Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AlanMix
Geb
Level 131
God Stats
15W - 8L
1,600 SR
Queue Stats
352W - 333L
1,578 Elo+
Solo
Susano
Susano
HornyPancake
Susano
Level 126
God Stats
4W - 2L
1,581 SR
Queue Stats
83W - 63L
1,607 Elo+
Party 1
Bastet
Bastet
HornyVampire
Bastet
Level 156
God Stats
6W - 8L
1,565 SR
Queue Stats
119W - 125L
1,565 Elo+
Party 1
Team Averages
Level 129
1,549 SR
1,550 Elo+

VS

Team Averages
Level 125
1,548 SR
1,569 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
agentflash96
Mercury
Level 139
God Stats
0W - 3L
1,392 SR
Queue Stats
27W - 24L
1,570 Elo+
Solo
Zeus
Zeus
antondekin
Zeus
Level 93
God Stats
3W - 3L
1,730 SR
Queue Stats
18W - 11L
1,630 Elo+
Solo
Cernunnos
Cernunnos
dirobo111
Cernunnos
Level 124
God Stats
8W - 4L
1,617 SR
Queue Stats
165W - 155L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 9
7,827
1,118
5,250
3,798
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
14
1 / 4 / 6
7,823
1,118
6,372
8,044
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
15
0 / 2 / 14
8,589
1,227
8,610
10,622
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
15
7 / 2 / 9
9,353
1,336
12,211
8,650
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
8 / 1 / 7
9,712
1,387
12,796
8,140
2,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

285

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 5 / 3
8,508
1,215
8,663
11,163
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
14
4 / 3 / 3
8,377
1,197
7,666
16,010
11,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
agentflash96
Mercury
11
0 / 0 / 0
6,280
897
0
0
0
14
1 / 5 / 6
8,082
1,155
13,104
9,561
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
dirobo111
Cernunnos
14
1 / 4 / 6
7,739
1,106
6,883
11,826
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
17
Kills
10
10
Deaths
17
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
9
5.5
W
Skadi
 
Skadi
1
4
6
1
L
Aphrodite
 
Aphrodite
4
5
3
1.1
L
Fenrir
 
Fenrir
4
3
3
1.83
W
Geb
0
2
14
3.5
W
Susano
7
2
9
5.75
W
Bastet
8
1
7
11.5
L
Mercury
agentflash96
Mercury
0
0
0
0
L
1
5
6
0.8
L
Cernunnos
dirobo111
Cernunnos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
36,316
39,254
Taken
48,560
19,296
Mitigated
22,226
5,596
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,250
308
0
0
3,798
1,492
0
2,648
1,150
26,787
0
W
Skadi
 
Skadi
6,372
3,586
0
1,465
8,044
2,751
0
4,170
3,874
0
26,283
L
Aphrodite
 
Aphrodite
8,663
461
3,710
3,882
11,163
4,780
0
3,086
8,077
17,566
0
L
Fenrir
 
Fenrir
7,666
1,539
0
392
16,010
11,113
0
5,346
10,664
2,385
12,769
W
Geb
8,610
666
0
2,703
10,622
8,895
0
6,798
3,824
18,814
0
W
Susano
12,211
3,437
0
0
8,650
3,393
0
4,705
3,945
0
19,247
W
Bastet
12,796
2,618
0
1,428
8,140
2,765
0
4,235
3,905
0
21,821
L
Mercury
agentflash96
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
13,104
783
0
838
9,561
2,637
0
2,852
6,709
37,178
0
L
Cernunnos
dirobo111
Cernunnos
6,883
3,025
0
961
11,826
3,696
0
2,576
9,250
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
38,986
154
Minions Killed
166
6
Camps Cleared
6
814,318
Distance Traveled
587,212
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,827
1,118
53
8
0
124,876
0
W
Skadi
7,823
1,118
42
6
3
141,879
0
L
Aphrodite
8,508
1,215
21
3
3
136,111
0
L
Fenrir
8,377
1,197
25
4
2
165,574
2
W
Geb
8,589
1,227
12
2
0
185,400
3
W
Susano
9,353
1,336
19
3
2
175,989
2
W
Bastet
9,712
1,387
28
4
1
186,174
2
L
Mercury
6,280
897
0
0
0
0
0
L
Zeus
8,082
1,155
66
9
0
135,400
0
L
Cernunnos
7,739
1,106
54
8
1
150,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role