Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlejandroDJ1
Fenrir
Level 128
God Stats
7W - 4L
1,558 SR
Queue Stats
98W - 88L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Atherwyrm
Tsukuyomi
Level 136
God Stats
12W - 10L
1,628 SR
Queue Stats
538W - 524L
1,544 Elo+
Solo
Ullr
Ullr
Jdms
Ullr
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Solo
Ra
Ra
StefAndrei
Ra
Level 160
God Stats
8W - 3L
1,541 SR
Queue Stats
251W - 240L
1,569 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,522 Elo+

VS

Team Averages
Level 118
1,623 SR
1,548 Elo+
Sobek
Sobek
Genèsis
Sobek
Level 153
God Stats
8W - 4L
1,543 SR
Queue Stats
151W - 125L
1,558 Elo+
Party 2
Zeus
Zeus
SpiderNoob
Zeus
Level 127
God Stats
1W - 2L
1,683 SR
Queue Stats
94W - 87L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
porblu
Hou Yi
Level 88
God Stats
7W - 6L
1,515 SR
Queue Stats
445W - 429L
1,599 Elo+
Party 1
Ravana
Ravana
reignbowforrest
Ravana
Level 149
God Stats
13W - 8L
1,629 SR
Queue Stats
218W - 224L
1,478 Elo+
Party 2
King Arthur
King Arthur
x80proto
King Arthur
Level 73
God Stats
19W - 14L
1,745 SR
Queue Stats
405W - 396L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 6
7,005
412
3,676
13,328
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
11 / 2 / 3
10,153
597
13,966
17,815
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Atherwyrm
Tsukuyomi
16
6 / 3 / 3
10,081
593
9,301
15,142
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Jdms
Ullr
14
1 / 3 / 6
8,469
498
8,123
11,999
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 4
9,576
563
4,717
8,929
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Genèsis
Sobek
11
1 / 4 / 8
8,015
471
8,503
17,470
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 3
8,338
490
13,099
10,402
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
porblu
Hou Yi
13
3 / 2 / 2
8,076
475
8,141
7,444
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
8,073
475
9,082
9,715
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
x80proto
King Arthur
15
4 / 6 / 1
9,318
548
13,052
15,200
10,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
20
Kills
14
14
Deaths
20
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
4
6
0.75
W
Fenrir
11
2
3
6.25
W
Tsukuyomi
Atherwyrm
Tsukuyomi
6
3
3
2.5
L
Sobek
Genèsis
Sobek
1
4
8
1.25
W
Ullr
Jdms
Ullr
1
3
6
1.33
L
3
4
3
1.13
W
2
2
4
2
L
Hou Yi
porblu
Hou Yi
3
2
2
2
L
3
4
2
1
L
King Arthur
x80proto
King Arthur
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
51,877
67,213
Taken
60,231
29,700
Mitigated
35,765
27,362
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,676
416
4,007
5,254
13,328
5,095
123
5,896
7,258
26,202
0
W
Fenrir
13,966
4,328
0
4,008
17,815
8,170
0
6,371
11,226
0
49,572
W
Tsukuyomi
Atherwyrm
Tsukuyomi
9,301
1,970
0
6,122
15,142
9,047
0
2,874
12,226
0
64,606
L
Sobek
Genèsis
Sobek
8,503
267
476
6,179
17,470
15,167
0
2,309
15,161
33,673
0
W
Ullr
Jdms
Ullr
8,123
3,502
0
2,345
11,999
3,903
808
3,765
8,226
0
56,962
L
13,099
1,808
0
2,078
10,402
3,693
100
2,889
7,422
55,377
0
W
4,717
377
1,089
4,537
8,929
3,485
944
3,599
4,964
73,326
0
L
Hou Yi
porblu
Hou Yi
8,141
3,805
0
1,419
7,444
2,344
59
577
6,867
0
61,066
L
9,082
1,878
0
3,109
9,715
3,587
0
2,114
7,571
0
45,684
L
King Arthur
x80proto
King Arthur
13,052
1,701
0
2,580
15,200
10,974
0
504
13,981
8,998
49,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,284
Gold Earned
41,820
518
Minions Killed
457
0
Camps Cleared
0
1,792,213
Distance Traveled
1,609,207
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,005
412
43
3
0
343,391
4
W
Fenrir
10,153
597
85
5
0
397,942
4
W
Tsukuyomi
10,081
593
129
8
0
361,037
4
L
Sobek
8,015
471
41
2
0
329,661
7
W
Ullr
8,469
498
109
6
0
335,254
1
L
Zeus
8,338
490
111
7
0
289,590
1
W
Ra
9,576
563
152
9
0
354,589
3
L
Hou Yi
8,076
475
114
7
0
330,243
2
L
Ravana
8,073
475
83
5
0
338,607
6
L
King Arthur
9,318
548
108
6
0
321,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role