Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DeGroeneToeter
Fenrir
Level 84
God Stats
54W - 40L
1,584 SR
Queue Stats
338W - 347L
1,525 Elo+
Solo
Anubis
Anubis
Sir Sportacus
Anubis
Level 146
God Stats
10W - 2L
1,840 SR
Queue Stats
1,233W - 251L
1,918 Elo+
Party 2
Team Averages
Level 85
1,641 SR
1,648 Elo+

VS

Team Averages
Level 82
1,564 SR
1,608 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Herr-Oktopus
Discordia
Level 119
God Stats
0W - 2L
1,497 SR
Queue Stats
40W - 35L
1,609 Elo+
Party 1
Neith
Neith
Keksegangster
Neith
Level 25
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
12 / 0 / 10
9,349
935
15,084
12,380
13,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
3 / 2 / 12
7,204
720
5,710
9,064
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
8 / 0 / 14
8,515
852
13,305
7,300
4,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 7 / 1
5,835
584
2,995
19,454
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Herr-Oktopus
Discordia
9
0 / 8 / 1
5,860
586
5,559
8,357
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 8 / 1
6,028
603
4,203
10,240
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
23
Kills
1
2
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
12
0
10
17
L
Xing Tian
 
Xing Tian
0
7
1
0.07
W
3
2
12
4.5
L
Discordia
Herr-Oktopus
Discordia
0
8
1
0.06
L
1
8
1
0.19
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
12,757
28,744
Taken
38,051
25,017
Mitigated
17,474
9,779
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,084
1,627
312
3,468
12,380
13,570
233
3,808
8,572
26,401
0
L
Xing Tian
 
Xing Tian
2,995
400
12
2,495
19,454
11,646
0
14,485
4,969
8,307
0
W
5,710
1,113
0
1,748
9,064
7,072
491
2,577
6,487
1,010
10,942
L
Discordia
Herr-Oktopus
Discordia
5,559
358
0
308
8,357
2,626
0
6,591
1,766
21,193
0
L
4,203
2,101
0
233
10,240
3,202
0
7,550
2,690
0
13,852
W
13,305
1,371
93
4,158
7,300
4,375
934
2,698
4,602
39,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
17,723
91
Minions Killed
65
7
Camps Cleared
1
550,012
Distance Traveled
453,226
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,349
935
20
2
2
195,300
2
L
Xing Tian
5,835
584
9
1
0
170,806
2
W
Fenrir
7,204
720
12
1
2
185,749
2
L
Discordia
5,860
586
38
4
1
141,411
1
L
Neith
6,028
603
18
2
0
141,009
0
W
Anubis
8,515
852
59
6
3
168,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role