Player Matchup

Scylla
Scylla
BamBamDaScrub
Scylla
Level 88
God Stats
1W - 2L
1,300 SR
Queue Stats
17W - 27L
1,211 Elo+
Solo
Nemesis
Nemesis
F8h3731
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 98L
1,319 Elo+
Solo
Guan Yu
Guan Yu
VenomEtId
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 158L
1,342 Elo+
Party 1
Khepri
Khepri
gabeXeatsXf00d
Khepri
Level 121
God Stats
1W - 3L
1,391 SR
Queue Stats
130W - 149L
1,348 Elo+
Party 1
Pele
Pele
jozefimeri
Pele
Level 102
God Stats
3W - 5L
1,417 SR
Queue Stats
391W - 399L
1,390 Elo+
Solo
Team Averages
Level 92
1,422 SR
1,322 Elo+

VS

Team Averages
Level 103
1,450 SR
1,412 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Anubis TCS
Bacchus
Level 126
God Stats
3W - 3L
1,397 SR
Queue Stats
152W - 174L
1,397 Elo+
Solo
Charybdis
Charybdis
HC33-CGN5-C3CQ
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 147L
1,380 Elo+
Solo
Chang'e
Chang'e
Jarwood76
Chang'e
Level 158
God Stats
3W - 1L
1,595 SR
Queue Stats
166W - 195L
1,357 Elo+
Solo
Poseidon
Poseidon
risky2014
Poseidon
Level 55
God Stats
1W - 1L
1,256 SR
Queue Stats
84W - 81L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 5
12,387
826
30,775
19,339
8,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
F8h3731
Nemesis
17
2 / 9 / 14
10,444
696
5,908
17,656
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
VenomEtId
Guan Yu
17
5 / 7 / 14
10,629
709
11,215
24,827
22,739
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 5 / 16
10,446
696
9,717
21,354
22,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 10 / 8
11,039
736
14,863
18,403
7,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
9 / 5 / 16
12,006
800
21,094
14,655
6,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Anubis TCS
Bacchus
19
4 / 5 / 25
12,187
812
13,722
23,144
40,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
HC33-CGN5-C3CQ
Charybdis
17
7 / 6 / 15
11,537
769
13,213
15,206
6,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Jarwood76
Chang'e
20
8 / 6 / 17
12,971
865
17,955
21,417
18,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
risky2014
Poseidon
20
9 / 5 / 20
13,575
905
28,648
18,716
8,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
130
27
Kills
37
38
Deaths
27
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
5
16
3.4
W
Bacchus
Anubis TCS
Bacchus
4
5
25
3.3
L
14
7
5
2.36
L
Nemesis
F8h3731
Nemesis
2
9
14
1
W
Charybdis
HC33-CGN5-C3CQ
Charybdis
7
6
15
2.42
W
Chang'e
Jarwood76
Chang'e
8
6
17
2.75
L
Guan Yu
VenomEtId
Guan Yu
5
7
14
1.71
L
2
5
16
2
L
4
10
8
0.8
W
Poseidon
risky2014
Poseidon
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,478
Damage
94,632
101,579
Taken
93,138
68,879
Mitigated
80,723
32,935
Healing
40,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,094
7,686
1,385
2,299
14,655
6,951
1,764
6,306
8,349
0
36,105
W
Bacchus
Anubis TCS
Bacchus
13,722
1,353
1,272
7,254
23,144
40,400
200
11,218
11,926
22,046
0
L
30,775
2,019
2,137
3,861
19,339
8,458
0
11,178
8,161
46,627
0
L
Nemesis
F8h3731
Nemesis
5,908
1,112
1,029
2,067
17,656
7,742
0
10,384
7,272
0
12,681
W
Charybdis
HC33-CGN5-C3CQ
Charybdis
13,213
6,708
1,241
4,498
15,206
6,231
3,120
5,239
9,967
0
25,538
W
Chang'e
Jarwood76
Chang'e
17,955
1,032
6,193
8,237
21,417
18,946
458
11,639
9,778
36,916
0
L
Guan Yu
VenomEtId
Guan Yu
11,215
1,369
8,721
8,010
24,827
22,739
0
16,661
8,162
8,267
12,724
L
9,717
984
1,662
3,159
21,354
22,095
0
11,595
9,759
20,908
0
L
14,863
1,788
771
1,518
18,403
7,845
0
10,507
7,895
0
33,540
W
Poseidon
risky2014
Poseidon
28,648
4,939
1,772
6,014
18,716
8,195
1,167
9,881
8,835
49,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
62,276
122
Minions Killed
154
0
Camps Cleared
0
1,522,027
Distance Traveled
1,334,368
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,006
800
30
2
0
265,002
1
W
Bacchus
12,187
812
15
1
0
299,533
0
L
Scylla
12,387
826
28
2
0
238,196
0
L
Nemesis
10,444
696
20
1
0
351,435
4
W
Charybdis
11,537
769
28
2
0
242,678
0
W
Chang'e
12,971
865
29
2
0
278,603
0
L
Guan Yu
10,629
709
15
1
0
350,072
0
L
Khepri
10,446
696
24
2
0
306,966
2
L
Pele
11,039
736
35
2
0
275,358
0
W
Poseidon
13,575
905
52
3
0
248,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role