByAKU
Guan Yu
9
3
3
3.5
L
0
3
9
1.5
W
Cthulhu
Skeebammity
Cthulhu
3
0
11
8.5
W
Nu Wa
lexi_PNW
Nu Wa
11
6
3
2.08
L
Danzaburou
templesourp
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,750
Damage
95,731
119,937
Taken
140,447
111,264
Mitigated
122,735
34,405
Healing
52,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bsteppeon298
Hachiman
16,978
12,417
0
9,543
21,436
8,619
6,736
6,581
14,605
0
136,336
W
17,660
2,702
0
10,244
32,311
31,196
2,766
9,554
21,206
19,422
67,373
L
Hun Batz
FIRE ELFO
Hun Batz
16,244
3,909
0
4,457
29,276
11,015
1,900
12,576
16,700
0
90,057
L
Discordia
FTB Snickers
Discordia
10,670
605
64
3,584
17,452
5,686
792
8,346
9,106
110,177
0
W
Gilgamesh
GomuGomuPotHead
Gilgamesh
14,178
3,094
0
10,357
34,768
26,388
1,319
9,002
24,703
0
146,695
L
Guan Yu
LukasByAKU
Guan Yu
37,549
5,155
2,375
19,408
40,698
54,707
0
13,971
26,727
30,388
96,559
L
16,287
1,318
907
3,610
28,475
38,864
200
12,220
16,255
60,988
0
W
Cthulhu
Skeebammity
Cthulhu
14,689
1,069
4,555
10,682
29,886
46,441
597
10,560
17,566
51,535
0
W
Nu Wa
lexi_PNW
Nu Wa
32,226
6,916
718
6,312
22,046
10,091
1,952
11,624
10,004
110,570
0
L
Danzaburou
templesourp
Danzaburou
0
0
0
0
4,036
992
0
4,036
0
0
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
78,119
581
Minions Killed
626
0
Camps Cleared
0
2,108,181
Distance Traveled
2,889,755
16
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,538
486
165
5
0
565,996
12
W
Mulan
15,066
471
126
4
0
471,181
0
L
Hun Batz
13,327
416
137
4
0
477,468
3
L
Discordia
13,433
420
197
6
0
465,474
6
W
Gilgamesh
16,019
501
154
5
0
630,846
4
L
Guan Yu
15,072
471
180
6
0
589,784
5
L
Geb
12,272
384
64
2
0
543,925
2
W
Cthulhu
14,868
465
37
1
0
695,766
14
W
Nu Wa
16,628
520
144
5
0
525,966
8
L
Danzaburou
7,526
235
3
0
0
31,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role