Player Matchup

Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NinjaDoDesertp
Zhong Kui
Level 113
God Stats
2W - 2L
1,692 SR
Queue Stats
156W - 117L
1,634 Elo+
Party 1
Team Averages
Level 121
1,564 SR
1,545 Elo+

VS

Team Averages
Level 23
1,292 SR
1,192 Elo+
Guan Yu
Guan Yu
Frog123br
Guan Yu
Level 61
God Stats
3W - 6L
1,376 SR
Queue Stats
80W - 98L
1,383 Elo+
Party 2
Yemoja
Yemoja
Masonmen9298
Yemoja
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 10L
999 Elo+
Party 2
Artemis
Artemis
xCHALLAx
Artemis
Level 3
God Stats
0W - 3L
1,231 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 6
7,789
779
5,714
8,618
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
12
6 / 2 / 5
7,762
776
10,330
7,923
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
NinjaDoDesertp
Zhong Kui
13
5 / 0 / 7
8,113
811
13,078
9,600
5,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frog123br
Guan Yu
9
1 / 5 / 2
6,169
617
9,737
13,477
10,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
8
0 / 3 / 2
6,171
617
3,523
12,140
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xCHALLAx
Artemis
10
2 / 5 / 1
6,870
687
6,624
9,377
3,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
6
5
W
Neith
 
Neith
6
2
5
4.25
L
Guan Yu
Frog123br
Guan Yu
1
5
2
0.4
L
Yemoja
0
3
2
0.33
W
Zhong Kui
NinjaDoDesertp
Zhong Kui
5
0
7
8.5
L
Artemis
xCHALLAx
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
19,884
26,141
Taken
34,994
15,905
Mitigated
24,105
12,033
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,714
2,318
0
3,428
8,618
7,416
68
1,371
7,019
12,647
0
W
Neith
 
Neith
10,330
4,639
0
2,587
7,923
2,677
923
817
6,966
0
35,008
L
Guan Yu
Frog123br
Guan Yu
9,737
2,432
806
2,282
13,477
10,738
0
7,508
5,969
0
15,014
L
Yemoja
3,523
1,576
2,800
3,194
12,140
9,796
0
6,368
5,772
9,181
0
W
Zhong Kui
NinjaDoDesertp
Zhong Kui
13,078
2,558
183
5,835
9,600
5,812
502
1,791
7,412
36,265
0
L
Artemis
xCHALLAx
Artemis
6,624
3,263
305
1,826
9,377
3,571
0
4,916
4,461
0
22,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
19,210
116
Minions Killed
61
8
Camps Cleared
1
576,853
Distance Traveled
457,320
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,789
779
8
1
0
201,978
3
W
Neith
7,762
776
53
5
4
191,195
3
L
Guan Yu
6,169
617
10
1
0
178,651
1
L
Yemoja
6,171
617
14
1
0
144,556
0
W
Zhong Kui
8,113
811
55
6
4
183,680
2
L
Artemis
6,870
687
37
4
1
134,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role