Player Matchup

Heimdallr
Heimdallr
AgentofLucian
Heimdallr
Level 118
God Stats
2W - 4L
1,604 SR
Queue Stats
111W - 93L
1,529 Elo+
Party 3
Zeus
Zeus
AgentofSithis
Zeus
Level 123
God Stats
1W - 1L
1,841 SR
Queue Stats
73W - 52L
1,599 Elo+
Party 3
Atlas
Atlas
MuggerOfHugs
Atlas
Level 145
God Stats
4W - 3L
1,688 SR
Queue Stats
79W - 61L
1,569 Elo+
Party 3
Erlang Shen
Erlang Shen
TakashiiKomuroo
Erlang Shen
Level 105
God Stats
3W - 4L
1,549 SR
Queue Stats
130W - 138L
1,509 Elo+
Solo
Bastet
Bastet
VenomusAce
Bastet
Level 108
God Stats
7W - 6L
1,882 SR
Queue Stats
129W - 107L
1,529 Elo+
Party 3
Team Averages
Level 120
1,713 SR
1,547 Elo+

VS

Team Averages
Level 87
1,638 SR
1,540 Elo+
Ra
Ra
FaZe JJFish
Ra
Level 99
God Stats
12W - 16L
1,454 SR
Queue Stats
525W - 483L
1,531 Elo+
Party 2
Achilles
Achilles
Kaleplayssmite
Achilles
Level 66
God Stats
11W - 4L
1,850 SR
Queue Stats
362W - 325L
1,518 Elo+
Party 1
Discordia
Discordia
NictusWolf
Discordia
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 283L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Syncropolis
Cliodhna
Level 91
God Stats
7W - 1L
1,728 SR
Queue Stats
532W - 515L
1,561 Elo+
Party 2
Charybdis
Charybdis
ae7777777
Charybdis
Level 94
God Stats
8W - 4L
1,658 SR
Queue Stats
459W - 418L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgentofLucian
Heimdallr
3
0 / 1 / 0
2,550
510
775
1,418
224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,475
695
732
1,246
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,028
606
1,048
3,915
872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
TakashiiKomuroo
Erlang Shen
5
0 / 3 / 1
3,152
630
1,538
2,863
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
VenomusAce
Bastet
5
1 / 1 / 0
3,280
656
1,629
3,285
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,842
768
698
1,498
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
6
2 / 1 / 1
3,803
761
1,878
3,533
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
NictusWolf
Discordia
5
0 / 0 / 1
3,105
621
1,962
1,582
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Syncropolis
Cliodhna
6
3 / 0 / 0
4,127
825
1,926
2,862
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ae7777777
Charybdis
6
1 / 0 / 0
3,400
680
2,309
3,085
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AgentofLucian
Heimdallr
0
1
0
0
L
0
1
0
0
W
0
0
2
1
W
Achilles
2
1
1
2.5
L
0
0
0
0
W
Discordia
NictusWolf
Discordia
0
0
1
0.5
W
Cliodhna
Syncropolis
Cliodhna
3
0
0
3
L
Erlang Shen
TakashiiKomuroo
Erlang Shen
0
3
1
0.17
L
Bastet
VenomusAce
Bastet
1
1
0
1
W
Charybdis
ae7777777
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,722
Damage
8,773
12,727
Taken
12,560
3,333
Mitigated
3,494
3,924
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AgentofLucian
Heimdallr
775
561
0
196
1,418
224
0
358
934
0
5,013
L
732
124
0
260
1,246
292
0
611
599
15,049
0
W
698
144
10
422
1,498
398
0
668
766
15,607
0
W
Achilles
1,878
461
0
2,122
3,533
1,357
42
0
3,533
0
12,943
L
1,048
537
328
1,244
3,915
872
0
1,212
2,437
4,785
0
W
Discordia
NictusWolf
Discordia
1,962
264
0
713
1,582
341
0
512
1,070
8,906
0
W
Cliodhna
Syncropolis
Cliodhna
1,926
102
0
652
2,862
681
0
0
2,862
0
17,037
L
Erlang Shen
TakashiiKomuroo
Erlang Shen
1,538
672
0
292
2,863
1,299
0
0
2,626
0
9,281
L
Bastet
VenomusAce
Bastet
1,629
345
0
1,604
3,285
646
0
25
3,234
0
10,906
W
Charybdis
ae7777777
Charybdis
2,309
1,385
0
1,802
3,085
717
0
536
2,549
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,485
Gold Earned
18,277
96
Minions Killed
175
0
Camps Cleared
0
439,140
Distance Traveled
502,208
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,550
510
7
1
0
45,276
1
L
Zeus
3,475
695
40
8
0
99,217
1
W
Ra
3,842
768
45
9
0
103,046
1
W
Achilles
3,803
761
28
6
0
103,583
0
L
Atlas
3,028
606
4
1
0
104,147
1
W
Discordia
3,105
621
22
4
0
93,280
1
W
Cliodhna
4,127
825
42
8
0
116,970
1
L
Erlang Shen
3,152
630
19
4
0
80,140
2
L
Bastet
3,280
656
26
5
0
110,360
1
W
Charybdis
3,400
680
38
8
0
85,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role