Player Matchup

Bacchus
Bacchus
DDMocha
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,476 Elo+
Party 2
Hun Batz
Hun Batz
DragonWars28
Hun Batz
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToukaKaneki1
Morgan Le Fay
Level 126
God Stats
3W - 1L
1,540 SR
Queue Stats
124W - 124L
1,399 Elo+
Party 1
Sol
Sol
dynimite kid
Sol
Level 69
God Stats
16W - 7L
1,786 SR
Queue Stats
55W - 59L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iGalaxy Tigerz
Ah Muzen Cab
Level 122
God Stats
2W - 0L
1,489 SR
Queue Stats
98W - 107L
1,457 Elo+
Party 2
Team Averages
Level 102
1,563 SR
1,415 Elo+

VS

Team Averages
Level 67
1,409 SR
1,426 Elo+
Achilles
Achilles
LevinMaster
Achilles
Level 55
God Stats
3W - 3L
1,368 SR
Queue Stats
40W - 29L
1,487 Elo+
Solo
Chiron
Chiron
MonkeyDMat
Chiron
Level 88
God Stats
0W - 2L
1,791 SR
Queue Stats
115W - 133L
1,336 Elo+
Party 3
Sol
Sol
Rhebie
Sol
Level 88
God Stats
4W - 7L
1,323 SR
Queue Stats
31W - 38L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
TriniKill18
Erlang Shen
Level 88
God Stats
0W - 2L
1,189 SR
Queue Stats
68W - 64L
1,522 Elo+
Solo
Neith
Neith
chickenburl96
Neith
Level 17
God Stats
14W - 17L
1,371 SR
Queue Stats
14W - 19L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDMocha
Bacchus
16
3 / 2 / 13
11,718
558
8,112
14,460
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
DragonWars28
Hun Batz
17
1 / 7 / 12
11,234
535
10,249
15,113
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ToukaKaneki1
Morgan Le Fay
17
8 / 7 / 5
12,341
588
18,341
16,163
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 7 / 1
14,229
678
26,271
21,061
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
iGalaxy Tigerz
Ah Muzen Cab
19
3 / 3 / 3
12,260
584
10,405
15,850
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LevinMaster
Achilles
19
12 / 5 / 4
12,738
607
19,479
24,775
29,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
MonkeyDMat
Chiron
19
9 / 6 / 1
12,192
581
10,509
17,435
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Rhebie
Sol
16
2 / 5 / 8
10,164
484
12,041
13,249
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
TriniKill18
Erlang Shen
15
3 / 10 / 5
10,159
484
8,181
21,138
10,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 3
8,190
390
3,527
15,590
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
31
Kills
26
26
Deaths
31
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DDMocha
Bacchus
3
2
13
4.75
W
Hun Batz
DragonWars28
Hun Batz
1
7
12
1
L
Achilles
LevinMaster
Achilles
12
5
4
2.8
L
Chiron
MonkeyDMat
Chiron
9
6
1
1.58
L
Sol
Rhebie
Sol
2
5
8
1.2
W
Morgan Le Fay
ToukaKaneki1
Morgan Le Fay
8
7
5
1.5
L
Erlang Shen
TriniKill18
Erlang Shen
3
10
5
0.55
L
0
5
3
0.3
W
16
7
1
2.36
W
Ah Muzen Cab
iGalaxy Tigerz
Ah Muzen Cab
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,378
Damage
53,737
82,647
Taken
92,187
44,679
Mitigated
56,078
27,418
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DDMocha
Bacchus
8,112
996
886
4,258
14,460
16,636
520
2,675
11,468
15,804
0
W
Hun Batz
DragonWars28
Hun Batz
10,249
2,959
0
2,874
15,113
5,601
1,068
2,366
12,427
0
66,539
L
Achilles
LevinMaster
Achilles
19,479
3,154
0
3,487
24,775
29,279
0
14,170
10,527
8,942
48,730
L
Chiron
MonkeyDMat
Chiron
10,509
3,514
560
3,588
17,435
6,002
3,223
7,802
9,517
0
62,234
L
Sol
Rhebie
Sol
12,041
1,276
0
3,871
13,249
4,540
414
9,084
3,745
54,176
0
W
Morgan Le Fay
ToukaKaneki1
Morgan Le Fay
18,341
2,743
226
4,020
16,163
6,804
492
7,083
8,938
64,781
0
L
Erlang Shen
TriniKill18
Erlang Shen
8,181
2,656
0
4,667
21,138
10,986
0
11,875
9,091
0
58,581
L
3,527
834
307
3,227
15,590
5,271
1,239
6,212
9,284
0
35,342
W
26,271
11,868
0
10,661
21,061
9,348
6,895
3,667
16,867
81,514
9,713
W
Ah Muzen Cab
iGalaxy Tigerz
Ah Muzen Cab
10,405
3,102
0
4,493
15,850
6,290
7,412
400
15,352
0
112,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,782
Gold Earned
53,443
534
Minions Killed
482
0
Camps Cleared
0
1,899,210
Distance Traveled
1,860,949
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,718
558
22
1
0
408,229
2
W
Hun Batz
11,234
535
100
5
0
423,636
1
L
Achilles
12,738
607
94
4
0
388,503
6
L
Chiron
12,192
581
118
6
0
344,562
2
L
Sol
10,164
484
97
5
0
382,519
5
W
Morgan Le Fay
12,341
588
97
5
0
326,790
0
L
Erlang Shen
10,159
484
113
5
0
356,450
3
L
Neith
8,190
390
60
3
0
388,915
0
W
Sol
14,229
678
134
6
0
342,481
1
W
Ah Muzen Cab
12,260
584
181
9
0
398,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role