Player Matchup

Aphrodite
Aphrodite
CykPlays
Aphrodite
Level 125
God Stats
44W - 37L
1,868 SR
Queue Stats
714W - 683L
1,634 Elo+
Party 1
Thoth
Thoth
DARKWRLD24
Thoth
Level 137
God Stats
1W - 4L
1,130 SR
Queue Stats
117W - 128L
1,531 Elo+
Party 3
Izanami
Izanami
HighSovereignty
Izanami
Level 119
God Stats
2W - 4L
1,241 SR
Queue Stats
194W - 228L
1,494 Elo+
Solo
Horus
Horus
Soul Ryoshi
Horus
Level 135
God Stats
23W - 13L
1,676 SR
Queue Stats
204W - 208L
1,600 Elo+
Party 1
Fenrir
Fenrir
deslagod
Fenrir
Level 146
God Stats
8W - 6L
1,541 SR
Queue Stats
161W - 160L
1,567 Elo+
Party 3
Team Averages
Level 132
1,491 SR
1,565 Elo+

VS

Team Averages
Level 144
1,600 SR
1,543 Elo+
Awilix
Awilix
AnthOovalle44
Awilix
Level 122
God Stats
9W - 10L
1,564 SR
Queue Stats
443W - 403L
1,549 Elo+
Solo
The Morrigan
The Morrigan
Baybellus
The Morrigan
Level 155
God Stats
64W - 48L
1,557 SR
Queue Stats
158W - 152L
1,528 Elo+
Party 2
King Arthur
King Arthur
WiccaShaman193
King Arthur
Level 145
God Stats
31W - 31L
1,569 SR
Queue Stats
173W - 150L
1,498 Elo+
Party 2
Neith
Neith
marlymarl511
Neith
Level 140
God Stats
28W - 23L
1,605 SR
Queue Stats
631W - 584L
1,565 Elo+
Solo
Atlas
Atlas
shaggyzilla101
Atlas
Level 159
God Stats
5W - 5L
1,705 SR
Queue Stats
414W - 399L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CykPlays
Aphrodite
15
2 / 1 / 8
9,411
523
4,412
13,334
11,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
15
2 / 4 / 5
9,592
533
6,860
10,080
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 1
12,022
668
5,186
10,421
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 9
10,770
598
12,811
19,186
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
deslagod
Fenrir
18
6 / 3 / 8
11,075
615
11,557
15,335
7,013
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
9,375
521
10,905
13,374
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Baybellus
The Morrigan
14
0 / 3 / 2
8,058
448
4,660
5,150
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
WiccaShaman193
King Arthur
14
3 / 5 / 2
8,553
475
11,034
17,919
10,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 1
9,401
522
5,372
9,280
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 2
7,291
405
6,938
14,614
11,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
11
11
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
L
The Morrigan
Baybellus
The Morrigan
0
3
2
0.33
W
Aphrodite
CykPlays
Aphrodite
2
1
8
6
W
Thoth
2
4
5
1.13
W
5
1
1
5.5
W
5
2
9
4.75
L
King Arthur
WiccaShaman193
King Arthur
3
5
2
0.8
W
Fenrir
deslagod
Fenrir
6
3
8
3.33
L
0
4
1
0.13
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
38,909
68,356
Taken
60,337
40,540
Mitigated
31,334
30,051
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,905
3,916
0
4,144
13,374
4,399
0
2,599
10,563
0
73,635
L
The Morrigan
Baybellus
The Morrigan
4,660
1,227
0
444
5,150
1,642
663
1,852
3,100
52,037
1,570
W
Aphrodite
CykPlays
Aphrodite
4,412
709
6,039
6,527
13,334
11,686
114
2,990
10,344
35,758
0
W
Thoth
6,860
609
0
1,542
10,080
3,289
0
4,300
5,780
65,094
0
W
5,186
3,481
0
3,734
10,421
3,794
4,023
2,229
8,192
0
104,748
W
12,811
4,907
1,631
6,626
19,186
14,758
245
3,802
15,384
7,691
43,327
L
King Arthur
WiccaShaman193
King Arthur
11,034
1,268
0
3,875
17,919
10,853
92
1,996
15,293
7,426
41,775
W
Fenrir
deslagod
Fenrir
11,557
2,978
0
3,952
15,335
7,013
0
3,306
12,029
0
72,448
L
5,372
2,047
0
3,688
9,280
2,506
0
1,227
7,998
0
75,343
L
6,938
2,400
667
2,663
14,614
11,934
0
5,787
8,644
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
42,678
539
Minions Killed
516
0
Camps Cleared
0
1,705,344
Distance Traveled
1,620,921
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,375
521
112
6
0
359,201
7
L
The Morrigan
8,058
448
115
6
0
324,037
4
W
Aphrodite
9,411
523
51
3
0
323,757
4
W
Thoth
9,592
533
96
5
0
322,043
2
W
Izanami
12,022
668
197
11
0
341,679
3
W
Horus
10,770
598
76
4
0
336,937
5
L
King Arthur
8,553
475
96
5
0
320,571
2
W
Fenrir
11,075
615
119
7
0
380,928
0
L
Neith
9,401
522
153
9
0
302,178
2
L
Atlas
7,291
405
40
2
0
314,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role