Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Fruseboy
Ganesha
Level 62
God Stats
1W - 5L
1,343 SR
Queue Stats
97W - 130L
1,330 Elo+
Party 1
Odin
Odin
LandSealSix
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,211 Elo+
Party 1
Olorun
Olorun
RIP Elk
Olorun
Level 24
God Stats
6W - 11L
1,443 SR
Queue Stats
26W - 44L
1,290 Elo+
Party 2
Pele
Pele
RIP Keplinga
Pele
Level 103
God Stats
9W - 10L
1,483 SR
Queue Stats
490W - 581L
1,408 Elo+
Party 2
Team Averages
Level 60
1,454 SR
1,348 Elo+

VS

Team Averages
Level 57
1,420 SR
1,442 Elo+
Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
FoRz lighting
Poseidon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,482 Elo+
Solo
Chaac
Chaac
Lil azf
Chaac
Level 61
God Stats
3W - 2L
1,298 SR
Queue Stats
36W - 46L
1,413 Elo+
Party 3
Arachne
Arachne
Occae
Arachne
Level 64
God Stats
5W - 9L
1,392 SR
Queue Stats
103W - 153L
1,445 Elo+
Party 3
Heimdallr
Heimdallr
cleanshot387
Heimdallr
Level 18
God Stats
21W - 29L
1,410 SR
Queue Stats
27W - 38L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 4 / 3
6,245
480
5,914
7,859
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Fruseboy
Ganesha
8
1 / 0 / 3
5,694
438
1,604
4,073
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 2 / 0
5,388
414
2,925
7,255
3,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
RIP Elk
Olorun
12
4 / 2 / 2
7,280
560
4,266
6,693
2,470
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 5 / 5
7,164
551
9,993
10,741
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 6 / 5
5,769
444
4,649
11,385
4,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
FoRz lighting
Poseidon
13
1 / 4 / 2
7,269
559
6,921
6,217
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Lil azf
Chaac
12
2 / 0 / 0
7,192
553
6,551
10,885
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Occae
Arachne
13
6 / 2 / 1
7,716
594
3,884
7,065
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
cleanshot387
Heimdallr
10
2 / 5 / 3
6,458
497
5,434
9,847
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
13
13
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
3
1.13
W
Atlas
 
Atlas
2
6
5
0.75
W
Poseidon
FoRz lighting
Poseidon
1
4
2
0.5
L
Ganesha
Fruseboy
Ganesha
1
0
3
2.5
L
0
2
0
0
W
Chaac
Lil azf
Chaac
2
0
0
2
W
Arachne
Occae
Arachne
6
2
1
3.25
L
Olorun
RIP Elk
Olorun
4
2
2
2.5
L
7
5
5
1.9
W
Heimdallr
cleanshot387
Heimdallr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,702
Damage
27,439
36,621
Taken
45,399
13,483
Mitigated
18,667
8,278
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,914
3,290
352
2,118
7,859
2,286
1,717
3,471
4,388
0
35,008
W
Atlas
 
Atlas
4,649
1,910
159
2,176
11,385
4,382
0
1,799
9,586
18,398
0
W
Poseidon
FoRz lighting
Poseidon
6,921
933
0
496
6,217
1,760
540
2,790
3,427
51,000
0
L
Ganesha
Fruseboy
Ganesha
1,604
149
0
717
4,073
1,823
348
1,274
2,799
10,484
0
L
2,925
1,547
0
1,144
7,255
3,406
0
0
6,602
0
14,791
W
Chaac
Lil azf
Chaac
6,551
2,473
0
5,657
10,885
7,122
498
0
10,885
0
38,492
W
Arachne
Occae
Arachne
3,884
2,717
129
3,246
7,065
2,605
0
900
6,165
0
35,191
L
Olorun
RIP Elk
Olorun
4,266
2,330
71
1,108
6,693
2,470
351
4,365
2,328
40,615
0
L
9,993
2,087
0
2,768
10,741
3,498
0
2,460
8,195
0
32,980
W
Heimdallr
cleanshot387
Heimdallr
5,434
2,842
0
774
9,847
2,798
28
381
9,466
0
37,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
34,404
234
Minions Killed
327
0
Camps Cleared
0
1,247,617
Distance Traveled
1,252,535
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,245
480
60
5
0
251,693
0
W
Atlas
5,769
444
30
2
0
232,247
2
W
Poseidon
7,269
559
90
7
0
241,041
4
L
Ganesha
5,694
438
9
1
0
198,729
1
L
Odin
5,388
414
29
2
0
245,058
0
W
Chaac
7,192
553
74
6
0
267,857
1
W
Arachne
7,716
594
68
5
0
281,535
5
L
Olorun
7,280
560
83
6
0
242,693
0
L
Pele
7,164
551
53
4
0
309,444
5
W
Heimdallr
6,458
497
65
5
0
229,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role