Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DocthorPlague
Hercules
Level 121
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nox
Nox
ru998
Nox
Level 140
God Stats
3W - 4L
1,397 SR
Queue Stats
98W - 79L
1,607 Elo+
Party 2
Team Averages
Level 133
1,399 SR
1,536 Elo+

VS

Team Averages
Level 117
1,552 SR
1,552 Elo+
Ra
Ra
MoonlightWaltz
Ra
Level 123
God Stats
3W - 3L
1,568 SR
Queue Stats
517W - 559L
1,562 Elo+
Solo
Medusa
Medusa
Scorp5549
Medusa
Level 108
God Stats
5W - 10L
1,399 SR
Queue Stats
449W - 441L
1,515 Elo+
Party 1
Achilles
Achilles
akashi6881
Achilles
Level 121
God Stats
11W - 10L
1,690 SR
Queue Stats
264W - 241L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 2 / 6
10,921
780
16,267
7,916
2,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DocthorPlague
Hercules
14
4 / 3 / 7
9,512
679
4,748
13,679
13,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
ru998
Nox
14
2 / 2 / 10
9,452
675
7,618
6,927
2,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,691
621
4,376
9,331
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Scorp5549
Medusa
12
0 / 5 / 7
8,146
582
7,723
11,324
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
akashi6881
Achilles
12
4 / 4 / 3
8,721
623
11,427
15,827
15,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
7
7
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
6
6
W
Hercules
DocthorPlague
Hercules
4
3
7
2.5
L
3
6
4
0.83
L
Medusa
Scorp5549
Medusa
0
5
7
0.7
L
Achilles
akashi6881
Achilles
4
4
3
1.38
W
Nox
ru998
Nox
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
23,526
28,522
Taken
36,482
18,508
Mitigated
23,639
6,293
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,267
6,713
0
3,044
7,916
2,946
1,674
603
7,110
0
57,127
W
Hercules
DocthorPlague
Hercules
4,748
1,372
0
2,776
13,679
13,096
319
3,151
9,891
0
12,574
L
4,376
265
944
922
9,331
3,107
34
2,791
6,540
31,215
0
L
Medusa
Scorp5549
Medusa
7,723
1,402
0
1,275
11,324
4,567
12
3,004
8,320
0
36,370
L
Achilles
akashi6881
Achilles
11,427
4,075
0
3,330
15,827
15,965
22
2,255
13,572
0
15,248
W
Nox
ru998
Nox
7,618
565
46
427
6,927
2,466
898
1,128
5,714
32,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
25,558
167
Minions Killed
146
7
Camps Cleared
5
840,698
Distance Traveled
745,763
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,921
780
94
7
2
284,328
6
W
Hercules
9,512
679
13
1
1
282,920
3
L
Ra
8,691
621
63
5
1
241,166
1
L
Medusa
8,146
582
68
5
4
249,627
2
L
Achilles
8,721
623
15
1
0
254,970
3
W
Nox
9,452
675
60
4
4
273,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role