Player Matchup

Jormungandr
Jormungandr
Insundra
Jormungandr
Level 21
God Stats
20W - 14L
1,490 SR
Queue Stats
26W - 36L
1,369 Elo+
Party 3
Arachne
Arachne
JackerJ
Arachne
Level 69
God Stats
1W - 2L
1,742 SR
Queue Stats
14W - 22L
1,382 Elo+
Party 2
Hachiman
Hachiman
Maesence
Hachiman
Level 67
God Stats
1W - 1L
1,592 SR
Queue Stats
125W - 136L
1,460 Elo+
Party 3
Olorun
Olorun
MayroGSS
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 2
Thanatos
Thanatos
noSsicles
Thanatos
Level 14
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 2
Team Averages
Level 37
1,555 SR
1,369 Elo+

VS

Team Averages
Level 53
1,541 SR
1,417 Elo+
Persephone
Persephone
DeVannon
Persephone
Level 107
God Stats
439W - 403L
1,565 SR
Queue Stats
1,173W - 1,252L
1,531 Elo+
Solo
Zeus
Zeus
GanksomeSpank
Zeus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,341 Elo+
Party 1
Bellona
Bellona
NasktR
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,341 Elo+
Party 1
Hachiman
Hachiman
Ryokurae1
Hachiman
Level 84
God Stats
4W - 3L
1,639 SR
Queue Stats
367W - 375L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
clemo21
Gilgamesh
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Insundra
Jormungandr
19
6 / 6 / 8
12,887
1,074
19,639
28,420
16,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
JackerJ
Arachne
18
3 / 11 / 7
11,954
996
14,554
25,201
10,941
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Maesence
Hachiman
17
3 / 6 / 7
11,601
967
10,944
15,540
6,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MayroGSS
Olorun
18
1 / 4 / 7
10,912
909
13,194
13,727
7,143
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
noSsicles
Thanatos
17
3 / 14 / 6
10,873
906
11,826
23,284
9,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeVannon
Persephone
19
8 / 1 / 15
13,214
1,101
13,039
6,757
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 4 / 16
14,709
1,226
38,681
14,535
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NasktR
Bellona
20
8 / 0 / 21
14,666
1,222
20,219
21,652
20,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Ryokurae1
Hachiman
20
7 / 5 / 13
12,930
1,078
13,501
12,098
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
clemo21
Gilgamesh
20
2 / 6 / 25
13,900
1,158
15,136
20,355
17,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
16
Kills
41
41
Deaths
16
35
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Persephone
DeVannon
Persephone
8
1
15
15.5
W
16
4
16
6
L
Jormungandr
Insundra
Jormungandr
6
6
8
1.67
L
Arachne
JackerJ
Arachne
3
11
7
0.59
L
Hachiman
Maesence
Hachiman
3
6
7
1.08
L
Olorun
MayroGSS
Olorun
1
4
7
1.13
W
Bellona
NasktR
Bellona
8
0
21
18.5
W
Hachiman
Ryokurae1
Hachiman
7
5
13
2.7
W
Gilgamesh
clemo21
Gilgamesh
2
6
25
2.42
L
Thanatos
noSsicles
Thanatos
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,157
Damage
100,576
106,172
Taken
75,397
51,045
Mitigated
49,200
14,231
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DeVannon
Persephone
13,039
1,480
899
1,817
6,757
2,245
0
2,515
4,241
40,704
0
W
38,681
6,446
0
2,124
14,535
4,925
0
6,973
7,515
79,278
0
L
Jormungandr
Insundra
Jormungandr
19,639
4,282
0
743
28,420
16,960
0
17,668
10,748
44,553
0
L
Arachne
JackerJ
Arachne
14,554
9,319
0
4,467
25,201
10,941
0
12,142
13,059
0
27,002
L
Hachiman
Maesence
Hachiman
10,944
6,913
0
1,249
15,540
6,216
0
6,701
8,839
0
34,896
L
Olorun
MayroGSS
Olorun
13,194
8,791
388
3,744
13,727
7,143
0
7,361
6,366
35,331
0
W
Bellona
NasktR
Bellona
20,219
7,357
2,670
2,925
21,652
20,621
0
10,654
10,848
678
28,407
W
Hachiman
Ryokurae1
Hachiman
13,501
6,758
0
111
12,098
3,963
0
3,241
8,857
0
43,682
W
Gilgamesh
clemo21
Gilgamesh
15,136
3,786
1,939
1,685
20,355
17,446
0
9,253
11,102
2,564
21,380
L
Thanatos
noSsicles
Thanatos
11,826
3,178
0
3,640
23,284
9,785
0
10,243
13,041
0
17,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,227
Gold Earned
69,419
198
Minions Killed
283
5
Camps Cleared
13
1,128,806
Distance Traveled
1,169,298
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,214
1,101
66
6
1
255,464
2
W
Zeus
14,709
1,226
108
9
2
217,610
2
L
Jormungandr
12,887
1,074
59
5
0
237,675
0
L
Arachne
11,954
996
35
3
1
262,875
0
L
Hachiman
11,601
967
38
3
2
194,559
0
L
Olorun
10,912
909
51
4
2
218,453
0
W
Bellona
14,666
1,222
18
2
1
267,779
0
W
Hachiman
12,930
1,078
63
5
9
189,119
0
W
Gilgamesh
13,900
1,158
28
2
0
239,326
0
L
Thanatos
10,873
906
15
1
0
215,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role