Player Matchup

Ymir
Ymir
DàViDDC
Ymir
Level 151
God Stats
7W - 4L
1,819 SR
Queue Stats
573W - 102L
2,117 Elo+
Party 1
Bastet
Bastet
TorresTex
Bastet
Level 160
God Stats
42W - 1L
2,059 SR
Queue Stats
345W - 58L
2,127 Elo+
Party 1
Janus
Janus
Óslów
Janus
Level 156
God Stats
12W - 5L
1,703 SR
Queue Stats
271W - 75L
2,008 Elo+
Party 1
Team Averages
Level 156
1,861 SR
2,084 Elo+

VS

Team Averages
Level 108
1,773 SR
1,727 Elo+
Ares
Ares
KrazyDolfin
Ares
Level 101
God Stats
5W - 3L
1,798 SR
Queue Stats
692W - 294L
1,898 Elo+
Party 2
Bastet
Bastet
ThroneWatcher
Bastet
Level 98
God Stats
22W - 7L
1,878 SR
Queue Stats
532W - 227L
1,902 Elo+
Party 2
Sol
Sol
lukyowl
Sol
Level 126
God Stats
1W - 2L
1,642 SR
Queue Stats
46W - 95L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 13
12,027
707
6,218
12,774
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
TorresTex
Bastet
16
8 / 2 / 9
12,265
721
21,238
17,349
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Óslów
Janus
17
7 / 3 / 10
12,312
724
15,302
8,582
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
10,864
639
10,298
20,596
26,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 4
10,187
599
15,291
16,387
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
12
2 / 9 / 4
9,783
575
4,736
15,978
6,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
6
6
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
13
8.5
L
2
5
3
0.7
L
2
3
4
1.33
W
Bastet
TorresTex
Bastet
8
2
9
6.25
L
Sol
2
9
4
0.44
W
Janus
Óslów
Janus
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
30,325
38,705
Taken
52,961
33,122
Mitigated
43,603
5,626
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,218
1,363
0
1,808
12,774
16,503
155
4,082
8,442
20,746
0
L
10,298
673
0
1,708
20,596
26,156
0
7,398
12,652
28,813
0
L
15,291
2,971
0
2,752
16,387
11,328
0
7,389
8,510
0
40,490
W
Bastet
TorresTex
Bastet
21,238
5,219
0
3,158
17,349
13,110
997
8,113
8,766
0
36,293
L
Sol
4,736
1,146
0
1,670
15,978
6,119
0
7,350
8,185
32,339
0
W
Janus
Óslów
Janus
15,302
1,309
0
660
8,582
3,509
1,173
3,007
5,412
79,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
30,834
222
Minions Killed
167
8
Camps Cleared
6
1,018,233
Distance Traveled
876,048
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,027
707
33
2
2
316,244
6
L
Ares
10,864
639
29
2
1
287,789
3
L
Bastet
10,187
599
61
4
4
326,659
0
W
Bastet
12,265
721
32
2
1
366,124
8
L
Sol
9,783
575
77
5
1
261,600
0
W
Janus
12,312
724
157
9
5
335,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role