Player Matchup

Cthulhu
Cthulhu
DLCPS
Cthulhu
Level 101
God Stats
21W - 13L
1,631 SR
Queue Stats
288W - 234L
1,588 Elo+
Party 1
Hercules
Hercules
Kentaren
Hercules
Level 123
God Stats
2W - 2L
1,530 SR
Queue Stats
253W - 281L
1,472 Elo+
Party 1
Chang'e
Chang'e
Nightiger1738
Chang'e
Level 66
God Stats
5W - 3L
1,675 SR
Queue Stats
48W - 46L
1,474 Elo+
Party 1
Team Averages
Level 97
1,612 SR
1,511 Elo+

VS

Team Averages
Level 69
1,619 SR
1,562 Elo+
Ah Puch
Ah Puch
JuzoTzume
Ah Puch
Level 48
God Stats
15W - 4L
1,658 SR
Queue Stats
99W - 78L
1,560 Elo+
Party 2
Atlas
Atlas
NickolaBraunlich
Atlas
Level 81
God Stats
24W - 12L
1,683 SR
Queue Stats
104W - 83L
1,563 Elo+
Party 2
King Arthur
King Arthur
RyianFrost
King Arthur
Level 78
God Stats
8W - 6L
1,515 SR
Queue Stats
104W - 84L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLCPS
Cthulhu
15
4 / 5 / 4
12,393
563
25,454
23,097
20,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Kentaren
Hercules
14
3 / 13 / 3
12,047
548
10,815
25,334
9,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
0 / 3 / 6
11,791
536
7,627
18,228
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JuzoTzume
Ah Puch
18
8 / 2 / 12
14,674
667
21,495
20,415
7,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 15
13,237
602
10,018
20,502
20,423
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RyianFrost
King Arthur
18
10 / 2 / 10
15,113
687
27,878
24,461
17,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
7
Kills
21
21
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DLCPS
Cthulhu
4
5
4
1.2
W
Ah Puch
JuzoTzume
Ah Puch
8
2
12
7
L
Hercules
Kentaren
Hercules
3
13
3
0.35
W
3
4
15
2.63
L
Chang'e
0
3
6
1
W
King Arthur
RyianFrost
King Arthur
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,896
Damage
59,391
66,659
Taken
65,378
38,315
Mitigated
45,428
17,073
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DLCPS
Cthulhu
25,454
462
877
3,677
23,097
20,959
0
10,994
11,306
57,218
0
W
Ah Puch
JuzoTzume
Ah Puch
21,495
1,771
767
8,618
20,415
7,637
1,220
11,587
8,150
59,204
0
L
Hercules
Kentaren
Hercules
10,815
2,459
0
3,368
25,334
9,464
0
11,776
12,857
174
35,427
W
10,018
3,145
1,139
827
20,502
20,423
640
8,371
11,543
30,811
0
L
Chang'e
7,627
328
3,145
6,006
18,228
7,892
252
9,883
8,040
35,634
0
W
King Arthur
RyianFrost
King Arthur
27,878
5,174
856
9,529
24,461
17,368
765
12,123
11,437
104
79,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
43,024
201
Minions Killed
194
8
Camps Cleared
8
1,181,241
Distance Traveled
1,182,901
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,393
563
80
4
1
387,934
3
W
Ah Puch
14,674
667
79
4
3
388,113
2
L
Hercules
12,047
548
60
3
7
355,343
6
W
Atlas
13,237
602
23
1
0
370,296
1
L
Chang'e
11,791
536
61
3
0
437,964
4
W
King Arthur
15,113
687
92
4
5
424,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role