Player Matchup

Hercules
Hercules
Darckgreen
Hercules
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
38W - 60L
1,381 Elo+
Party 2
Mercury
Mercury
TheAlvaritoHR
Mercury
Level 89
God Stats
12W - 19L
1,466 SR
Queue Stats
106W - 116L
1,450 Elo+
Party 2
Poseidon
Poseidon
efdez
Poseidon
Level 129
God Stats
3W - 1L
1,948 SR
Queue Stats
190W - 218L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
galartxu
Sun Wukong
Level 104
God Stats
2W - 6L
1,327 SR
Queue Stats
66W - 58L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
julenlz
Hou Yi
Level 49
God Stats
2W - 7L
1,303 SR
Queue Stats
75W - 112L
1,382 Elo+
Party 2
Team Averages
Level 80
1,509 SR
1,441 Elo+

VS

Team Averages
Level 23
1,467 SR
1,399 Elo+
Neith
Neith
BIGTÆTSG4MER
Neith
Level 10
God Stats
7W - 9L
1,553 SR
Queue Stats
10W - 14L
1,431 Elo+
Party 1
Sol
Sol
Luspy
Sol
Level 6
God Stats
2W - 5L
1,493 SR
Queue Stats
6W - 12L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Okukami
Guan Yu
Level 39
God Stats
9W - 13L
1,200 SR
Queue Stats
90W - 113L
1,260 Elo+
Solo
Hercules
Hercules
gormh
Hercules
Level 20
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 16L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
mico0017
Ne Zha
Level 42
God Stats
8W - 12L
1,373 SR
Queue Stats
66W - 81L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darckgreen
Hercules
15
3 / 0 / 12
10,092
481
4,785
13,949
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
18
6 / 3 / 12
11,527
549
9,169
18,014
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
efdez
Poseidon
20
16 / 3 / 5
13,917
663
22,777
13,842
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
galartxu
Sun Wukong
17
9 / 1 / 1
11,176
532
17,066
19,660
27,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
julenlz
Hou Yi
16
4 / 1 / 7
10,232
487
11,648
10,767
4,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,723
415
6,178
11,582
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Luspy
Sol
12
0 / 13 / 2
7,541
359
5,224
15,594
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Okukami
Guan Yu
15
2 / 6 / 4
10,063
479
8,472
16,133
12,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
gormh
Hercules
14
0 / 2 / 2
8,457
403
9,781
19,250
13,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
mico0017
Ne Zha
14
3 / 10 / 0
9,268
441
13,706
20,078
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
38
Kills
7
8
Deaths
38
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Hercules
Darckgreen
Hercules
3
0
12
9
L
Sol
Luspy
Sol
0
13
2
0.08
L
Guan Yu
Okukami
Guan Yu
2
6
4
0.67
W
Mercury
6
3
12
4
W
Poseidon
efdez
Poseidon
16
3
5
6.17
W
Sun Wukong
galartxu
Sun Wukong
9
1
1
9.5
L
Hercules
gormh
Hercules
0
2
2
0.5
W
Hou Yi
julenlz
Hou Yi
4
1
7
7.5
L
Ne Zha
mico0017
Ne Zha
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,445
Damage
43,361
76,232
Taken
82,637
58,545
Mitigated
42,497
17,575
Healing
19,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,178
1,965
0
1,996
11,582
3,393
0
2,892
8,642
0
32,190
W
Hercules
Darckgreen
Hercules
4,785
635
0
4,253
13,949
15,032
127
1,171
12,438
0
24,896
L
Sol
Luspy
Sol
5,224
1,772
0
1,884
15,594
5,657
0
7,983
7,404
29,499
2,927
L
Guan Yu
Okukami
Guan Yu
8,472
1,222
634
5,121
16,133
12,988
0
5,213
10,830
334
43,900
W
Mercury
9,169
5,066
0
4,020
18,014
6,496
1,078
766
17,138
0
70,756
W
Poseidon
efdez
Poseidon
22,777
2,961
0
2,386
13,842
5,427
58
1,751
11,846
129,079
0
W
Sun Wukong
galartxu
Sun Wukong
17,066
1,947
231
5,189
19,660
27,365
1,161
2,071
17,377
2,067
62,850
L
Hercules
gormh
Hercules
9,781
2,986
0
4,945
19,250
13,185
0
4,286
14,116
3,450
40,471
W
Hou Yi
julenlz
Hou Yi
11,648
3,505
0
1,496
10,767
4,225
2,645
353
10,414
0
69,106
L
Ne Zha
mico0017
Ne Zha
13,706
2,552
0
5,413
20,078
7,274
0
2,926
16,791
0
64,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
44,052
552
Minions Killed
364
0
Camps Cleared
0
2,110,973
Distance Traveled
1,794,074
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,723
415
54
3
0
296,377
0
W
Hercules
10,092
481
29
1
0
384,934
1
L
Sol
7,541
359
58
3
0
313,230
0
L
Guan Yu
10,063
479
78
4
0
417,005
5
W
Mercury
11,527
549
107
5
0
502,665
1
W
Poseidon
13,917
663
211
10
0
444,190
2
W
Sun Wukong
11,176
532
99
5
0
420,968
0
L
Hercules
8,457
403
86
4
0
421,910
0
W
Hou Yi
10,232
487
106
5
0
358,216
2
L
Ne Zha
9,268
441
88
4
0
345,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role