Player Matchup

Athena
Athena
GrandMasterChaou
Athena
Level 45
God Stats
6W - 5L
1,665 SR
Queue Stats
206W - 190L
1,459 Elo+
Solo
Cupid
Cupid
JXBM
Cupid
Level 137
God Stats
4W - 1L
1,762 SR
Queue Stats
96W - 92L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
Natester27an
Nu Wa
Level 109
God Stats
6W - 5L
1,670 SR
Queue Stats
130W - 128L
1,509 Elo+
Solo
Mulan
Mulan
RockCylinder574
Mulan
Level 104
God Stats
18W - 14L
1,608 SR
Queue Stats
96W - 100L
1,512 Elo+
Party 1
Fenrir
Fenrir
xXSpoiledCorpse
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,615 Elo+
Solo
Team Averages
Level 100
1,641 SR
1,533 Elo+

VS

Team Averages
Level 68
1,408 SR
1,512 Elo+
Sol
Sol
AngeLoL1129
Sol
Level 42
God Stats
0W - 4L
1,169 SR
Queue Stats
137W - 117L
1,613 Elo+
Solo
Skadi
Skadi
Spirxlina
Skadi
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Vini_lest1
Erlang Shen
Level 42
God Stats
7W - 6L
1,500 SR
Queue Stats
187W - 191L
1,483 Elo+
Solo
Janus
Janus
Yodie07
Janus
Level 109
God Stats
7W - 5L
1,399 SR
Queue Stats
116W - 91L
1,540 Elo+
Solo
Tyr
Tyr
baconlover20
Tyr
Level 117
God Stats
8W - 10L
1,473 SR
Queue Stats
309W - 337L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,554
503
6,285
20,226
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
JXBM
Cupid
16
4 / 4 / 9
10,369
546
12,482
15,156
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 4
11,123
585
12,809
8,217
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 6
10,213
538
9,631
10,666
8,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 4
9,934
523
9,591
14,244
9,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,346
439
11,972
13,198
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Spirxlina
Skadi
13
2 / 7 / 1
8,194
431
7,078
12,992
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Vini_lest1
Erlang Shen
15
1 / 7 / 2
9,236
486
6,328
13,710
7,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Yodie07
Janus
16
3 / 3 / 3
9,813
516
11,872
12,116
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 2
9,262
487
10,060
13,332
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
12
12
Deaths
24
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
3
2
9
3.75
W
Cupid
JXBM
Cupid
4
4
9
2.13
W
4
3
4
2
W
6
2
6
4.5
L
Skadi
Spirxlina
Skadi
2
7
1
0.36
L
Erlang Shen
Vini_lest1
Erlang Shen
1
7
2
0.29
L
Janus
Yodie07
Janus
3
3
3
1.5
L
4
3
2
1.67
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
47,310
68,509
Taken
65,348
49,837
Mitigated
24,956
16,463
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,972
4,482
0
6,611
13,198
4,525
262
4,787
8,211
50,803
7,781
W
6,285
1,456
305
5,267
20,226
21,350
326
10,186
9,830
30,045
0
W
Cupid
JXBM
Cupid
12,482
6,040
318
5,673
15,156
6,964
1,189
1,957
13,169
0
73,898
W
12,809
714
0
1,272
8,217
3,261
1,790
4,351
3,642
93,806
0
W
9,631
1,783
0
1,230
10,666
8,558
270
1,519
9,071
0
50,433
L
Skadi
Spirxlina
Skadi
7,078
3,316
0
304
12,992
3,855
0
1,807
11,021
0
38,406
L
Erlang Shen
Vini_lest1
Erlang Shen
6,328
3,771
56
4,082
13,710
7,598
0
3,190
10,325
0
57,457
L
Janus
Yodie07
Janus
11,872
1,279
330
2,265
12,116
3,575
124
5,844
5,942
77,117
0
L
10,060
1,121
0
5,790
13,332
5,403
0
2,381
10,703
0
58,005
W
9,591
3,179
0
2,398
14,244
9,704
0
4,036
10,108
422
60,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
44,851
546
Minions Killed
531
0
Camps Cleared
0
1,864,740
Distance Traveled
1,792,976
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,346
439
78
4
0
346,878
4
W
Athena
9,554
503
44
2
0
399,846
4
W
Cupid
10,369
546
133
7
0
334,900
7
W
Nu Wa
11,123
585
180
9
0
356,928
7
W
Mulan
10,213
538
93
5
0
355,733
4
L
Skadi
8,194
431
73
4
0
332,017
1
L
Erlang Shen
9,236
486
120
6
0
343,560
1
L
Janus
9,813
516
160
8
0
361,368
6
L
Tyr
9,262
487
100
5
0
409,153
3
W
Fenrir
9,934
523
96
5
0
417,333
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role