Player Matchup

Susano
Susano
FriskyChart55
Susano
Level 23
God Stats
2W - 0L
1,304 SR
Queue Stats
10W - 14L
1,290 Elo+
Party 2
Scylla
Scylla
HeIsJude
Scylla
Level 55
God Stats
80W - 88L
1,505 SR
Queue Stats
143W - 158L
1,410 Elo+
Party 2
Chronos
Chronos
Kalex_Badtr0p3rs
Chronos
Level 62
God Stats
7W - 6L
1,537 SR
Queue Stats
209W - 209L
1,442 Elo+
Party 2
Loki
Loki
S3DaX_Camaron_-_
Loki
Level 97
God Stats
25W - 17L
1,560 SR
Queue Stats
578W - 538L
1,503 Elo+
Party 2
Bacchus
Bacchus
papicheeto
Bacchus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 2
Team Averages
Level 49
1,481 SR
1,404 Elo+

VS

Team Averages
Level 37
1,363 SR
1,384 Elo+
Cthulhu
Cthulhu
Fruseboy
Cthulhu
Level 62
God Stats
2W - 4L
1,293 SR
Queue Stats
97W - 130L
1,339 Elo+
Party 1
King Arthur
King Arthur
GrosMic1993
King Arthur
Level 26
God Stats
1W - 3L
1,346 SR
Queue Stats
13W - 12L
1,415 Elo+
Party 3
Poseidon
Poseidon
LandSealSix
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
Neisigkeit
Hachiman
Level 33
God Stats
1W - 3L
1,442 SR
Queue Stats
46W - 67L
1,345 Elo+
Solo
Loki
Loki
fidjimen
Loki
Level 39
God Stats
0W - 2L
1,235 SR
Queue Stats
106W - 131L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
8,619
616
9,652
10,790
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
HeIsJude
Scylla
13
1 / 1 / 3
7,656
547
4,276
3,828
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 4
6,963
497
4,354
7,731
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 0 / 2
8,442
603
6,439
7,292
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
papicheeto
Bacchus
8
0 / 2 / 3
5,618
401
2,509
6,127
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fruseboy
Cthulhu
10
3 / 2 / 0
6,730
481
5,521
9,105
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
GrosMic1993
King Arthur
9
0 / 6 / 1
5,643
403
2,219
7,722
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
LandSealSix
Poseidon
11
2 / 4 / 0
6,239
446
4,521
6,989
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Neisigkeit
Hachiman
10
0 / 1 / 3
5,939
424
2,056
5,899
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
9
0 / 6 / 1
5,811
415
5,033
10,404
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
5
5
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Cthulhu
Fruseboy
Cthulhu
3
2
0
1.5
L
King Arthur
GrosMic1993
King Arthur
0
6
1
0.08
W
Scylla
HeIsJude
Scylla
1
1
3
2.5
W
0
1
4
2
L
Poseidon
LandSealSix
Poseidon
2
4
0
0.5
L
Hachiman
Neisigkeit
Hachiman
0
1
3
1.5
W
9
0
2
10
L
Loki
0
6
1
0.08
W
Bacchus
papicheeto
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
19,350
35,768
Taken
40,119
14,684
Mitigated
20,804
12,559
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,652
2,207
0
3,279
10,790
4,534
592
450
10,045
0
40,357
L
Cthulhu
Fruseboy
Cthulhu
5,521
293
766
2,568
9,105
7,633
92
4,081
4,956
28,821
0
L
King Arthur
GrosMic1993
King Arthur
2,219
230
0
340
7,722
5,858
0
414
6,779
0
13,668
W
Scylla
HeIsJude
Scylla
4,276
69
0
650
3,828
1,185
70
1,565
2,226
47,046
0
W
4,354
1,155
0
2,617
7,731
2,719
0
4,496
3,235
42,511
5,426
L
Poseidon
LandSealSix
Poseidon
4,521
393
0
850
6,989
2,109
0
3,230
3,442
27,449
0
L
Hachiman
Neisigkeit
Hachiman
2,056
1,350
0
2,080
5,899
1,971
446
2,050
3,849
0
27,321
W
6,439
1,963
0
4,627
7,292
2,434
0
818
6,474
0
57,496
L
Loki
5,033
911
0
2,472
10,404
3,233
0
529
9,611
0
33,542
W
Bacchus
papicheeto
Bacchus
2,509
254
0
1,386
6,127
3,812
0
2,713
3,414
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
30,362
410
Minions Killed
220
0
Camps Cleared
0
1,380,617
Distance Traveled
1,173,216
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,619
616
82
6
0
265,879
4
L
Cthulhu
6,730
481
32
2
0
247,554
0
L
King Arthur
5,643
403
27
2
0
207,810
0
W
Scylla
7,656
547
102
7
0
284,036
3
W
Chronos
6,963
497
91
7
0
254,933
3
L
Poseidon
6,239
446
42
3
0
246,306
1
L
Hachiman
5,939
424
53
4
0
203,500
1
W
Loki
8,442
603
118
8
0
323,186
2
L
Loki
5,811
415
66
5
0
268,046
2
W
Bacchus
5,618
401
17
1
0
252,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role