Player Matchup

Achilles
Achilles
IMyFoster_-
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 594L
1,418 Elo+
Solo
Cerberus
Cerberus
WeeMorgs1
Cerberus
Level 75
God Stats
27W - 22L
1,614 SR
Queue Stats
85W - 77L
1,407 Elo+
Solo
Ra
Ra
brainsick4
Ra
Level 89
God Stats
3W - 4L
1,420 SR
Queue Stats
123W - 165L
1,358 Elo+
Solo
Da Ji
Da Ji
krille_85
Da Ji
Level 128
God Stats
2W - 4L
1,483 SR
Queue Stats
708W - 717L
1,456 Elo+
Solo
Izanami
Izanami
those_carbide3
Izanami
Level 56
God Stats
37W - 29L
1,559 SR
Queue Stats
227W - 241L
1,433 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,414 Elo+

VS

Team Averages
Level 100
1,471 SR
1,453 Elo+
King Arthur
King Arthur
ByXenoXx_
King Arthur
Level 97
God Stats
3W - 9L
1,253 SR
Queue Stats
206W - 210L
1,438 Elo+
Solo
Athena
Athena
Escobar-010
Athena
Level 109
God Stats
10W - 8L
1,567 SR
Queue Stats
143W - 145L
1,462 Elo+
Solo
Hachiman
Hachiman
GhostOfSlippery
Hachiman
Level 124
God Stats
19W - 31L
1,332 SR
Queue Stats
907W - 945L
1,445 Elo+
Solo
Hera
Hera
I_Mr_ice
Hera
Level 62
God Stats
12W - 6L
1,525 SR
Queue Stats
233W - 237L
1,440 Elo+
Solo
Bastet
Bastet
hano2a123
Bastet
Level 108
God Stats
19W - 11L
1,678 SR
Queue Stats
206W - 192L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IMyFoster_-
Achilles
14
4 / 4 / 1
8,672
510
9,392
14,818
14,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
WeeMorgs1
Cerberus
12
1 / 1 / 3
7,699
453
4,840
9,549
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 6 / 1
8,320
489
4,198
9,677
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
krille_85
Da Ji
14
8 / 9 / 3
9,302
547
11,714
15,635
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,994
470
4,662
8,887
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByXenoXx_
King Arthur
15
1 / 4 / 6
9,175
540
10,568
15,795
8,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
14
6 / 1 / 5
9,514
560
7,167
15,260
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
15
4 / 2 / 5
9,149
538
7,071
8,357
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
16
7 / 4 / 3
9,578
563
8,241
10,634
3,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
hano2a123
Bastet
17
7 / 3 / 6
10,375
610
10,099
12,652
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
14
Kills
25
25
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ByXenoXx_
King Arthur
1
4
6
1
W
Athena
6
1
5
8.5
W
Hachiman
4
2
5
3.25
L
Achilles
IMyFoster_-
Achilles
4
4
1
1.13
W
Hera
7
4
3
2.13
L
Cerberus
WeeMorgs1
Cerberus
1
1
3
2.5
L
0
6
1
0.08
W
Bastet
hano2a123
Bastet
7
3
6
3.33
L
Da Ji
krille_85
Da Ji
8
9
3
1.06
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
43,146
58,566
Taken
62,698
34,556
Mitigated
32,419
11,599
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ByXenoXx_
King Arthur
10,568
2,038
0
6,175
15,795
8,337
64
2,394
13,353
0
56,368
W
Athena
7,167
1,471
164
4,513
15,260
13,771
266
3,872
11,294
31,215
0
W
Hachiman
7,071
4,068
0
4,098
8,357
2,343
1,394
1,310
6,999
0
54,246
L
Achilles
IMyFoster_-
Achilles
9,392
2,077
0
2,365
14,818
14,641
0
1,351
13,467
6,031
46,379
W
Hera
8,241
1,800
111
3,986
10,634
3,405
663
1,272
9,290
56,781
0
L
Cerberus
WeeMorgs1
Cerberus
4,840
180
346
4,118
9,549
6,679
0
3,323
6,226
24,943
0
L
4,198
361
116
1,614
9,677
3,171
0
3,999
5,678
57,804
0
W
Bastet
hano2a123
Bastet
10,099
2,321
0
6,678
12,652
4,563
354
1,416
11,174
0
66,536
L
Da Ji
krille_85
Da Ji
11,714
2,609
0
1,473
15,635
7,147
0
5,017
10,618
0
48,741
L
4,662
2,854
0
1,567
8,887
2,918
1,002
2,122
6,765
0
65,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
47,791
489
Minions Killed
480
0
Camps Cleared
0
1,534,955
Distance Traveled
1,772,054
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,175
540
113
7
0
348,657
3
W
Athena
9,514
560
52
3
0
383,786
4
W
Hachiman
9,149
538
95
6
0
315,089
7
L
Achilles
8,672
510
106
6
0
282,646
0
W
Hera
9,578
563
113
7
0
338,916
3
L
Cerberus
7,699
453
58
3
0
357,865
10
L
Ra
8,320
489
127
7
0
313,329
7
W
Bastet
10,375
610
107
6
0
385,606
4
L
Da Ji
9,302
547
75
4
0
300,719
0
L
Izanami
7,994
470
123
7
0
280,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role