Player Matchup

Bellona
Bellona
Anthous
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Viol3tt
Janus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 51L
1,274 Elo+
Party 2
Bastet
Bastet
VirusDoctor
Bastet
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 198L
1,328 Elo+
Party 2
Atlas
Atlas
cbandzz69-_-
Atlas
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,204 Elo+
Party 1
Medusa
Medusa
rowley254
Medusa
Level 62
God Stats
3W - 1L
1,854 SR
Queue Stats
262W - 300L
1,390 Elo+
Solo
Team Averages
Level 47
1,571 SR
1,339 Elo+

VS

Team Averages
Level 73
1,521 SR
1,364 Elo+
Cliodhna
Cliodhna
NeKo Luna9453
Cliodhna
Level 79
God Stats
18W - 12L
1,530 SR
Queue Stats
226W - 334L
1,416 Elo+
Party 3
Anubis
Anubis
RasCali
Anubis
Level 41
God Stats
4W - 7L
1,238 SR
Queue Stats
127W - 150L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
ZdradaOfHell
Sun Wukong
Level 107
God Stats
3W - 1L
1,612 SR
Queue Stats
397W - 574L
1,423 Elo+
Party 3
Izanami
Izanami
ZimboDonday
Izanami
Level 72
God Stats
15W - 7L
1,726 SR
Queue Stats
155W - 148L
1,419 Elo+
Solo
Sobek
Sobek
lorddripyy
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anthous
Bellona
6
0 / 5 / 0
4,789
342
2,644
5,449
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Viol3tt
Janus
12
4 / 8 / 0
7,322
523
5,569
9,430
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
5 / 5 / 2
7,082
506
6,409
11,963
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 3
5,867
419
3,017
13,112
5,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
rowley254
Medusa
11
1 / 2 / 1
6,730
481
6,416
6,341
1,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NeKo Luna9453
Cliodhna
13
4 / 3 / 6
7,801
557
8,997
9,908
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
RasCali
Anubis
14
11 / 2 / 3
8,974
641
7,412
6,866
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ZdradaOfHell
Sun Wukong
14
6 / 0 / 4
8,443
603
6,319
9,355
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ZimboDonday
Izanami
13
2 / 2 / 3
7,927
566
5,201
9,001
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
11
2 / 3 / 7
7,153
511
4,020
9,408
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
10
Kills
25
26
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anthous
Bellona
0
5
0
0
W
Cliodhna
NeKo Luna9453
Cliodhna
4
3
6
2.33
W
Anubis
RasCali
Anubis
11
2
3
6.25
L
Janus
Viol3tt
Janus
4
8
0
0.5
L
Bastet
5
5
2
1.2
W
Sun Wukong
ZdradaOfHell
Sun Wukong
6
0
4
8
W
Izanami
ZimboDonday
Izanami
2
2
3
1.75
L
0
6
3
0.25
W
Sobek
2
3
7
1.83
L
Medusa
rowley254
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
31,949
46,295
Taken
44,538
15,558
Mitigated
23,472
7,443
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anthous
Bellona
2,644
585
0
75
5,449
3,542
41
439
5,010
85
9,991
W
Cliodhna
NeKo Luna9453
Cliodhna
8,997
1,860
0
3,985
9,908
3,151
0
1,777
8,099
0
50,430
W
Anubis
RasCali
Anubis
7,412
864
0
2,541
6,866
2,787
0
3,639
2,925
44,280
0
L
Janus
Viol3tt
Janus
5,569
747
0
125
9,430
1,603
355
4,189
5,241
42,992
0
L
Bastet
6,409
2,418
0
3,474
11,963
3,278
231
2,246
9,717
0
32,464
W
Sun Wukong
ZdradaOfHell
Sun Wukong
6,319
1,185
0
4,327
9,355
6,018
1,620
674
8,681
0
43,405
W
Izanami
ZimboDonday
Izanami
5,201
3,623
0
2,917
9,001
2,210
2,951
1,128
7,831
0
54,497
L
3,017
1,168
879
2,093
13,112
5,256
165
2,801
10,311
12,293
0
W
Sobek
4,020
477
0
2,086
9,408
9,306
78
1,103
8,305
14,426
0
L
Medusa
rowley254
Medusa
6,416
2,247
0
797
6,341
1,879
0
1,757
4,584
0
45,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
40,298
265
Minions Killed
379
0
Camps Cleared
0
1,152,959
Distance Traveled
1,305,176
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,789
342
14
1
0
145,984
1
W
Cliodhna
7,801
557
95
7
0
267,730
4
W
Anubis
8,974
641
77
6
0
253,230
2
L
Janus
7,322
523
91
7
0
221,507
3
L
Bastet
7,082
506
70
5
0
287,251
0
W
Sun Wukong
8,443
603
76
5
0
255,962
5
W
Izanami
7,927
566
108
8
0
252,956
0
L
Atlas
5,867
419
19
1
0
233,602
6
W
Sobek
7,153
511
23
2
0
275,298
0
L
Medusa
6,730
481
71
5
0
264,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role