Player Matchup

Neith
Neith
BIGTÆTSG4MER
Neith
Level 10
God Stats
7W - 9L
1,508 SR
Queue Stats
10W - 14L
1,407 Elo+
Party 1
Ymir
Ymir
DodoTheKiller
Ymir
Level 6
God Stats
1W - 3L
1,703 SR
Queue Stats
24W - 24L
1,655 Elo+
Party 1
Ra
Ra
Luspy
Ra
Level 6
God Stats
3W - 3L
1,641 SR
Queue Stats
6W - 12L
1,448 Elo+
Party 1
Mercury
Mercury
gormh
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,370 Elo+
Party 1
King Arthur
King Arthur
mico0017
King Arthur
Level 42
God Stats
4W - 16L
1,338 SR
Queue Stats
66W - 81L
1,391 Elo+
Party 1
Team Averages
Level 17
1,538 SR
1,454 Elo+

VS

Team Averages
Level 86
1,574 SR
1,641 Elo+
Khepri
Khepri
Jaroth19
Khepri
Level 29
God Stats
6W - 1L
1,878 SR
Queue Stats
44W - 17L
1,737 Elo+
Party 2
Janus
Janus
Orbitaljunk
Janus
Level 68
God Stats
82W - 115L
1,462 SR
Queue Stats
235W - 284L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Reigom
Ao Kuang
Level 146
God Stats
6W - 4L
1,746 SR
Queue Stats
329W - 271L
1,661 Elo+
Party 2
Serqet
Serqet
SilencedMystic
Serqet
Level 158
God Stats
5W - 6L
1,469 SR
Queue Stats
207W - 151L
1,665 Elo+
Party 2
Jing Wei
Jing Wei
xkaleb
Jing Wei
Level 29
God Stats
2W - 0L
1,317 SR
Queue Stats
34W - 17L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,562
456
1,687
3,006
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
4,764
476
302
4,612
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
6
0 / 5 / 1
4,274
427
545
4,424
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
gormh
Mercury
7
0 / 6 / 0
4,653
465
1,536
8,808
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
mico0017
King Arthur
7
0 / 4 / 0
4,271
427
3,053
6,283
4,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jaroth19
Khepri
9
0 / 0 / 2
5,391
539
1,067
914
536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 3
6,980
698
4,836
3,352
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Reigom
Ao Kuang
13
4 / 0 / 1
6,895
690
4,050
6,435
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 0 / 4
6,290
629
4,283
5,321
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
xkaleb
Jing Wei
10
3 / 1 / 1
5,684
568
2,270
2,181
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
16
16
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
1
0
1
W
Khepri
Jaroth19
Khepri
0
0
2
1
L
Ra
0
5
1
0.1
W
5
0
3
6.5
W
Ao Kuang
Reigom
Ao Kuang
4
0
1
4.5
W
4
0
4
6
L
Mercury
gormh
Mercury
0
6
0
0
L
King Arthur
mico0017
King Arthur
0
4
0
0
W
Jing Wei
xkaleb
Jing Wei
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,123
Damage
16,506
27,133
Taken
18,203
10,623
Mitigated
6,817
7,498
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,687
611
0
1,795
3,006
842
0
412
2,594
0
23,238
L
302
65
0
956
4,612
2,046
0
1,512
3,045
7,856
0
W
Khepri
Jaroth19
Khepri
1,067
29
0
298
914
536
195
93
821
11,851
0
L
Ra
545
236
0
629
4,424
1,189
0
1,771
2,236
12,947
0
W
4,836
196
0
1,918
3,352
828
123
44
3,308
38,745
0
W
Ao Kuang
Reigom
Ao Kuang
4,050
911
81
4,628
6,435
3,170
448
0
6,435
41,588
0
W
4,283
1,489
0
2,616
5,321
1,674
0
170
5,111
0
31,594
L
Mercury
gormh
Mercury
1,536
966
0
2,766
8,808
2,274
0
2,830
5,912
0
21,079
L
King Arthur
mico0017
King Arthur
3,053
415
154
1,198
6,283
4,272
0
3,126
3,066
0
15,190
W
Jing Wei
xkaleb
Jing Wei
2,270
1,039
0
586
2,181
609
980
460
1,681
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
31,240
172
Minions Killed
337
0
Camps Cleared
0
874,597
Distance Traveled
981,942
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,562
456
49
5
0
164,884
0
L
Ymir
4,764
476
15
2
0
200,210
0
W
Khepri
5,391
539
18
2
0
195,630
1
L
Ra
4,274
427
23
2
0
137,991
0
W
Janus
6,980
698
87
9
0
182,946
2
W
Ao Kuang
6,895
690
92
9
0
196,911
1
W
Serqet
6,290
629
69
7
0
211,084
2
L
Mercury
4,653
465
56
6
0
185,883
0
L
King Arthur
4,271
427
29
3
0
185,629
0
W
Jing Wei
5,684
568
71
7
0
195,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role