Player Matchup

Xing Tian
Xing Tian
DerLenny
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
595W - 446L
1,699 Elo+
Party 2
Janus
Janus
Horsti12
Janus
Level 138
God Stats
8W - 2L
1,952 SR
Queue Stats
233W - 158L
1,696 Elo+
Party 2
Arachne
Arachne
ISeynI
Arachne
Level 149
God Stats
2W - 0L
1,262 SR
Queue Stats
553W - 396L
1,703 Elo+
Party 2
Team Averages
Level 148
1,571 SR
1,699 Elo+

VS

Team Averages
Level 107
1,424 SR
1,574 Elo+
Bakasura
Bakasura
Donpacho
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
Feliius
Aphrodite
Level 149
God Stats
0W - 2L
1,474 SR
Queue Stats
18W - 14L
1,597 Elo+
Party 1
Achilles
Achilles
MrSham
Achilles
Level 104
God Stats
1W - 1L
1,298 SR
Queue Stats
17W - 13L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DerLenny
Xing Tian
17
2 / 4 / 13
12,994
650
14,351
26,819
36,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Horsti12
Janus
18
9 / 9 / 3
14,335
717
17,027
13,201
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ISeynI
Arachne
17
5 / 8 / 9
13,668
683
18,164
22,602
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Donpacho
Bakasura
18
9 / 5 / 11
14,028
701
19,656
19,860
8,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Feliius
Aphrodite
17
7 / 5 / 12
13,250
663
18,455
16,904
7,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MrSham
Achilles
15
5 / 7 / 11
12,361
618
15,973
28,633
34,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
16
Kills
21
21
Deaths
17
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DerLenny
Xing Tian
2
4
13
2.13
L
Bakasura
Donpacho
Bakasura
9
5
11
2.9
L
Aphrodite
Feliius
Aphrodite
7
5
12
2.6
W
Janus
Horsti12
Janus
9
9
3
1.17
W
Arachne
ISeynI
Arachne
5
8
9
1.19
L
Achilles
MrSham
Achilles
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
54,084
62,622
Taken
65,397
53,839
Mitigated
50,831
8,913
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DerLenny
Xing Tian
14,351
732
0
1,993
26,819
36,833
311
10,273
13,656
27,691
0
L
Bakasura
Donpacho
Bakasura
19,656
13,895
0
2,809
19,860
8,492
986
11,392
7,874
0
38,982
L
Aphrodite
Feliius
Aphrodite
18,455
1,492
8,868
9,983
16,904
7,996
761
7,299
8,756
62,833
0
W
Janus
Horsti12
Janus
17,027
469
0
564
13,201
4,880
477
2,683
9,085
68,014
0
W
Arachne
ISeynI
Arachne
18,164
9,160
0
6,356
22,602
12,126
2,305
6,056
14,558
0
55,216
L
Achilles
MrSham
Achilles
15,973
1,560
0
3,044
28,633
34,343
76
10,374
17,043
119
28,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
39,639
225
Minions Killed
249
9
Camps Cleared
7
1,070,510
Distance Traveled
1,110,746
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,994
650
21
1
0
378,918
4
L
Bakasura
14,028
701
84
4
7
372,800
2
L
Aphrodite
13,250
663
127
6
0
354,455
1
W
Janus
14,335
717
122
6
5
328,308
0
W
Arachne
13,668
683
82
4
4
363,284
4
L
Achilles
12,361
618
38
2
0
383,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role