Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ElectedElite286
Nemesis
Level 20
God Stats
1W - 0L
1,363 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
VibeCzech
Baron Samedi
Level 67
God Stats
1W - 0L
1,596 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Hel
Hel
ZacsterB
Hel
Level 129
God Stats
5W - 9L
1,565 SR
Queue Stats
66W - 83L
1,389 Elo+
Party 1
Hercules
Hercules
xXBlightTrapXx
Hercules
Level 140
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 8L
1,365 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,450 Elo+

VS

Team Averages
Level 83
1,518 SR
1,486 Elo+
Thor
Thor
CHOCKO97
Thor
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Guan Yu
Guan Yu
Dizeto
Guan Yu
Level 159
God Stats
7W - 9L
1,563 SR
Queue Stats
227W - 259L
1,384 Elo+
Party 2
Artemis
Artemis
NeedAWeapon187
Artemis
Level 29
God Stats
0W - 1L
1,675 SR
Queue Stats
31W - 27L
1,483 Elo+
Party 2
Atlas
Atlas
Purson166
Atlas
Level 145
God Stats
0W - 4L
1,132 SR
Queue Stats
167W - 181L
1,479 Elo+
Solo
Chang'e
Chang'e
stws_matt
Chang'e
Level 69
God Stats
1W - 2L
1,723 SR
Queue Stats
35W - 55L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 0 / 8
9,187
835
9,292
8,479
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 6
7,071
643
3,713
8,332
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
VibeCzech
Baron Samedi
14
2 / 1 / 8
7,944
722
8,222
5,629
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 3 / 3
10,734
976
17,151
11,737
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
3 / 1 / 9
9,059
824
7,512
14,484
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 5 / 2
6,648
604
4,504
10,054
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Dizeto
Guan Yu
12
1 / 4 / 3
7,075
643
8,606
10,927
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 2
7,007
637
9,034
10,261
3,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Purson166
Atlas
13
1 / 3 / 4
7,893
718
9,470
13,140
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
stws_matt
Chang'e
13
1 / 4 / 0
7,076
643
4,923
8,730
2,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
5
5
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
8
9
L
Thor
1
5
2
0.4
L
Guan Yu
Dizeto
Guan Yu
1
4
3
0.63
W
0
0
6
3
L
1
7
2
0.29
L
Atlas
Purson166
Atlas
1
3
4
1
W
Baron Samedi
VibeCzech
Baron Samedi
2
1
8
6
W
13
3
3
4.83
L
Chang'e
stws_matt
Chang'e
1
4
0
0.25
W
Hercules
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
36,537
48,661
Taken
53,112
26,013
Mitigated
28,189
25,933
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,292
1,281
0
9,331
8,479
3,957
845
1,893
6,388
0
25,918
L
Thor
4,504
553
0
900
10,054
3,070
0
6,267
3,631
0
12,440
L
Guan Yu
Dizeto
Guan Yu
8,606
1,173
950
1,892
10,927
9,810
461
4,602
5,868
0
19,239
W
3,713
661
0
690
8,332
3,152
280
2,406
5,825
0
13,528
L
9,034
3,088
0
742
10,261
3,128
40
5,115
4,950
0
23,882
L
Atlas
Purson166
Atlas
9,470
2,234
189
1,877
13,140
9,422
1
6,839
5,784
25,140
0
W
Baron Samedi
VibeCzech
Baron Samedi
8,222
392
1,161
1,826
5,629
2,046
78
2,224
3,268
21,291
0
W
17,151
438
3,857
5,862
11,737
5,032
0
3,684
8,013
29,958
0
L
Chang'e
stws_matt
Chang'e
4,923
428
841
2,449
8,730
2,759
0
2,846
5,537
18,606
0
W
Hercules
7,512
2,197
0
3,206
14,484
11,826
2
4,490
9,615
4,606
27,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,995
Gold Earned
35,699
201
Minions Killed
153
12
Camps Cleared
3
1,071,775
Distance Traveled
922,447
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,187
835
45
4
1
230,079
1
L
Thor
6,648
604
13
1
1
171,066
0
L
Guan Yu
7,075
643
22
2
0
198,872
1
W
Nemesis
7,071
643
26
2
2
232,815
1
L
Artemis
7,007
637
42
4
0
176,939
4
L
Atlas
7,893
718
35
3
2
192,297
2
W
Baron Samedi
7,944
722
37
3
4
207,736
1
W
Hel
10,734
976
27
2
1
213,948
1
L
Chang'e
7,076
643
41
4
0
183,273
1
W
Hercules
9,059
824
66
6
4
187,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role