Player Matchup

Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
ZypherCodex
Ne Zha
Level 55
God Stats
1W - 2L
1,713 SR
Queue Stats
130W - 135L
1,534 Elo+
Party 3
Hachiman
Hachiman
icecats28
Hachiman
Level 65
God Stats
6W - 4L
1,545 SR
Queue Stats
174W - 204L
1,430 Elo+
Party 1
Geb
Geb
profounding
Geb
Level 22
God Stats
9W - 11L
1,358 SR
Queue Stats
42W - 59L
1,384 Elo+
Party 1
Anubis
Anubis
thatoneguy1754
Anubis
Level 19
God Stats
3W - 5L
1,409 SR
Queue Stats
44W - 61L
1,441 Elo+
Party 1
Team Averages
Level 52
1,505 SR
1,458 Elo+

VS

Team Averages
Level 70
1,591 SR
1,619 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
BellHead
Sobek
Level 88
God Stats
2W - 0L
1,745 SR
Queue Stats
226W - 116L
1,722 Elo+
Party 4
Discordia
Discordia
BihBeast95
Discordia
Level 29
God Stats
8W - 1L
1,813 SR
Queue Stats
16W - 3L
1,789 Elo+
Party 4
Vulcan
Vulcan
melaneyrose
Vulcan
Level 158
God Stats
13W - 5L
1,588 SR
Queue Stats
150W - 133L
1,461 Elo+
Party 2
Medusa
Medusa
yelnats22595
Medusa
Level 18
God Stats
4W - 1L
1,308 SR
Queue Stats
47W - 43L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 4 / 0
4,862
486
4,212
6,180
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
8
1 / 5 / 1
4,738
474
2,093
6,934
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
icecats28
Hachiman
8
0 / 1 / 3
4,817
482
3,939
6,474
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 2 / 0
4,925
493
1,435
8,353
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,676
468
1,557
6,264
2,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
12 / 0 / 0
7,496
750
7,439
4,776
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
BellHead
Sobek
11
2 / 0 / 7
6,127
613
4,563
7,109
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
BihBeast95
Discordia
9
0 / 1 / 4
5,655
566
2,313
3,569
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
10
2 / 1 / 1
5,431
543
5,085
2,564
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
8
1 / 2 / 2
4,968
497
4,925
5,713
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
0
0.25
W
Cliodhna
 
Cliodhna
12
0
0
12
W
Sobek
BellHead
Sobek
2
0
7
5.5
W
Discordia
BihBeast95
Discordia
0
1
4
2
L
Ne Zha
1
5
1
0.3
L
Hachiman
icecats28
Hachiman
0
1
3
1.5
W
Vulcan
2
1
1
2.5
L
2
2
0
1
L
0
5
0
0
W
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,236
Damage
24,325
34,205
Taken
23,731
11,005
Mitigated
10,538
7,671
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,212
1,564
186
1,188
6,180
2,544
0
2,619
3,161
0
15,561
W
Cliodhna
 
Cliodhna
7,439
1,476
0
3,078
4,776
1,399
273
674
4,102
0
46,486
W
Sobek
BellHead
Sobek
4,563
496
0
4,904
7,109
6,623
62
528
6,175
26,271
0
W
Discordia
BihBeast95
Discordia
2,313
255
46
1,126
3,569
746
558
371
3,090
25,418
0
L
Ne Zha
2,093
609
0
250
6,934
1,574
0
1,363
5,382
0
17,578
L
Hachiman
icecats28
Hachiman
3,939
1,844
0
1,976
6,474
1,661
0
2,410
3,814
0
28,253
W
Vulcan
5,085
1,893
224
292
2,564
606
597
292
2,272
26,410
0
L
1,435
351
515
2,210
8,353
3,125
0
2,163
5,928
9,085
0
L
1,557
61
0
1,346
6,264
2,101
0
1,794
3,959
20,691
0
W
Medusa
4,925
2,533
68
1,363
5,713
1,164
453
1,127
4,586
0
20,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
29,677
178
Minions Killed
302
0
Camps Cleared
0
906,435
Distance Traveled
979,225
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,862
486
35
4
0
184,702
1
W
Cliodhna
7,496
750
100
10
0
251,014
5
W
Sobek
6,127
613
52
5
0
207,407
2
W
Discordia
5,655
566
57
6
0
167,922
3
L
Ne Zha
4,738
474
36
4
0
193,785
0
L
Hachiman
4,817
482
54
5
0
173,176
2
W
Vulcan
5,431
543
57
6
0
171,470
1
L
Geb
4,925
493
11
1
0
190,237
0
L
Anubis
4,676
468
42
4
0
164,535
2
W
Medusa
4,968
497
36
4
0
181,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role