Player Matchup

Geb
Geb
BoooBoooApproves
Geb
Level 103
God Stats
4W - 0L
1,700 SR
Queue Stats
416W - 398L
1,448 Elo+
Solo
Jormungandr
Jormungandr
LazadaSelene
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,473 Elo+
Party 1
Arachne
Arachne
Monkadou
Arachne
Level 86
God Stats
2W - 3L
1,272 SR
Queue Stats
556W - 585L
1,408 Elo+
Solo
Osiris
Osiris
MooseDeluge
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,470 Elo+
Party 1
Raijin
Raijin
james3434343
Raijin
Level 109
God Stats
3W - 5L
1,326 SR
Queue Stats
384W - 372L
1,431 Elo+
Party 1
Team Averages
Level 76
1,460 SR
1,446 Elo+

VS

Team Averages
Level 113
1,406 SR
1,475 Elo+
Charybdis
Charybdis
M00DYornot
Charybdis
Level 73
God Stats
0W - 2L
1,545 SR
Queue Stats
77W - 62L
1,578 Elo+
Party 2
Loki
Loki
Microm94
Loki
Level 146
God Stats
0W - 1L
1,528 SR
Queue Stats
68W - 62L
1,522 Elo+
Party 2
Hachiman
Hachiman
Pienotto
Hachiman
Level 103
God Stats
1W - 3L
1,246 SR
Queue Stats
196W - 201L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
THE-NEMESiiiS
Cthulhu
Level 121
God Stats
3W - 4L
1,423 SR
Queue Stats
147W - 137L
1,468 Elo+
Party 2
Rama
Rama
The Dark1ing
Rama
Level 122
God Stats
0W - 2L
1,290 SR
Queue Stats
37W - 56L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 19
9,461
788
12,325
13,984
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
LazadaSelene
Jormungandr
16
4 / 3 / 16
9,871
823
8,086
15,254
20,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Monkadou
Arachne
19
9 / 3 / 10
11,012
918
11,605
13,357
7,564
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
3 / 6 / 16
9,641
803
6,294
15,429
18,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
17
5 / 5 / 10
10,530
878
12,232
9,165
4,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
M00DYornot
Charybdis
19
12 / 4 / 5
11,394
950
22,175
12,384
5,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
14
4 / 8 / 12
9,029
752
8,930
19,191
11,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Pienotto
Hachiman
16
2 / 6 / 11
9,511
793
8,660
12,181
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
16
2 / 4 / 17
9,950
829
14,374
16,457
12,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
3,650
304
0
0
0

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
22
Kills
20
21
Deaths
22
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
4
19
2.63
W
Jormungandr
LazadaSelene
Jormungandr
4
3
16
4
L
Charybdis
M00DYornot
Charybdis
12
4
5
3.63
L
Loki
4
8
12
1.25
W
Arachne
Monkadou
Arachne
9
3
10
4.67
W
Osiris
3
6
16
1.83
L
Hachiman
Pienotto
Hachiman
2
6
11
1.25
L
Cthulhu
2
4
17
2.63
L
0
0
0
0
W
Raijin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
54,139
67,189
Taken
60,213
66,495
Mitigated
34,636
16,616
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,325
2,194
2,810
3,454
13,984
15,587
504
3,119
10,865
17,388
0
W
Jormungandr
LazadaSelene
Jormungandr
8,086
2,952
0
53
15,254
20,056
876
3,561
11,693
24,555
0
L
Charybdis
M00DYornot
Charybdis
22,175
11,128
1,363
3,452
12,384
5,643
2,580
6,612
5,772
0
45,359
L
Loki
8,930
1,781
1,133
3,117
19,191
11,826
377
7,735
11,456
0
16,785
W
Arachne
Monkadou
Arachne
11,605
8,560
3,420
3,459
13,357
7,564
1,184
3,034
10,323
0
17,958
W
Osiris
6,294
2,883
1,338
961
15,429
18,862
526
3,158
12,271
0
15,588
L
Hachiman
Pienotto
Hachiman
8,660
4,409
925
2,545
12,181
4,755
913
7,062
5,119
0
17,744
L
Cthulhu
14,374
372
1,170
4,724
16,457
12,412
200
11,234
5,223
32,876
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
12,232
2,025
745
376
9,165
4,426
1,131
1,502
7,663
35,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
43,534
105
Minions Killed
130
0
Camps Cleared
0
1,103,698
Distance Traveled
832,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,461
788
4
0
0
224,461
0
W
Jormungandr
9,871
823
23
2
0
185,336
0
L
Charybdis
11,394
950
65
5
0
200,109
0
L
Loki
9,029
752
8
1
0
208,118
0
W
Arachne
11,012
918
24
2
0
265,533
0
W
Osiris
9,641
803
12
1
0
223,796
0
L
Hachiman
9,511
793
25
2
0
184,763
0
L
Cthulhu
9,950
829
32
3
0
239,599
0
L
Rama
3,650
304
0
0
0
0
0
W
Raijin
10,530
878
42
4
0
204,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role