Player Matchup

Nemesis
Nemesis
Bloke Fieri
Nemesis
Level 3
God Stats
4W - 4L
1,584 SR
Queue Stats
8W - 5L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
DoggoSuprem1
Danzaburou
Level 67
God Stats
5W - 3L
1,602 SR
Queue Stats
79W - 64L
1,563 Elo+
Party 1
Cerberus
Cerberus
Tornado Dragon5
Cerberus
Level 68
God Stats
5W - 2L
1,888 SR
Queue Stats
70W - 57L
1,577 Elo+
Party 1
Tiamat
Tiamat
Xensory
Tiamat
Level 41
God Stats
5W - 2L
1,643 SR
Queue Stats
62W - 49L
1,533 Elo+
Solo
Olorun
Olorun
ZoinksIsCool
Olorun
Level 56
God Stats
6W - 1L
1,788 SR
Queue Stats
98W - 95L
1,472 Elo+
Party 1
Team Averages
Level 47
1,701 SR
1,543 Elo+

VS

Team Averages
Level 82
1,598 SR
1,506 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
TChispy021
Izanami
Level 108
God Stats
5W - 1L
1,806 SR
Queue Stats
70W - 47L
1,544 Elo+
Party 2
Ra
Ra
aicy2
Ra
Level 48
God Stats
10W - 13L
1,454 SR
Queue Stats
130W - 148L
1,406 Elo+
Solo
Sylvanus
Sylvanus
asiervp31
Sylvanus
Level 45
God Stats
3W - 2L
1,729 SR
Queue Stats
97W - 91L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
josito_03
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloke Fieri
Nemesis
14
5 / 4 / 7
8,518
532
9,061
12,666
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DoggoSuprem1
Danzaburou
15
2 / 3 / 4
9,105
569
6,876
7,070
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
14
4 / 4 / 12
8,764
548
7,545
15,852
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Xensory
Tiamat
15
5 / 1 / 6
8,959
560
12,756
10,855
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
5 / 4 / 7
8,594
537
13,353
8,863
3,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 2 / 3
8,742
546
2,940
12,067
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
TChispy021
Izanami
14
3 / 4 / 5
8,976
561
10,177
11,723
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
10
2 / 5 / 1
6,670
417
3,244
8,041
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
asiervp31
Sylvanus
13
8 / 6 / 2
8,278
517
10,467
15,387
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
josito_03
Cthulhu
11
2 / 4 / 6
7,415
463
7,057
16,473
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
21
Kills
16
16
Deaths
21
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
3
1.25
W
Nemesis
Bloke Fieri
Nemesis
5
4
7
2.13
W
Danzaburou
DoggoSuprem1
Danzaburou
2
3
4
1.33
L
Izanami
TChispy021
Izanami
3
4
5
1.38
W
Cerberus
4
4
12
2.5
W
Tiamat
Xensory
Tiamat
5
1
6
8
W
Olorun
5
4
7
2.13
L
Ra
2
5
1
0.5
L
Sylvanus
asiervp31
Sylvanus
8
6
2
1.5
L
Cthulhu
josito_03
Cthulhu
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
33,885
55,306
Taken
63,691
28,995
Mitigated
33,970
18,162
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,940
662
0
5,240
12,067
4,739
0
5,879
6,007
66,285
0
W
Nemesis
Bloke Fieri
Nemesis
9,061
4,546
0
1,201
12,666
4,512
76
5,391
7,075
0
41,412
W
Danzaburou
DoggoSuprem1
Danzaburou
6,876
3,122
0
2,199
7,070
2,272
3,235
2,230
4,830
0
62,410
L
Izanami
TChispy021
Izanami
10,177
6,407
0
1,551
11,723
3,462
1,118
4,115
7,563
0
71,089
W
Cerberus
7,545
768
0
4,651
15,852
11,097
27
4,631
11,033
35,598
0
W
Tiamat
Xensory
Tiamat
12,756
1,917
0
6,406
10,855
7,915
53
4,580
6,232
56,126
0
W
Olorun
13,353
8,903
192
3,513
8,863
3,199
670
6,145
2,428
40,140
0
L
Ra
3,244
555
371
3,121
8,041
2,864
174
5,175
2,166
22,886
0
L
Sylvanus
asiervp31
Sylvanus
10,467
2,176
1,558
4,869
15,387
7,327
280
9,890
5,358
38,957
0
L
Cthulhu
josito_03
Cthulhu
7,057
752
407
3,055
16,473
15,578
200
7,461
8,873
19,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
40,081
466
Minions Killed
416
0
Camps Cleared
0
1,505,451
Distance Traveled
1,301,251
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,742
546
126
8
0
285,165
1
W
Nemesis
8,518
532
77
5
0
350,317
0
W
Danzaburou
9,105
569
120
8
0
293,887
0
L
Izanami
8,976
561
149
9
0
265,976
2
W
Cerberus
8,764
548
86
5
0
296,031
1
W
Tiamat
8,959
560
104
7
0
275,794
2
W
Olorun
8,594
537
79
5
0
289,422
3
L
Ra
6,670
417
50
3
0
178,025
0
L
Sylvanus
8,278
517
67
4
0
251,810
0
L
Cthulhu
7,415
463
24
2
0
320,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role