Player Matchup

Sol
Sol
Spaghettislurper
Sol
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
169W - 168L
1,558 Elo+
Party 2
Achilles
Achilles
iamdrCassin
Achilles
Level 86
God Stats
19W - 22L
1,519 SR
Queue Stats
369W - 331L
1,441 Elo+
Party 2
Geb
Geb
iamdrDuckiejig
Geb
Level 38
God Stats
1W - 2L
1,573 SR
Queue Stats
4W - 3L
1,568 Elo+
Party 2
Zeus
Zeus
iamdrcoconut
Zeus
Level 116
God Stats
3W - 4L
1,724 SR
Queue Stats
287W - 284L
1,554 Elo+
Party 2
Pele
Pele
iamdrdrewski
Pele
Level 120
God Stats
6W - 6L
1,760 SR
Queue Stats
505W - 460L
1,539 Elo+
Party 2
Team Averages
Level 90
1,660 SR
1,532 Elo+

VS

Team Averages
Level 91
1,642 SR
1,687 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bileh54
Anubis
Level 107
God Stats
24W - 28L
1,399 SR
Queue Stats
656W - 788L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Busenboi69
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 31L
1,896 Elo+
Party 1
Mulan
Mulan
F1stMeOniisama
Mulan
Level 84
God Stats
26W - 6L
1,960 SR
Queue Stats
264W - 54L
1,836 Elo+
Party 1
Thor
Thor
Nice_BootyGayboi
Thor
Level 49
God Stats
12W - 1L
1,851 SR
Queue Stats
328W - 47L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,820
582
5,468
6,953
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
iamdrCassin
Achilles
9
1 / 6 / 0
5,253
525
8,292
11,571
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 2
5,256
526
863
6,796
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 7 / 1
5,698
570
6,186
7,691
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 0
5,162
516
3,679
7,955
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
13 / 1 / 5
7,700
770
9,897
7,493
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Bileh54
Anubis
9
6 / 1 / 7
6,300
630
3,618
4,554
1,812
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Busenboi69
Cthulhu
10
4 / 1 / 14
6,724
672
4,918
8,689
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 1 / 3
6,710
671
5,269
8,239
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 8
5,859
586
5,915
6,780
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
5
Kills
27
27
Deaths
5
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
5
15.5
W
Anubis
Bileh54
Anubis
6
1
7
9.5
W
Cthulhu
Busenboi69
Cthulhu
4
1
14
11
W
2
1
3
3.5
W
2
1
8
6
L
2
4
0
0.5
L
Achilles
iamdrCassin
Achilles
1
6
0
0.17
L
0
4
2
0.25
L
1
7
1
0.21
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
29,617
40,966
Taken
35,755
12,536
Mitigated
18,833
7,957
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,897
4,801
0
4,099
7,493
2,693
413
2,887
4,393
0
46,280
W
Anubis
Bileh54
Anubis
3,618
532
0
2,465
4,554
1,812
0
2,274
2,168
21,232
0
W
Cthulhu
Busenboi69
Cthulhu
4,918
628
56
2,058
8,689
7,376
90
4,214
4,253
15,624
0
W
5,269
739
0
3,608
8,239
4,937
146
0
7,645
0
40,890
W
5,915
1,637
0
2,674
6,780
2,015
0
1,797
4,857
0
30,879
L
5,468
2,168
0
1,953
6,953
1,704
646
2,947
4,006
25,645
4,323
L
Achilles
iamdrCassin
Achilles
8,292
2,805
0
2,759
11,571
5,536
0
1,897
9,081
0
24,195
L
863
289
0
325
6,796
2,360
96
2,036
4,760
12,029
0
L
6,186
1,003
0
1,035
7,691
1,250
148
1,140
6,551
22,246
0
L
3,679
525
0
1,885
7,955
1,686
0
668
7,244
0
21,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
33,293
223
Minions Killed
299
0
Camps Cleared
0
990,530
Distance Traveled
994,986
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,700
770
78
8
0
200,027
1
W
Anubis
6,300
630
41
4
0
188,361
1
W
Cthulhu
6,724
672
24
2
0
206,640
1
W
Mulan
6,710
671
94
9
0
184,779
2
W
Thor
5,859
586
62
6
0
215,179
2
L
Sol
5,820
582
57
6
0
182,722
2
L
Achilles
5,253
525
48
5
0
207,741
3
L
Geb
5,256
526
20
2
0
194,273
0
L
Zeus
5,698
570
48
5
0
175,150
3
L
Pele
5,162
516
50
5
0
230,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role