Player Matchup

Chang'e
Chang'e
MrsSquishy
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,431 Elo+
Party 2
Atlas
Atlas
Nerjerman
Atlas
Level 105
God Stats
7W - 4L
1,580 SR
Queue Stats
31W - 39L
1,389 Elo+
Party 2
Neith
Neith
TonkaTeo
Neith
Level 28
God Stats
8W - 7L
1,483 SR
Queue Stats
18W - 25L
1,270 Elo+
Party 2
Team Averages
Level 54
1,521 SR
1,363 Elo+

VS

Team Averages
Level 68
1,445 SR
1,634 Elo+
Cupid
Cupid
PocomaxaBCY
Cupid
Level 107
God Stats
0W - 1L
1,304 SR
Queue Stats
15W - 11L
1,670 Elo+
Party 1
Janus
Janus
Rosie2004
Janus
Level 69
God Stats
59W - 72L
1,527 SR
Queue Stats
288W - 288L
1,478 Elo+
Solo
Thanatos
Thanatos
Superkarchik
Thanatos
Level 27
God Stats
1W - 1L
1,503 SR
Queue Stats
13W - 9L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrsSquishy
Chang'e
16
5 / 2 / 9
11,770
692
10,157
14,402
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Nerjerman
Atlas
16
5 / 1 / 12
12,684
746
10,060
18,775
24,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
TonkaTeo
Neith
16
8 / 3 / 7
11,837
696
12,896
10,213
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
10,267
604
15,483
14,338
4,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Rosie2004
Janus
14
4 / 5 / 1
10,574
622
10,740
11,514
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Superkarchik
Thanatos
13
0 / 8 / 4
9,278
546
4,481
13,252
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
MrsSquishy
Chang'e
5
2
9
4.75
W
Atlas
Nerjerman
Atlas
5
1
12
11
L
2
5
4
0.8
L
Janus
Rosie2004
Janus
4
5
1
0.9
L
Thanatos
Superkarchik
Thanatos
0
8
4
0.25
W
Neith
TonkaTeo
Neith
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
30,704
43,390
Taken
39,104
35,293
Mitigated
12,075
22,120
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
MrsSquishy
Chang'e
10,157
558
4,904
8,341
14,402
5,784
1,175
3,635
10,767
58,485
0
W
Atlas
Nerjerman
Atlas
10,060
2,947
0
4,657
18,775
24,730
648
4,733
14,042
26,599
0
L
15,483
10,052
574
2,978
14,338
4,421
0
7,017
7,321
0
42,465
L
Janus
Rosie2004
Janus
10,740
340
0
2,280
11,514
3,488
0
5,656
5,858
43,776
0
L
Thanatos
Superkarchik
Thanatos
4,481
271
0
3,427
13,252
4,166
0
8,015
5,237
0
16,719
W
Neith
TonkaTeo
Neith
12,896
3,570
1,515
2,703
10,213
4,779
560
3,069
7,144
0
50,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
30,119
214
Minions Killed
176
9
Camps Cleared
6
916,613
Distance Traveled
834,523
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,770
692
91
5
7
324,569
4
W
Atlas
12,684
746
22
1
1
326,967
2
L
Cupid
10,267
604
54
3
0
272,723
3
L
Janus
10,574
622
84
5
2
291,296
3
L
Thanatos
9,278
546
38
2
4
270,504
2
W
Neith
11,837
696
101
6
1
265,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role