Player Matchup

Anhur
Anhur
almironcriado
Anhur
Level 108
God Stats
4W - 5L
1,562 SR
Queue Stats
120W - 271L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
i-like-the-train
Cthulhu
Level 25
God Stats
0W - 4L
1,140 SR
Queue Stats
5W - 18L
1,211 Elo+
Party 1
Guan Yu
Guan Yu
tostada_saturada
Guan Yu
Level 83
God Stats
1W - 4L
1,544 SR
Queue Stats
114W - 156L
1,409 Elo+
Party 1
Team Averages
Level 72
1,415 SR
1,304 Elo+

VS

Team Averages
Level 63
1,453 SR
1,471 Elo+
Neith
Neith
Juan-crf
Neith
Level 4
God Stats
1W - 0L
1,465 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Theferna11
Anubis
Level 128
God Stats
3W - 1L
1,504 SR
Queue Stats
16W - 13L
1,528 Elo+
Solo
Tyr
Tyr
zLightr6
Tyr
Level 56
God Stats
1W - 0L
1,390 SR
Queue Stats
15W - 29L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,005
667
3,925
9,281
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 5
8,207
684
9,611
7,810
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 3
8,539
712
7,941
15,720
11,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juan-crf
Neith
11
1 / 2 / 6
7,781
648
6,046
5,557
1,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Theferna11
Anubis
13
4 / 2 / 4
8,792
733
11,925
7,443
2,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 3
8,368
697
8,592
12,050
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
9
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Juan-crf
Neith
1
2
6
2
W
Anubis
Theferna11
Anubis
4
2
4
3
L
2
4
2
0.75
L
1
1
5
3.5
L
3
4
3
1.13
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
26,563
32,811
Taken
25,050
20,120
Mitigated
10,498
8,701
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Juan-crf
Neith
6,046
1,344
0
350
5,557
1,481
0
1,926
3,342
0
11,010
W
Anubis
Theferna11
Anubis
11,925
563
0
2,439
7,443
2,382
0
3,268
3,919
40,786
0
L
3,925
1,094
0
1,837
9,281
2,464
432
5,803
3,342
0
34,982
L
9,611
719
67
1,582
7,810
5,958
315
2,728
4,814
21,326
0
L
7,941
453
827
4,388
15,720
11,698
265
5,673
9,611
2,531
21,975
W
8,592
1,136
0
1,125
12,050
6,635
0
4,639
6,946
2,904
15,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
24,941
136
Minions Killed
109
9
Camps Cleared
3
656,120
Distance Traveled
691,389
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,781
648
11
1
0
226,463
0
W
Anubis
8,792
733
72
6
1
208,608
1
L
Anhur
8,005
667
71
6
6
197,163
3
L
Cthulhu
8,207
684
27
2
1
233,443
1
L
Guan Yu
8,539
712
38
3
2
225,514
9
W
Tyr
8,368
697
26
2
2
256,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role