Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Akinbenwa
Izanami
Level 29
God Stats
27W - 17L
1,614 SR
Queue Stats
67W - 65L
1,480 Elo+
Party 3
Fenrir
Fenrir
Alexj2003
Fenrir
Level 46
God Stats
10W - 3L
1,671 SR
Queue Stats
180W - 138L
1,486 Elo+
Party 3
Bacchus
Bacchus
OceanSauce248
Bacchus
Level 86
God Stats
7W - 2L
1,626 SR
Queue Stats
57W - 55L
1,502 Elo+
Party 3
Ymir
Ymir
chanGeRL
Ymir
Level 18
God Stats
2W - 4L
1,342 SR
Queue Stats
7W - 9L
1,297 Elo+
Party 3
Team Averages
Level 61
1,551 SR
1,453 Elo+

VS

Team Averages
Level 72
1,447 SR
1,418 Elo+
Vulcan
Vulcan
Blackriver02
Vulcan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 375L
1,370 Elo+
Party 1
Fenrir
Fenrir
HatiranYeter
Fenrir
Level 24
God Stats
4W - 4L
1,552 SR
Queue Stats
34W - 35L
1,377 Elo+
Party 1
Ravana
Ravana
KXNGSLAYER
Ravana
Level 45
God Stats
0W - 3L
1,251 SR
Queue Stats
95W - 95L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LebannenOfShores
Ah Muzen Cab
Level 71
God Stats
6W - 8L
1,323 SR
Queue Stats
181W - 210L
1,394 Elo+
Party 1
Mulan
Mulan
akirioo
Mulan
Level 104
God Stats
33W - 22L
1,607 SR
Queue Stats
461W - 426L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
11 / 3 / 13
10,642
626
14,661
13,363
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Akinbenwa
Izanami
17
7 / 2 / 8
10,529
619
13,755
10,984
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Alexj2003
Fenrir
17
16 / 2 / 13
11,122
654
15,677
13,543
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
15
2 / 3 / 5
8,997
529
5,913
10,822
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
13
1 / 1 / 11
7,684
452
2,126
6,252
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 11 / 5
7,740
455
3,724
11,302
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 2 / 1
7,832
461
3,395
8,983
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
KXNGSLAYER
Ravana
11
2 / 11 / 3
8,038
473
6,652
14,152
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
LebannenOfShores
Ah Muzen Cab
12
2 / 7 / 1
7,573
445
6,160
13,589
4,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
akirioo
Mulan
16
5 / 6 / 0
9,817
577
15,928
19,040
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
37
Kills
11
11
Deaths
37
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
3
13
5.83
W
Izanami
Akinbenwa
Izanami
7
2
8
5.5
W
Fenrir
Alexj2003
Fenrir
16
2
13
11.25
L
Vulcan
0
11
5
0.23
L
Fenrir
2
2
1
1.25
L
Ravana
KXNGSLAYER
Ravana
2
11
3
0.32
L
Ah Muzen Cab
LebannenOfShores
Ah Muzen Cab
2
7
1
0.36
W
Bacchus
2
3
5
1.5
L
Mulan
akirioo
Mulan
5
6
0
0.83
W
Ymir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,132
Damage
35,859
54,964
Taken
67,066
27,361
Mitigated
34,110
23,635
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,661
1,246
2,833
6,397
13,363
5,681
338
2,053
10,807
69,311
0
W
Izanami
Akinbenwa
Izanami
13,755
10,995
0
5,107
10,984
3,677
2,753
1,215
9,713
0
82,590
W
Fenrir
Alexj2003
Fenrir
15,677
4,708
0
5,842
13,543
5,519
0
684
12,464
0
59,822
L
Vulcan
3,724
634
0
270
11,302
3,830
0
4,617
6,420
31,695
0
L
Fenrir
3,395
681
0
1,457
8,983
4,685
0
1,848
7,101
0
17,466
L
Ravana
KXNGSLAYER
Ravana
6,652
1,923
0
2,112
14,152
4,905
0
4,422
9,527
0
34,303
L
Ah Muzen Cab
LebannenOfShores
Ah Muzen Cab
6,160
3,173
0
3,942
13,589
4,105
0
2,040
11,423
0
47,668
W
Bacchus
5,913
818
0
3,144
10,822
9,141
0
538
9,681
42,211
0
L
Mulan
akirioo
Mulan
15,928
3,152
0
6,707
19,040
16,585
0
8,540
9,730
3,188
58,366
W
Ymir
2,126
359
0
312
6,252
3,343
28
546
5,696
14,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,974
Gold Earned
41,000
496
Minions Killed
360
0
Camps Cleared
0
1,640,774
Distance Traveled
1,517,367
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,642
626
127
7
0
327,302
1
W
Izanami
10,529
619
169
10
0
305,500
6
W
Fenrir
11,122
654
90
5
0
413,624
1
L
Vulcan
7,740
455
74
4
0
300,211
3
L
Fenrir
7,832
461
32
2
0
340,792
0
L
Ravana
8,038
473
57
3
0
288,041
0
L
Ah Muzen Cab
7,573
445
75
4
0
293,178
1
W
Bacchus
8,997
529
90
5
0
314,826
2
L
Mulan
9,817
577
122
7
0
295,145
1
W
Ymir
7,684
452
20
1
0
279,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role