Player Matchup

Awilix
Awilix
 
Awilix
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Heiss-BZ
Bellona
Level 44
God Stats
3W - 10L
1,355 SR
Queue Stats
59W - 84L
1,371 Elo+
Solo
Mercury
Mercury
LC xNitRo 21
Mercury
Level 45
God Stats
9W - 9L
1,482 SR
Queue Stats
19W - 24L
1,377 Elo+
Solo
Terra
Terra
STORYOFB3
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 76L
1,292 Elo+
Party 2
Medusa
Medusa
ZHoliday
Medusa
Level 68
God Stats
5W - 18L
1,260 SR
Queue Stats
196W - 214L
1,358 Elo+
Solo
Team Averages
Level 51
1,419 SR
1,380 Elo+

VS

Team Averages
Level 92
1,540 SR
1,356 Elo+
Danzaburou
Danzaburou
BigRoachBug94
Danzaburou
Level 103
God Stats
10W - 10L
1,480 SR
Queue Stats
92W - 119L
1,296 Elo+
Solo
Achilles
Achilles
DragonWars28
Achilles
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,343 Elo+
Party 1
Nike
Nike
SS5RunNGun
Nike
Level 103
God Stats
70W - 52L
1,502 SR
Queue Stats
174W - 186L
1,377 Elo+
Solo
Cthulhu
Cthulhu
ToukaKaneki1
Cthulhu
Level 126
God Stats
3W - 1L
1,453 SR
Queue Stats
124W - 124L
1,389 Elo+
Party 1
Sol
Sol
dynimite kid
Sol
Level 69
God Stats
16W - 7L
1,764 SR
Queue Stats
55W - 59L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
9 / 6 / 9
12,925
588
17,331
25,039
14,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Heiss-BZ
Bellona
17
3 / 6 / 4
11,055
503
8,492
19,659
18,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LC xNitRo 21
Mercury
17
5 / 10 / 2
11,091
504
4,476
18,819
8,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
STORYOFB3
Terra
16
2 / 4 / 12
10,804
491
6,325
21,443
26,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ZHoliday
Medusa
18
8 / 9 / 5
11,725
533
12,927
19,889
6,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigRoachBug94
Danzaburou
15
4 / 4 / 3
11,834
538
11,453
13,472
4,707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DragonWars28
Achilles
17
5 / 5 / 5
12,345
561
16,645
19,253
18,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 4 / 5
12,951
589
9,573
15,622
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ToukaKaneki1
Cthulhu
14
2 / 8 / 11
11,281
513
12,373
22,726
27,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 7 / 5
14,923
678
30,432
21,429
9,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
27
Kills
35
35
Deaths
28
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
6
9
2.25
W
Danzaburou
BigRoachBug94
Danzaburou
4
4
3
1.38
W
Achilles
DragonWars28
Achilles
5
5
5
1.5
L
Bellona
Heiss-BZ
Bellona
3
6
4
0.83
L
Mercury
LC xNitRo 21
Mercury
5
10
2
0.6
W
8
4
5
2.63
L
Terra
STORYOFB3
Terra
2
4
12
2
W
Cthulhu
ToukaKaneki1
Cthulhu
2
8
11
0.94
L
Medusa
ZHoliday
Medusa
8
9
5
1.17
W
16
7
5
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,551
Damage
80,476
104,849
Taken
92,502
74,241
Mitigated
68,634
25,846
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
17,331
9,686
0
11,100
25,039
14,799
0
10,164
14,875
0
59,603
W
Danzaburou
BigRoachBug94
Danzaburou
11,453
6,929
0
3,936
13,472
4,707
850
1,233
12,239
0
70,367
W
Achilles
DragonWars28
Achilles
16,645
5,552
0
2,426
19,253
18,009
624
556
18,697
10,724
51,182
L
Bellona
Heiss-BZ
Bellona
8,492
2,731
307
4,973
19,659
18,043
692
4,616
15,043
0
58,740
L
Mercury
LC xNitRo 21
Mercury
4,476
3,264
0
0
18,819
8,257
1,076
10,299
8,520
0
54,076
W
9,573
1,599
0
2,863
15,622
8,043
4,224
1,263
14,359
0
89,498
L
Terra
STORYOFB3
Terra
6,325
1,963
2,181
4,757
21,443
26,412
258
10,376
11,067
24,892
0
W
Cthulhu
ToukaKaneki1
Cthulhu
12,373
1,944
395
3,217
22,726
27,900
114
1,532
21,194
33,390
0
L
Medusa
ZHoliday
Medusa
12,927
6,552
0
2,528
19,889
6,730
2,754
8,453
11,436
0
75,766
W
30,432
10,264
0
10,324
21,429
9,975
12,419
1,741
19,688
122,495
9,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
63,334
466
Minions Killed
537
0
Camps Cleared
0
1,986,397
Distance Traveled
1,965,250
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,925
588
91
4
0
456,742
1
W
Danzaburou
11,834
538
92
4
0
392,650
1
W
Achilles
12,345
561
96
4
0
398,523
2
L
Bellona
11,055
503
129
6
0
408,051
3
L
Mercury
11,091
504
111
5
0
379,698
0
W
Nike
12,951
589
127
6
0
468,925
0
L
Terra
10,804
491
25
1
0
376,922
1
W
Cthulhu
11,281
513
49
2
0
371,723
2
L
Medusa
11,725
533
110
5
0
364,984
6
W
Sol
14,923
678
173
8
0
333,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role