Player Matchup

Cthulhu
Cthulhu
Bro_Husky
Cthulhu
Level 160
God Stats
0W - 2L
1,631 SR
Queue Stats
261W - 250L
1,471 Elo+
Party 1
Anubis
Anubis
DigitalWhisper_7
Anubis
Level 6
God Stats
2W - 2L
1,539 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 1
Hachiman
Hachiman
theking547101
Hachiman
Level 124
God Stats
1W - 1L
1,516 SR
Queue Stats
166W - 162L
1,481 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,496 Elo+

VS

Team Averages
Level 69
1,477 SR
1,580 Elo+
Baron Samedi
Baron Samedi
IVIachina
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 60L
1,761 Elo+
Party 2
Chiron
Chiron
Persephone0p
Chiron
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 135L
1,694 Elo+
Party 2
Hercules
Hercules
curtis25025378
Hercules
Level 139
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bro_Husky
Cthulhu
11
0 / 0 / 0
7,069
544
10,318
14,588
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
7,061
543
2,895
10,155
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
theking547101
Hachiman
10
0 / 5 / 0
7,055
543
9,371
9,894
3,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IVIachina
Baron Samedi
13
1 / 0 / 9
9,244
711
10,240
14,188
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chiron
14
5 / 0 / 5
9,085
699
13,210
7,509
2,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
4 / 0 / 5
9,539
734
7,957
11,598
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bro_Husky
Cthulhu
0
0
0
0
L
0
5
0
0
W
Baron Samedi
IVIachina
Baron Samedi
1
0
9
5.5
W
Chiron
5
0
5
7.5
W
Hercules
4
0
5
6.5
L
Hachiman
theking547101
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,584
Damage
31,407
34,637
Taken
33,295
22,642
Mitigated
26,528
6,536
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bro_Husky
Cthulhu
10,318
227
302
3,537
14,588
13,540
0
4,515
10,073
27,219
0
L
2,895
315
0
1,795
10,155
5,713
0
3,547
6,608
12,519
0
W
Baron Samedi
IVIachina
Baron Samedi
10,240
1,125
1,463
7,626
14,188
14,867
166
4,278
9,369
21,030
0
W
Chiron
13,210
3,067
1,925
4,086
7,509
2,837
1,616
3,399
3,861
0
41,933
W
Hercules
7,957
1,481
0
5,744
11,598
8,824
698
4,615
6,292
6,557
17,627
L
Hachiman
theking547101
Hachiman
9,371
3,074
0
902
9,894
3,389
0
3,469
6,425
0
28,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
27,868
115
Minions Killed
141
4
Camps Cleared
6
661,999
Distance Traveled
739,934
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,069
544
35
3
1
263,239
4
L
Anubis
7,061
543
34
3
2
193,053
0
W
Baron Samedi
9,244
711
15
1
1
238,204
1
W
Chiron
9,085
699
82
6
3
254,089
2
W
Hercules
9,539
734
44
3
2
247,641
1
L
Hachiman
7,055
543
46
4
1
205,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role