Player Matchup

Hel
Hel
Bronze III
Nesoetc
Hel
Bronze III
Level 105
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
RecluesiveGhost
Heimdallr
Bronze III
Level 147
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Geb
Geb
Bronze III
iKozxx
Geb
Bronze III
Level 128
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,594 SR
1,500 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,473 SR
1,425 MMR
Vulcan
Vulcan
Silver IV
DaChubby
Vulcan
Silver IV
Level 144
God Stats
1W - 1L
1,283 SR
Queue Stats
242W - 301L
776 MMR
Solo
Sobek
Sobek
Diamond V
DonChibner
Sobek
Diamond V
Level 155
God Stats
10W - 10L
1,475 SR
Queue Stats
151W - 161L
1,834 MMR
Party 2
Medusa
Medusa
Platinum II
FizzlePower
Medusa
Platinum II
Level 143
God Stats
4W - 5L
1,661 SR
Queue Stats
133W - 154L
1,666 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 4 / 3
8,410
647
4,221
10,728
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RecluesiveGhost
Heimdallr
13
3 / 3 / 2
9,176
706
10,909
10,342
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
iKozxx
Geb
12
1 / 4 / 3
9,092
699
5,104
14,530
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AphroditeOdinAchillesThothHou Yi

VS

Bans
Ah Muzen CabChang'eUllrKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaChubby
Vulcan
14
4 / 2 / 7
9,362
720
12,192
9,160
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
4 / 2 / 6
10,115
778
7,210
16,875
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
3 / 1 / 8
9,060
697
11,841
8,532
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
11
11
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DaChubby
Vulcan
4
2
7
3.75
W
Sobek
4
2
6
3.5
W
Medusa
3
1
8
7
L
Hel
1
4
3
0.63
L
Heimdallr
RecluesiveGhost
Heimdallr
3
3
2
1.33
L
Geb
iKozxx
Geb
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
31,243
35,600
Taken
34,567
23,911
Mitigated
32,195
10,345
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DaChubby
Vulcan
12,192
6,234
81
2,177
9,160
3,559
723
2,939
6,221
41,239
0
W
Sobek
7,210
373
890
6,860
16,875
24,744
105
3,525
13,350
19,588
0
W
Medusa
11,841
4,396
0
1,684
8,532
3,892
2,222
3,283
5,249
0
50,444
L
Hel
4,221
304
2,862
4,868
10,728
4,299
270
5,596
5,002
21,658
0
L
Heimdallr
RecluesiveGhost
Heimdallr
10,909
5,786
0
1,148
10,342
4,693
1,063
5,497
4,693
0
48,812
L
Geb
iKozxx
Geb
5,104
403
0
1,467
14,530
14,919
223
7,845
6,471
14,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
28,537
148
Minions Killed
182
3
Camps Cleared
9
736,346
Distance Traveled
797,494
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,362
720
75
6
0
243,415
1
W
Sobek
10,115
778
24
2
1
298,743
5
W
Medusa
9,060
697
83
6
8
255,336
1
L
Hel
8,410
647
51
4
1
240,033
2
L
Heimdallr
9,176
706
87
7
2
234,530
3
L
Geb
9,092
699
10
1
0
261,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role