Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Albondigon7706
Fenrir
Level 35
God Stats
9W - 12L
1,421 SR
Queue Stats
218W - 216L
1,502 Elo+
Solo
Bacchus
Bacchus
SweatiestCat
Bacchus
Level 85
God Stats
9W - 5L
1,217 SR
Queue Stats
39W - 51L
1,362 Elo+
Party 2
Horus
Horus
SweatiestSloth
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
SweatiestStag
Cliodhna
Level 88
God Stats
0W - 3L
1,318 SR
Queue Stats
37W - 45L
1,337 Elo+
Party 2
Team Averages
Level 64
1,391 SR
1,425 Elo+

VS

Team Averages
Level 79
1,607 SR
1,584 Elo+
Anhur
Anhur
BADASSss1
Anhur
Level 123
God Stats
8W - 10L
1,413 SR
Queue Stats
250W - 262L
1,466 Elo+
Solo
Scylla
Scylla
JOSH X CHRIS
Scylla
Level 46
God Stats
3W - 0L
1,749 SR
Queue Stats
15W - 4L
1,737 Elo+
Party 1
Jormungandr
Jormungandr
LostWyndblade
Jormungandr
Level 37
God Stats
8W - 5L
1,672 SR
Queue Stats
193W - 183L
1,467 Elo+
Solo
Sylvanus
Sylvanus
c23278
Sylvanus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
467W - 282L
1,610 Elo+
Party 1
Bacchus
Bacchus
xPapiGfunkx
Bacchus
Level 27
God Stats
12W - 4L
1,699 SR
Queue Stats
12W - 4L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 0
5,014
1,003
2,680
6,411
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,805
961
300
1,101
556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
SweatiestCat
Bacchus
11
0 / 2 / 1
5,282
1,056
3,587
7,768
6,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
5,213
1,043
2,270
8,304
5,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SweatiestStag
Cliodhna
10
1 / 4 / 0
5,365
1,073
3,811
6,064
2,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

281

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BADASSss1
Anhur
11
3 / 0 / 9
6,335
1,267
2,800
2,841
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
12
5 / 0 / 11
6,585
1,317
6,093
2,003
746
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
LostWyndblade
Jormungandr
11
2 / 1 / 7
5,992
1,198
3,746
3,901
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
c23278
Sylvanus
12
3 / 0 / 13
6,489
1,298
8,224
4,588
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xPapiGfunkx
Bacchus
11
4 / 0 / 12
6,582
1,316
4,767
5,275
4,261
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
1
Kills
17
17
Deaths
1
2
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
0
0
L
0
1
0
0
W
Anhur
BADASSss1
Anhur
3
0
9
7.5
W
Scylla
5
0
11
10.5
W
Jormungandr
LostWyndblade
Jormungandr
2
1
7
5.5
L
Bacchus
SweatiestCat
Bacchus
0
2
1
0.25
L
0
4
1
0.13
L
Cliodhna
SweatiestStag
Cliodhna
1
4
0
0.25
W
Sylvanus
c23278
Sylvanus
3
0
13
9.5
W
Bacchus
xPapiGfunkx
Bacchus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,648
Damage
25,630
29,648
Taken
18,608
16,715
Mitigated
11,644
1,742
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,680
584
0
0
6,411
1,565
0
4,789
1,547
13,368
0
L
300
0
0
77
1,101
556
0
663
407
0
2,367
W
Anhur
BADASSss1
Anhur
2,800
1,741
0
123
2,841
1,398
0
881
1,960
0
14,311
W
Scylla
6,093
750
0
202
2,003
746
0
750
1,253
14,250
0
W
Jormungandr
LostWyndblade
Jormungandr
3,746
1,533
0
274
3,901
2,849
0
1,582
2,319
12,460
0
L
Bacchus
SweatiestCat
Bacchus
3,587
352
111
276
7,768
6,673
0
5,216
2,442
7,499
0
L
2,270
1,397
314
770
8,304
5,897
0
6,219
2,016
0
4,075
L
Cliodhna
SweatiestStag
Cliodhna
3,811
345
0
194
6,064
2,024
0
4,568
1,496
0
12,519
W
Sylvanus
c23278
Sylvanus
8,224
3,125
2,399
1,557
4,588
2,390
0
1,668
2,920
8,891
1,523
W
Bacchus
xPapiGfunkx
Bacchus
4,767
830
0
0
5,275
4,261
0
1,386
1,954
12,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
31,983
64
Minions Killed
88
2
Camps Cleared
5
344,105
Distance Traveled
448,567
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,014
1,003
30
6
0
60,098
0
L
Fenrir
4,805
961
0
0
0
17,042
0
W
Anhur
6,335
1,267
21
4
5
78,266
0
W
Scylla
6,585
1,317
22
4
0
91,058
0
W
Jormungandr
5,992
1,198
21
4
0
75,846
0
L
Bacchus
5,282
1,056
13
3
0
95,896
0
L
Horus
5,213
1,043
3
1
0
89,229
1
L
Cliodhna
5,365
1,073
18
4
2
81,840
0
W
Sylvanus
6,489
1,298
7
1
0
93,534
1
W
Bacchus
6,582
1,316
17
3
0
109,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role