Player Matchup

Janus
Janus
CookiesComa415
Janus
Level 50
God Stats
1W - 2L
1,192 SR
Queue Stats
36W - 52L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
DJ-KZONE1
Gilgamesh
Level 147
God Stats
4W - 9L
1,441 SR
Queue Stats
187W - 258L
1,438 Elo+
Party 1
Artemis
Artemis
ThatKidHyperion
Artemis
Level 101
God Stats
1W - 2L
1,175 SR
Queue Stats
90W - 121L
1,459 Elo+
Party 1
Team Averages
Level 99
1,270 SR
1,436 Elo+

VS

Team Averages
Level 42
1,579 SR
1,244 Elo+
Ra
Ra
Im THAT Lizard
Ra
Level 11
God Stats
1W - 4L
1,447 SR
Queue Stats
1W - 6L
1,258 Elo+
Party 2
Loki
Loki
Killer_Rabbit88-
Loki
Level 48
God Stats
2W - 1L
1,819 SR
Queue Stats
178W - 308L
1,233 Elo+
Solo
Chaac
Chaac
x Sgt Lemonz
Chaac
Level 68
God Stats
2W - 4L
1,471 SR
Queue Stats
4W - 14L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
10,826
677
7,832
9,390
1,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DJ-KZONE1
Gilgamesh
16
11 / 2 / 4
11,360
710
10,497
13,122
9,559
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 5 / 12
9,683
605
6,509
9,359
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
8,854
553
3,559
7,153
2,050
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 6 / 6
8,674
542
6,207
10,700
4,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 4 / 1
10,774
673
15,528
11,828
6,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
10
10
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Gilgamesh
DJ-KZONE1
Gilgamesh
11
2
4
6.5
L
1
5
5
0.7
L
0
6
6
0.5
W
1
5
12
1.4
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
25,294
31,871
Taken
29,681
14,917
Mitigated
13,207
4,795
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,832
730
90
1,200
9,390
1,786
525
1,833
7,557
37,986
0
W
Gilgamesh
DJ-KZONE1
Gilgamesh
10,497
2,681
906
1,864
13,122
9,559
470
820
12,302
2,728
29,763
L
3,559
245
942
829
7,153
2,050
0
2,123
5,030
17,846
0
L
6,207
1,331
0
0
10,700
4,895
0
1,560
9,140
0
22,770
W
6,509
2,297
0
735
9,359
3,572
0
1,466
7,893
0
39,542
L
15,528
1,483
165
2,979
11,828
6,262
0
5,147
6,681
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
28,302
204
Minions Killed
138
12
Camps Cleared
2
844,231
Distance Traveled
755,247
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,826
677
81
5
1
277,180
2
W
Gilgamesh
11,360
710
40
3
2
305,994
3
L
Ra
8,854
553
46
3
0
260,610
1
L
Loki
8,674
542
35
2
1
273,359
2
W
Artemis
9,683
605
83
5
9
261,057
3
L
Chaac
10,774
673
57
4
1
221,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role