Player Matchup

Guan Yu
Guan Yu
AY 4Y R0N2485
Guan Yu
Level 126
God Stats
9W - 10L
1,474 SR
Queue Stats
849W - 940L
1,501 Elo+
Solo
Skadi
Skadi
LadydeWinter007
Skadi
Level 125
God Stats
50W - 30L
1,611 SR
Queue Stats
84W - 79L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
NIK-NEMESIS
Xing Tian
Level 87
God Stats
0W - 2L
1,490 SR
Queue Stats
132W - 136L
1,469 Elo+
Party 1
Arachne
Arachne
Xx-Pink-FoXx-xX
Arachne
Level 127
God Stats
63W - 63L
1,513 SR
Queue Stats
176W - 177L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
iNTeX_0
Nu Wa
Level 101
God Stats
4W - 8L
1,375 SR
Queue Stats
190W - 181L
1,476 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,475 Elo+

VS

Team Averages
Level 95
1,525 SR
1,468 Elo+
Achilles
Achilles
BigBudBratello
Achilles
Level 93
God Stats
19W - 20L
1,493 SR
Queue Stats
476W - 485L
1,431 Elo+
Party 2
Nemesis
Nemesis
RoxasCJGB
Nemesis
Level 67
God Stats
5W - 1L
1,678 SR
Queue Stats
275W - 346L
1,481 Elo+
Solo
Cernunnos
Cernunnos
jpeluki
Cernunnos
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 34L
1,484 Elo+
Party 3
Baba Yaga
Baba Yaga
wooolfiehg
Baba Yaga
Level 90
God Stats
49W - 54L
1,453 SR
Queue Stats
373W - 388L
1,443 Elo+
Party 2
Cerberus
Cerberus
xXtaitoosXx
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 3 / 0
9,622
437
7,777
16,508
13,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 1
10,601
482
10,923
16,431
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
NIK-NEMESIS
Xing Tian
11
0 / 9 / 1
7,271
331
6,216
29,846
23,263
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 1
8,537
388
4,889
20,259
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iNTeX_0
Nu Wa
13
0 / 8 / 2
8,843
402
16,176
19,487
6,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
9 / 2 / 12
13,028
592
15,613
21,553
17,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RoxasCJGB
Nemesis
20
6 / 1 / 10
13,677
622
12,466
19,911
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
jpeluki
Cernunnos
19
10 / 1 / 8
13,126
597
20,408
16,284
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
wooolfiehg
Baba Yaga
19
8 / 0 / 16
13,073
594
22,712
11,212
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xXtaitoosXx
Cerberus
15
1 / 0 / 20
11,616
528
10,660
21,952
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
100
4
Kills
34
34
Deaths
4
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
3
0
0.67
W
Achilles
9
2
12
7.5
L
2
8
1
0.31
L
Xing Tian
NIK-NEMESIS
Xing Tian
0
9
1
0.06
W
Nemesis
RoxasCJGB
Nemesis
6
1
10
11
L
0
6
1
0.08
L
Nu Wa
iNTeX_0
Nu Wa
0
8
2
0.13
W
Cernunnos
jpeluki
Cernunnos
10
1
8
14
W
Baba Yaga
wooolfiehg
Baba Yaga
8
0
16
16
W
Cerberus
xXtaitoosXx
Cerberus
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,981
Damage
81,859
102,531
Taken
90,912
58,182
Mitigated
63,144
24,794
Healing
34,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
7,777
443
476
5,060
16,508
13,520
0
2,824
13,227
5,469
53,140
W
Achilles
15,613
3,605
0
8,332
21,553
17,278
1,604
7,824
13,392
8,906
65,319
L
10,923
4,465
808
2,575
16,431
6,443
0
5,800
10,348
0
71,506
L
Xing Tian
NIK-NEMESIS
Xing Tian
6,216
611
466
2,834
29,846
23,263
0
12,609
16,290
31,611
0
W
Nemesis
RoxasCJGB
Nemesis
12,466
4,671
0
4,751
19,911
8,419
5,994
5,939
13,753
0
121,383
L
4,889
2,366
232
6,920
20,259
8,212
0
4,455
15,401
0
48,103
L
Nu Wa
iNTeX_0
Nu Wa
16,176
2,404
347
5,076
19,487
6,744
0
8,606
10,457
67,095
0
W
Cernunnos
jpeluki
Cernunnos
20,408
8,351
0
8,559
16,284
6,516
4,910
3,539
12,654
0
107,763
W
Baba Yaga
wooolfiehg
Baba Yaga
22,712
442
74
6,089
11,212
4,922
3,032
3,729
7,483
105,599
0
W
Cerberus
xXtaitoosXx
Cerberus
10,660
578
0
6,648
21,952
26,009
663
7,532
14,331
42,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
64,520
472
Minions Killed
690
0
Camps Cleared
0
1,989,292
Distance Traveled
2,242,804
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,622
437
105
5
0
375,570
1
W
Achilles
13,028
592
124
6
0
464,273
3
L
Skadi
10,601
482
124
6
0
362,967
8
L
Xing Tian
7,271
331
37
2
0
408,165
4
W
Nemesis
13,677
622
180
8
0
497,188
1
L
Arachne
8,537
388
95
4
0
464,178
3
L
Nu Wa
8,843
402
111
5
0
378,412
2
W
Cernunnos
13,126
597
141
6
0
384,229
3
W
Baba Yaga
13,073
594
165
8
0
461,777
5
W
Cerberus
11,616
528
80
4
0
435,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role