Player Matchup

Anubis
Anubis
GeezJay
Anubis
Level 16
God Stats
1W - 0L
1,363 SR
Queue Stats
6W - 5L
1,284 Elo+
Party 1
Geb
Geb
MrJ3K79
Geb
Level 156
God Stats
10W - 15L
1,481 SR
Queue Stats
226W - 238L
1,386 Elo+
Solo
Hera
Hera
Speedtaster
Hera
Level 66
God Stats
2W - 0L
1,743 SR
Queue Stats
43W - 44L
1,478 Elo+
Party 3
Heimdallr
Heimdallr
Tony2TonePtk
Heimdallr
Level 74
God Stats
3W - 4L
1,370 SR
Queue Stats
146W - 168L
1,447 Elo+
Party 1
Chaac
Chaac
WeekendHangover
Chaac
Level 48
God Stats
9W - 11L
1,662 SR
Queue Stats
21W - 22L
1,426 Elo+
Party 3
Team Averages
Level 72
1,524 SR
1,404 Elo+

VS

Team Averages
Level 70
1,520 SR
1,484 Elo+
Neith
Neith
BuddyBandit
Neith
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Crono_45
Zhong Kui
Level 106
God Stats
8W - 8L
1,477 SR
Queue Stats
105W - 73L
1,510 Elo+
Party 2
Horus
Horus
DSauce91
Horus
Level 105
God Stats
3W - 8L
1,421 SR
Queue Stats
175W - 170L
1,385 Elo+
Solo
Kali
Kali
Joshman0
Kali
Level 118
God Stats
16W - 10L
1,701 SR
Queue Stats
91W - 64L
1,522 Elo+
Party 2
Atlas
Atlas
rjmarch876
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GeezJay
Anubis
11
6 / 1 / 3
6,484
648
6,516
7,337
2,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
9
2 / 0 / 7
5,631
563
4,131
8,306
2,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 2
7,010
701
4,559
2,954
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Tony2TonePtk
Heimdallr
10
4 / 2 / 4
6,219
622
5,235
6,357
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,089
609
3,806
4,541
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,700
470
5,267
5,076
1,006
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Crono_45
Zhong Kui
9
0 / 2 / 1
5,178
518
2,780
7,034
4,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
DSauce91
Horus
6
0 / 4 / 1
4,279
428
2,472
9,307
5,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
8
1 / 4 / 0
5,619
562
4,315
8,875
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
7
0 / 3 / 0
4,440
444
1,163
5,839
2,880
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Zhong Kui
Crono_45
Zhong Kui
0
2
1
0.25
L
Horus
DSauce91
Horus
0
4
1
0.13
W
Anubis
GeezJay
Anubis
6
1
3
7.5
L
Kali
1
4
0
0.25
W
Geb
2
0
7
5.5
W
4
0
2
5
W
Heimdallr
Tony2TonePtk
Heimdallr
4
2
4
3
W
1
0
2
2
L
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
15,997
29,495
Taken
36,131
10,828
Mitigated
16,399
13,998
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,267
3,463
0
399
5,076
1,006
0
2,222
2,852
0
19,773
L
Zhong Kui
Crono_45
Zhong Kui
2,780
175
0
3,410
7,034
4,227
174
3,978
2,948
26,535
0
L
Horus
DSauce91
Horus
2,472
1,166
744
2,576
9,307
5,371
0
3,600
5,707
0
12,899
W
Anubis
GeezJay
Anubis
6,516
705
0
3,799
7,337
2,931
138
1,673
5,664
37,747
0
L
Kali
4,315
1,760
0
2,641
8,875
2,915
0
4,120
4,578
0
25,490
W
Geb
4,131
389
0
3,505
8,306
2,902
50
194
8,112
15,008
0
W
4,559
846
0
1,275
2,954
781
0
913
2,041
39,300
0
W
Heimdallr
Tony2TonePtk
Heimdallr
5,235
2,631
0
2,380
6,357
1,803
1,117
0
6,357
0
32,304
W
3,806
676
0
3,039
4,541
2,411
0
1,163
3,378
0
24,498
L
Atlas
1,163
626
0
0
5,839
2,880
0
992
4,242
7,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
24,216
298
Minions Killed
188
0
Camps Cleared
0
965,905
Distance Traveled
990,988
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,700
470
48
5
0
221,061
3
L
Zhong Kui
5,178
518
60
6
0
200,913
3
L
Horus
4,279
428
19
2
0
195,786
1
W
Anubis
6,484
648
65
7
0
183,208
3
L
Kali
5,619
562
46
5
0
205,430
1
W
Geb
5,631
563
13
1
0
195,686
0
W
Hera
7,010
701
98
10
0
223,857
6
W
Heimdallr
6,219
622
70
7
0
189,355
0
W
Chaac
6,089
609
52
5
0
173,799
0
L
Atlas
4,440
444
15
2
0
167,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role