Player Matchup

Aphrodite
Aphrodite
Aurihora
Aphrodite
Level 101
God Stats
42W - 34L
1,499 SR
Queue Stats
100W - 94L
1,445 Elo+
Party 3
Chaac
Chaac
ElGuille12764
Chaac
Level 29
God Stats
17W - 20L
1,383 SR
Queue Stats
17W - 20L
1,332 Elo+
Party 2
Nemesis
Nemesis
KeyAdri
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,378 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sacraha
Morgan Le Fay
Level 29
God Stats
24W - 16L
1,641 SR
Queue Stats
80W - 87L
1,430 Elo+
Party 3
Poseidon
Poseidon
ghost1707rider
Poseidon
Level 68
God Stats
14W - 11L
1,343 SR
Queue Stats
81W - 95L
1,338 Elo+
Party 2
Team Averages
Level 50
1,473 SR
1,385 Elo+

VS

Team Averages
Level 93
1,471 SR
1,394 Elo+
Ganesha
Ganesha
Michau36_PL
Ganesha
Level 37
God Stats
20W - 24L
1,471 SR
Queue Stats
52W - 62L
1,411 Elo+
Party 1
Chiron
Chiron
NiemyKrzyk
Chiron
Level 115
God Stats
12W - 9L
1,648 SR
Queue Stats
77W - 92L
1,417 Elo+
Party 1
Anubis
Anubis
OldSchool_Janusz
Anubis
Level 139
God Stats
1W - 0L
1,536 SR
Queue Stats
45W - 47L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
prob-NOVA2024
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,332 Elo+
Solo
Da Ji
Da Ji
raman270
Da Ji
Level 115
God Stats
9W - 5L
1,198 SR
Queue Stats
66W - 79L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aurihora
Aphrodite
11
1 / 7 / 3
7,298
429
5,690
12,405
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 0
8,300
488
4,862
14,758
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
KeyAdri
Nemesis
15
5 / 4 / 1
9,063
533
5,251
12,574
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Sacraha
Morgan Le Fay
11
2 / 7 / 1
6,878
405
11,710
13,889
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
14
2 / 7 / 4
8,539
502
6,946
11,044
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Michau36_PL
Ganesha
14
0 / 1 / 15
9,397
553
5,567
18,347
13,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
NiemyKrzyk
Chiron
14
8 / 2 / 6
9,355
550
10,864
10,478
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 5
10,251
603
12,262
10,222
4,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
17
5 / 0 / 0
10,452
615
7,539
9,797
11,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Da Ji
raman270
Da Ji
15
9 / 5 / 10
10,073
593
12,929
14,006
5,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
29
29
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aurihora
Aphrodite
1
7
3
0.36
L
0
4
0
0
L
Nemesis
KeyAdri
Nemesis
5
4
1
1.38
W
Ganesha
Michau36_PL
Ganesha
0
1
15
7.5
W
Chiron
NiemyKrzyk
Chiron
8
2
6
5.5
W
7
2
5
4.75
L
Morgan Le Fay
Sacraha
Morgan Le Fay
2
7
1
0.36
L
Poseidon
2
7
4
0.57
W
Guan Yu
5
0
0
5
W
Da Ji
raman270
Da Ji
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
49,161
64,670
Taken
62,850
24,228
Mitigated
39,412
18,416
Healing
27,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aurihora
Aphrodite
5,690
648
2,993
3,618
12,405
3,980
0
4,006
8,399
26,887
0
L
4,862
435
0
4,818
14,758
10,149
384
937
13,821
4,389
51,666
L
Nemesis
KeyAdri
Nemesis
5,251
1,608
0
3,966
12,574
3,761
0
4,665
7,909
0
56,815
W
Ganesha
Michau36_PL
Ganesha
5,567
58
3,334
6,606
18,347
13,720
1,710
11,335
6,516
28,217
0
W
Chiron
NiemyKrzyk
Chiron
10,864
2,879
1,922
2,387
10,478
3,633
3,502
6,244
4,090
0
47,363
W
12,262
85
706
5,484
10,222
4,886
756
3,347
6,833
64,603
0
L
Morgan Le Fay
Sacraha
Morgan Le Fay
11,710
954
0
800
13,889
3,614
0
5,359
8,530
42,178
0
L
Poseidon
6,946
283
53
2,168
11,044
2,724
0
3,799
7,245
59,807
0
W
Guan Yu
7,539
1,325
312
4,589
9,797
11,197
237
864
8,301
6,818
55,873
W
Da Ji
raman270
Da Ji
12,929
3,816
91
1,864
14,006
5,976
447
3,294
10,572
0
34,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
49,528
449
Minions Killed
436
0
Camps Cleared
0
1,483,695
Distance Traveled
1,691,367
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,298
429
53
3
0
263,268
1
L
Chaac
8,300
488
114
7
0
299,285
5
L
Nemesis
9,063
533
115
7
0
345,140
3
W
Ganesha
9,397
553
15
1
0
348,678
2
W
Chiron
9,355
550
115
7
0
343,258
2
W
Anubis
10,251
603
125
7
0
318,895
2
L
Morgan Le Fay
6,878
405
55
3
0
264,938
2
L
Poseidon
8,539
502
112
7
0
311,064
8
W
Guan Yu
10,452
615
139
8
0
348,645
2
W
Da Ji
10,073
593
42
2
0
331,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role