Player Matchup

Thor
Thor
Elissanderson
Thor
Level 32
God Stats
4W - 5L
1,411 SR
Queue Stats
83W - 114L
1,350 Elo+
Party 3
Anhur
Anhur
LaBravinha
Anhur
Level 43
God Stats
2W - 5L
1,339 SR
Queue Stats
14W - 19L
1,376 Elo+
Party 2
Horus
Horus
LevisOff
Horus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 2
Xing Tian
Xing Tian
White beard9580
Xing Tian
Level 60
God Stats
32W - 38L
1,391 SR
Queue Stats
259W - 307L
1,396 Elo+
Party 3
Nu Wa
Nu Wa
joyeriasL
Nu Wa
Level 126
God Stats
9W - 14L
1,477 SR
Queue Stats
532W - 706L
1,520 Elo+
Party 3
Team Averages
Level 63
1,423 SR
1,407 Elo+

VS

Team Averages
Level 79
1,576 SR
1,420 Elo+
Agni
Agni
Agent_Smitm
Agni
Level 64
God Stats
3W - 0L
1,896 SR
Queue Stats
143W - 173L
1,411 Elo+
Party 1
Thor
Thor
Franco5632
Thor
Level 86
God Stats
7W - 5L
1,496 SR
Queue Stats
283W - 328L
1,405 Elo+
Solo
Medusa
Medusa
LordAcrius
Medusa
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 1
Ymir
Ymir
mrmisterio123
Ymir
Level 77
God Stats
4W - 1L
1,634 SR
Queue Stats
140W - 180L
1,384 Elo+
Party 1
Vamana
Vamana
temor_remetido
Vamana
Level 153
God Stats
17W - 31L
1,353 SR
Queue Stats
1,170W - 1,244L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,071
454
7,126
15,028
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
13
2 / 7 / 1
8,156
408
8,427
14,182
4,083
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
LevisOff
Horus
12
0 / 4 / 2
7,850
393
5,589
18,586
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
White beard9580
Xing Tian
14
4 / 5 / 0
9,036
452
16,650
20,041
16,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
joyeriasL
Nu Wa
13
0 / 9 / 3
8,067
403
10,067
14,364
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
10,676
534
17,249
11,782
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 3 / 8
10,993
550
8,853
17,361
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
LordAcrius
Medusa
19
7 / 0 / 5
11,160
558
12,521
9,177
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 14
9,914
496
7,445
21,917
27,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 7
11,492
575
12,895
18,789
19,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
7
Kills
30
31
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
1
6
2
0.33
W
8
3
8
4
L
Anhur
2
7
1
0.36
L
Horus
LevisOff
Horus
0
4
2
0.25
W
Medusa
LordAcrius
Medusa
7
0
5
9.5
L
Xing Tian
White beard9580
Xing Tian
4
5
0
0.8
L
Nu Wa
joyeriasL
Nu Wa
0
9
3
0.17
W
2
2
14
4.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
58,963
82,201
Taken
79,026
45,538
Mitigated
61,216
13,101
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,249
1,185
235
4,508
11,782
4,056
917
4,585
6,924
77,970
0
L
7,126
1,370
0
2,682
15,028
5,005
0
4,308
10,720
0
63,731
W
8,853
1,875
0
3,078
17,361
6,386
266
4,896
11,990
0
65,308
L
Anhur
8,427
4,452
0
2,031
14,182
4,083
804
4,672
9,510
0
41,408
L
Horus
LevisOff
Horus
5,589
2,605
628
4,269
18,586
15,737
148
6,517
12,069
3,353
29,371
W
Medusa
LordAcrius
Medusa
12,521
7,426
0
4,116
9,177
3,310
2,210
1,373
7,734
0
92,999
L
Xing Tian
White beard9580
Xing Tian
16,650
659
0
2,392
20,041
16,134
0
5,724
14,317
46,743
0
L
Nu Wa
joyeriasL
Nu Wa
10,067
2,196
228
871
14,364
4,579
510
6,635
7,729
50,190
0
W
7,445
1,224
0
3,306
21,917
27,647
490
5,301
16,063
32,824
0
W
12,895
5,339
0
7,351
18,789
19,817
917
8,544
8,976
13,633
64,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
54,235
405
Minions Killed
561
0
Camps Cleared
0
1,677,582
Distance Traveled
1,915,117
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,676
534
121
6
0
387,618
2
L
Thor
9,071
454
127
6
0
346,503
0
W
Thor
10,993
550
101
5
0
369,776
2
L
Anhur
8,156
408
77
4
0
285,851
1
L
Horus
7,850
393
39
2
0
348,181
9
W
Medusa
11,160
558
142
7
0
395,678
2
L
Xing Tian
9,036
452
76
4
0
359,909
4
L
Nu Wa
8,067
403
86
4
0
337,138
3
W
Ymir
9,914
496
53
3
0
384,279
4
W
Vamana
11,492
575
144
7
0
377,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role