Player Matchup

Baron Samedi
Baron Samedi
NBATop
Baron Samedi
Level 73
God Stats
2W - 6L
1,657 SR
Queue Stats
273W - 317L
1,491 Elo+
Solo
Nemesis
Nemesis
Nicklecat
Nemesis
Level 57
God Stats
2W - 3L
1,543 SR
Queue Stats
83W - 92L
1,432 Elo+
Solo
Hachiman
Hachiman
TheBogKahuna620
Hachiman
Level 105
God Stats
0W - 1L
1,451 SR
Queue Stats
96W - 101L
1,575 Elo+
Party 3
He Bo
He Bo
catfrogkarl
He Bo
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 145L
1,471 Elo+
Solo
Ganesha
Ganesha
lilduffman
Ganesha
Level 103
God Stats
0W - 1L
1,865 SR
Queue Stats
93W - 92L
1,564 Elo+
Party 3
Team Averages
Level 93
1,603 SR
1,507 Elo+

VS

Team Averages
Level 97
1,621 SR
1,523 Elo+
Zeus
Zeus
BobaChuwu
Zeus
Level 67
God Stats
6W - 0L
1,830 SR
Queue Stats
161W - 145L
1,508 Elo+
Party 2
Camazotz
Camazotz
EatingApple8
Camazotz
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
126W - 112L
1,543 Elo+
Party 1
Cerberus
Cerberus
Game_of_Thorness
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Winteaa
Danzaburou
Level 121
God Stats
29W - 25L
1,639 SR
Queue Stats
168W - 151L
1,542 Elo+
Party 2
Mulan
Mulan
iDxKrypton
Mulan
Level 104
God Stats
13W - 10L
1,637 SR
Queue Stats
301W - 287L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NBATop
Baron Samedi
12
1 / 6 / 1
7,437
496
6,149
10,600
7,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Nicklecat
Nemesis
12
4 / 5 / 4
8,103
540
7,947
11,612
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
13
2 / 7 / 0
7,662
511
6,040
11,404
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 8 / 4
8,040
536
7,260
10,192
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
lilduffman
Ganesha
10
0 / 7 / 7
6,732
449
5,892
11,545
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
9 / 4 / 4
9,585
639
9,733
9,759
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Camazotz
EatingApple8
Camazotz
16
5 / 0 / 3
9,090
606
6,995
9,978
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 12
8,398
560
5,031
13,674
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Winteaa
Danzaburou
16
8 / 1 / 5
10,026
668
12,966
10,204
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
15
8 / 4 / 4
8,964
598
8,697
12,187
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
33
33
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
4
4
2.75
W
Camazotz
EatingApple8
Camazotz
5
0
3
6.5
W
3
3
12
3
L
Baron Samedi
NBATop
Baron Samedi
1
6
1
0.25
L
Nemesis
Nicklecat
Nemesis
4
5
4
1.2
L
Hachiman
2
7
0
0.29
W
Danzaburou
Winteaa
Danzaburou
8
1
5
10.5
L
4
8
4
0.75
W
Mulan
8
4
4
2.5
L
Ganesha
lilduffman
Ganesha
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
43,422
55,353
Taken
55,802
27,891
Mitigated
26,308
11,796
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,733
2,430
0
1,146
9,759
2,995
266
4,104
5,548
61,225
0
W
Camazotz
EatingApple8
Camazotz
6,995
962
0
6,661
9,978
4,289
0
4,124
5,854
0
54,967
W
5,031
458
474
3,908
13,674
10,439
0
3,756
9,771
17,620
0
L
Baron Samedi
NBATop
Baron Samedi
6,149
1,628
0
2,574
10,600
7,599
0
1,954
8,026
39,903
0
L
Nemesis
Nicklecat
Nemesis
7,947
2,804
0
2,554
11,612
5,030
0
2,786
8,691
0
33,301
L
Hachiman
6,040
4,161
0
2,803
11,404
2,691
0
892
10,512
0
50,309
W
Danzaburou
Winteaa
Danzaburou
12,966
7,253
0
5,209
10,204
3,861
462
1,425
8,779
0
81,102
L
7,260
262
0
2,020
10,192
3,093
0
4,752
5,440
32,902
0
W
Mulan
8,697
1,844
0
3,917
12,187
4,724
0
5,543
6,482
0
56,069
L
Ganesha
lilduffman
Ganesha
5,892
534
0
1,845
11,545
9,478
0
4,380
7,165
20,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
46,063
332
Minions Killed
498
0
Camps Cleared
0
1,348,560
Distance Traveled
1,451,998
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,585
639
112
7
0
255,700
1
W
Camazotz
9,090
606
108
7
0
313,211
5
W
Cerberus
8,398
560
41
3
0
305,219
1
L
Baron Samedi
7,437
496
86
6
0
239,715
2
L
Nemesis
8,103
540
61
4
0
283,017
1
L
Hachiman
7,662
511
108
7
0
255,318
0
W
Danzaburou
10,026
668
133
9
0
273,674
2
L
He Bo
8,040
536
68
5
0
278,564
3
W
Mulan
8,964
598
104
7
0
304,194
5
L
Ganesha
6,732
449
9
1
0
291,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role