Player Matchup

He Bo
He Bo
Borelee777
He Bo
Level 104
God Stats
4W - 10L
1,212 SR
Queue Stats
94W - 96L
1,430 Elo+
Solo
Ares
Ares
HEDSON_122
Ares
Level 67
God Stats
2W - 1L
1,432 SR
Queue Stats
90W - 93L
1,409 Elo+
Party 1
Vulcan
Vulcan
Rose noire8951
Vulcan
Level 97
God Stats
5W - 2L
1,648 SR
Queue Stats
316W - 302L
1,376 Elo+
Solo
Artio
Artio
Toulousain300
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,451 Elo+
Solo
Hou Yi
Hou Yi
VenomxRoycii
Hou Yi
Level 71
God Stats
3W - 4L
1,259 SR
Queue Stats
212W - 211L
1,463 Elo+
Party 1
Team Averages
Level 84
1,410 SR
1,426 Elo+

VS

Team Averages
Level 80
1,285 SR
1,472 Elo+
Ymir
Ymir
Ajxyy
Ymir
Level 87
God Stats
0W - 1L
1,056 SR
Queue Stats
49W - 47L
1,495 Elo+
Solo
He Bo
He Bo
CPAIN666
He Bo
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 119L
1,470 Elo+
Party 3
Amaterasu
Amaterasu
Godzillus93
Amaterasu
Level 64
God Stats
0W - 3L
1,179 SR
Queue Stats
107W - 97L
1,487 Elo+
Party 2
Arachne
Arachne
Godzillus930
Arachne
Level 55
God Stats
0W - 4L
1,115 SR
Queue Stats
71W - 55L
1,468 Elo+
Party 2
Sol
Sol
hellopooface
Sol
Level 107
God Stats
3W - 3L
1,575 SR
Queue Stats
171W - 193L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
10 / 4 / 13
10,826
902
18,478
10,478
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 16
10,165
847
6,051
17,991
25,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 2 / 16
10,784
899
18,104
10,098
5,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 17
9,019
752
7,695
13,346
15,718
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
4 / 1 / 20
9,740
812
16,351
12,050
6,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ajxyy
Ymir
15
1 / 4 / 8
9,081
757
6,739
13,654
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
CPAIN666
He Bo
16
4 / 6 / 5
9,553
796
15,006
14,422
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Godzillus93
Amaterasu
16
2 / 4 / 7
8,725
727
5,458
18,560
19,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Godzillus930
Arachne
12
4 / 10 / 2
8,409
701
9,442
15,015
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 3
9,122
760
12,819
13,676
5,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
30
Kills
13
13
Deaths
30
82
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ajxyy
Ymir
1
4
8
1.25
W
He Bo
10
4
13
4.13
L
He Bo
CPAIN666
He Bo
4
6
5
1.08
L
Amaterasu
Godzillus93
Amaterasu
2
4
7
1.38
L
Arachne
Godzillus930
Arachne
4
10
2
0.5
W
8
4
16
4
W
7
2
16
7.5
W
1
2
17
4.75
W
Hou Yi
4
1
20
14
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,679
Damage
49,464
63,963
Taken
75,327
57,915
Mitigated
53,309
31,629
Healing
23,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ajxyy
Ymir
6,739
264
1,154
2,076
13,654
15,983
0
9,522
3,938
18,041
0
W
He Bo
18,478
1,125
2,252
1,952
10,478
5,174
1,136
5,719
4,759
33,636
0
L
He Bo
CPAIN666
He Bo
15,006
558
1,392
3,593
14,422
6,320
257
9,297
4,965
23,492
0
L
Amaterasu
Godzillus93
Amaterasu
5,458
970
1,645
6,175
18,560
19,147
221
10,860
7,352
0
11,465
L
Arachne
Godzillus930
Arachne
9,442
4,752
600
2,203
15,015
6,315
403
10,829
4,043
0
13,571
W
6,051
601
1,801
1,712
17,991
25,561
468
7,636
10,355
10,530
0
W
18,104
7,837
3,978
3,074
10,098
5,162
1,279
6,000
4,098
44,126
0
W
7,695
811
4,828
3,645
13,346
15,718
357
8,377
4,969
12,958
0
W
Hou Yi
16,351
7,216
3,621
4,766
12,050
6,300
2,055
6,832
5,218
0
26,790
L
12,819
5,139
348
3,973
13,676
5,544
899
8,808
4,701
37,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
44,890
141
Minions Killed
99
0
Camps Cleared
0
1,125,602
Distance Traveled
1,118,984
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,081
757
14
1
0
225,624
0
W
He Bo
10,826
902
43
4
0
214,598
2
L
He Bo
9,553
796
17
1
0
208,672
0
L
Amaterasu
8,725
727
10
1
0
267,817
0
L
Arachne
8,409
701
9
1
0
218,750
1
W
Ares
10,165
847
7
1
0
212,645
1
W
Vulcan
10,784
899
60
5
0
240,370
2
W
Artio
9,019
752
4
0
0
237,400
2
W
Hou Yi
9,740
812
27
2
0
220,589
0
L
Sol
9,122
760
49
4
0
198,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role