Player Matchup

Ra
Ra
Furk80
Ra
Level 95
God Stats
2W - 0L
1,470 SR
Queue Stats
25W - 22L
1,559 Elo+
Party 1
Neith
Neith
Yanu
Neith
Level 77
God Stats
5W - 8L
1,567 SR
Queue Stats
22W - 19L
1,558 Elo+
Party 1
Chaac
Chaac
burako05
Chaac
Level 69
God Stats
3W - 1L
1,817 SR
Queue Stats
25W - 21L
1,578 Elo+
Party 1
Geb
Geb
merto06
Geb
Level 63
God Stats
1W - 0L
1,982 SR
Queue Stats
19W - 17L
1,552 Elo+
Party 1
Team Averages
Level 76
1,709 SR
1,562 Elo+

VS

Team Averages
Level 98
1,500 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
H3adHunterZ
Tsukuyomi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,575 Elo+
Solo
Hades
Hades
LeoKing96
Hades
Level 70
God Stats
0W - 1L
1,435 SR
Queue Stats
9W - 13L
1,455 Elo+
Party 2
Zeus
Zeus
Lucasup92
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
Wasgij
Nike
Level 160
God Stats
1W - 5L
1,565 SR
Queue Stats
9W - 14L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 3 / 7
11,501
885
11,754
7,779
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Yanu
Neith
19
9 / 1 / 10
12,578
968
17,315
12,232
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
burako05
Chaac
18
9 / 1 / 9
11,898
915
15,539
17,218
10,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
16
3 / 1 / 17
11,430
879
7,675
12,340
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
H3adHunterZ
Tsukuyomi
14
1 / 8 / 1
8,939
688
8,597
17,007
5,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
LeoKing96
Hades
16
2 / 5 / 2
9,767
751
10,034
15,791
10,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Zeus
14
1 / 9 / 1
9,082
699
6,090
11,234
3,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Wasgij
Nike
14
2 / 5 / 2
9,034
695
9,805
19,289
20,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
27
Kills
6
6
Deaths
27
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
6
3
7
3.17
L
Tsukuyomi
H3adHunterZ
Tsukuyomi
1
8
1
0.19
L
Hades
LeoKing96
Hades
2
5
2
0.6
L
Zeus
1
9
1
0.17
L
Nike
Wasgij
Nike
2
5
2
0.6
W
Neith
Yanu
Neith
9
1
10
14
W
Chaac
burako05
Chaac
9
1
9
13.5
W
Geb
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
34,526
49,569
Taken
63,321
35,733
Mitigated
40,362
20,721
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,754
1,426
4,286
3,762
7,779
3,281
957
2,560
5,123
47,206
0
L
Tsukuyomi
H3adHunterZ
Tsukuyomi
8,597
1,902
789
1,529
17,007
5,779
0
6,076
10,931
0
32,271
L
Hades
LeoKing96
Hades
10,034
671
515
3,699
15,791
10,559
297
4,012
11,779
39,448
0
L
Zeus
6,090
597
0
57
11,234
3,074
141
3,092
8,142
23,756
0
L
Nike
Wasgij
Nike
9,805
931
0
3,527
19,289
20,950
255
6,649
12,640
0
32,122
W
Neith
Yanu
Neith
17,315
9,492
0
3,184
12,232
6,018
5,122
3,755
8,201
0
55,404
W
Chaac
burako05
Chaac
15,539
3,746
0
7,712
17,218
10,862
1,364
5,976
9,692
0
55,486
W
Geb
7,675
1,009
0
1,777
12,340
15,572
25
3,722
8,051
20,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
36,822
258
Minions Killed
203
13
Camps Cleared
7
1,041,526
Distance Traveled
794,644
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,501
885
79
6
4
238,807
2
L
Tsukuyomi
8,939
688
43
3
1
203,337
5
L
Hades
9,767
751
76
6
3
205,561
0
L
Zeus
9,082
699
46
4
2
158,991
0
L
Nike
9,034
695
38
3
1
226,755
0
W
Neith
12,578
968
88
7
2
243,221
3
W
Chaac
11,898
915
79
6
4
285,341
1
W
Geb
11,430
879
12
1
3
274,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role