Player Matchup

Ymir
Ymir
D0rkf1sh37
Ymir
Level 66
God Stats
3W - 3L
1,511 SR
Queue Stats
5W - 11L
1,229 Elo+
Party 1
Merlin
Merlin
briis01
Merlin
Level 64
God Stats
123W - 193L
1,360 SR
Queue Stats
164W - 270L
1,268 Elo+
Solo
Bakasura
Bakasura
ieatsouls37
Bakasura
Level 18
God Stats
1W - 3L
1,377 SR
Queue Stats
5W - 12L
1,223 Elo+
Party 1
Team Averages
Level 49
1,416 SR
1,240 Elo+

VS

Team Averages
Level 51
1,411 SR
1,399 Elo+
Kuzenbo
Kuzenbo
BerettaBanjo96
Kuzenbo
Level 27
God Stats
3W - 4L
1,225 SR
Queue Stats
80W - 95L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
tet521
Kukulkan
Level 84
God Stats
7W - 6L
1,645 SR
Queue Stats
118W - 124L
1,425 Elo+
Party 2
Bellona
Bellona
yeomanmetal
Bellona
Level 41
God Stats
2W - 1L
1,364 SR
Queue Stats
84W - 98L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,487
576
3,023
13,600
15,348
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
briis01
Merlin
11
0 / 5 / 3
8,057
620
6,236
13,019
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ieatsouls37
Bakasura
12
2 / 1 / 1
8,041
619
5,436
13,541
5,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
9,223
709
8,889
9,712
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
tet521
Kukulkan
14
6 / 1 / 1
9,408
724
17,791
3,199
1,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
yeomanmetal
Bellona
11
0 / 2 / 7
8,050
619
5,354
7,805
5,881
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
1
1
2
2
L
Merlin
briis01
Merlin
0
5
3
0.3
L
Bakasura
ieatsouls37
Bakasura
2
1
1
2.5
W
Kukulkan
tet521
Kukulkan
6
1
1
6.5
W
Bellona
yeomanmetal
Bellona
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
32,034
40,160
Taken
20,716
27,518
Mitigated
18,767
9,499
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,889
3,726
0
1,821
9,712
11,747
384
3,732
5,372
15,104
0
L
3,023
401
346
1,115
13,600
15,348
0
8,701
4,899
14,216
0
L
Merlin
briis01
Merlin
6,236
0
562
3,673
13,019
6,479
0
9,249
3,770
27,646
0
L
Bakasura
ieatsouls37
Bakasura
5,436
3,993
0
3,803
13,541
5,691
0
9,302
4,239
0
18,880
W
Kukulkan
tet521
Kukulkan
17,791
572
0
84
3,199
1,139
686
2,176
1,023
59,414
0
W
Bellona
yeomanmetal
Bellona
5,354
1,731
523
1,034
7,805
5,881
1,124
3,762
3,668
0
15,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
26,681
128
Minions Killed
138
7
Camps Cleared
3
692,898
Distance Traveled
748,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,223
709
8
1
0
251,275
1
L
Ymir
7,487
576
23
2
1
231,114
2
L
Merlin
8,057
620
52
4
1
214,332
0
L
Bakasura
8,041
619
53
4
5
247,452
1
W
Kukulkan
9,408
724
111
9
3
254,491
2
W
Bellona
8,050
619
19
1
0
242,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role