Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Zek1987333
Sol
Level 151
God Stats
6W - 3L
1,726 SR
Queue Stats
63W - 89L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
aDeLan7e
Ne Zha
Level 128
God Stats
2W - 0L
1,569 SR
Queue Stats
412W - 417L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
iMauro4427
Guan Yu
Level 18
God Stats
1W - 1L
1,770 SR
Queue Stats
44W - 36L
1,411 Elo+
Party 2
Raijin
Raijin
mauromxs
Raijin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 84L
1,461 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,470 Elo+

VS

Team Averages
Level 87
1,597 SR
1,412 Elo+
Neith
Neith
Dientedeleon
Neith
Level 29
God Stats
19W - 34L
1,556 SR
Queue Stats
26W - 44L
1,360 Elo+
Party 3
Ymir
Ymir
Draago93
Ymir
Level 77
God Stats
40W - 48L
1,546 SR
Queue Stats
76W - 96L
1,415 Elo+
Party 3
Scylla
Scylla
Erkanicho
Scylla
Level 152
God Stats
9W - 5L
1,661 SR
Queue Stats
86W - 109L
1,453 Elo+
Party 3
Atlas
Atlas
Fepcheat
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,404 Elo+
Party 3
Anubis
Anubis
Kroygan
Anubis
Level 82
God Stats
3W - 2L
1,721 SR
Queue Stats
55W - 72L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
18 / 0 / 13
15,524
1,035
27,449
9,901
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 7
10,229
682
6,034
8,818
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
aDeLan7e
Ne Zha
19
7 / 3 / 7
12,337
822
13,125
13,103
6,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
iMauro4427
Guan Yu
17
3 / 1 / 14
11,135
742
6,929
12,285
13,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
mauromxs
Raijin
19
7 / 1 / 18
12,802
853
22,187
14,892
6,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
9,929
662
7,196
14,856
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
1 / 8 / 3
9,290
619
8,158
25,023
26,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Erkanicho
Scylla
18
4 / 7 / 3
11,146
743
13,522
14,577
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Fepcheat
Atlas
17
1 / 7 / 1
9,673
645
8,377
17,127
8,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Kroygan
Anubis
16
0 / 7 / 3
9,028
602
7,283
12,686
5,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
38
Kills
8
8
Deaths
38
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
18
0
13
24.5
L
2
9
4
0.44
L
Ymir
1
8
3
0.31
L
Scylla
Erkanicho
Scylla
4
7
3
0.79
L
Atlas
Fepcheat
Atlas
1
7
1
0.21
L
Anubis
Kroygan
Anubis
0
7
3
0.21
W
3
3
7
2.17
W
Ne Zha
aDeLan7e
Ne Zha
7
3
7
3.5
W
Guan Yu
iMauro4427
Guan Yu
3
1
14
10
W
Raijin
mauromxs
Raijin
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,724
Damage
44,536
58,999
Taken
84,269
33,388
Mitigated
49,482
19,349
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
27,449
22,481
0
5,526
9,901
4,035
3,817
6,067
3,774
0
64,871
L
7,196
3,277
0
1,065
14,856
5,018
75
6,165
8,691
0
23,395
L
Ymir
8,158
813
0
564
25,023
26,255
0
8,026
16,997
15,523
0
L
Scylla
Erkanicho
Scylla
13,522
655
0
816
14,577
4,425
0
6,601
7,976
38,296
0
L
Atlas
Fepcheat
Atlas
8,377
3,358
0
750
17,127
8,434
1
3,358
13,769
38,452
0
L
Anubis
Kroygan
Anubis
7,283
1,018
0
2,894
12,686
5,350
1
4,251
8,435
32,976
0
W
6,034
1,182
0
1,883
8,818
3,617
3,699
6,253
2,331
25,102
0
W
Ne Zha
aDeLan7e
Ne Zha
13,125
1,664
0
2,961
13,103
6,129
211
7,831
5,108
0
54,120
W
Guan Yu
iMauro4427
Guan Yu
6,929
1,943
780
4,881
12,285
13,510
469
6,693
5,509
0
20,923
W
Raijin
mauromxs
Raijin
22,187
1,969
178
3,140
14,892
6,097
375
10,246
4,456
56,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,027
Gold Earned
49,066
374
Minions Killed
259
11
Camps Cleared
5
1,358,244
Distance Traveled
1,173,487
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,524
1,035
85
6
2
293,056
1
L
Neith
9,929
662
48
3
0
220,458
0
L
Ymir
9,290
619
11
1
1
234,924
0
L
Scylla
11,146
743
70
5
0
260,646
1
L
Atlas
9,673
645
75
5
3
233,007
1
L
Anubis
9,028
602
55
4
1
224,452
3
W
Sol
10,229
682
63
4
1
221,034
1
W
Ne Zha
12,337
822
92
6
7
259,972
4
W
Guan Yu
11,135
742
46
3
0
304,159
1
W
Raijin
12,802
853
88
6
1
280,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role