Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
D0rkf1sh37
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,219 Elo+
Party 2
Ares
Ares
ieatsouls37
Ares
Level 18
God Stats
2W - 4L
1,494 SR
Queue Stats
5W - 12L
1,213 Elo+
Party 2
Team Averages
Level 68
1,498 SR
1,310 Elo+

VS

Team Averages
Level 73
1,436 SR
1,272 Elo+
Thor
Thor
Budstache55
Thor
Level 69
God Stats
10W - 6L
1,369 SR
Queue Stats
247W - 321L
1,349 Elo+
Party 1
Artio
Artio
Diomondeye
Artio
Level 121
God Stats
3W - 5L
1,354 SR
Queue Stats
3W - 6L
1,173 Elo+
Solo
Danzaburou
Danzaburou
OppaiSempai4998
Danzaburou
Level 29
God Stats
23W - 14L
1,584 SR
Queue Stats
138W - 174L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 2 / 6
9,016
564
3,978
9,417
3,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
D0rkf1sh37
Hun Batz
12
1 / 6 / 4
9,211
576
5,419
12,998
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 1
10,937
684
11,921
19,734
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
10,522
658
13,324
16,679
7,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
13
2 / 1 / 6
9,811
613
5,429
16,617
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
OppaiSempai4998
Danzaburou
14
3 / 2 / 6
10,351
647
15,857
10,136
4,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
9
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
6
1.5
W
4
3
5
2.17
L
Hun Batz
D0rkf1sh37
Hun Batz
1
6
4
0.5
W
Artio
2
1
6
5
W
Danzaburou
OppaiSempai4998
Danzaburou
3
2
6
3
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
34,610
42,149
Taken
43,432
26,711
Mitigated
27,380
8,545
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,978
1,018
231
1,999
9,417
3,082
145
702
8,611
0
21,981
W
13,324
3,633
336
5,027
16,679
7,222
514
3,808
12,871
0
50,445
L
Hun Batz
D0rkf1sh37
Hun Batz
5,419
805
0
500
12,998
4,630
73
1,534
11,283
0
22,403
W
Artio
5,429
74
2,213
6,945
16,617
15,268
682
6,834
9,783
14,980
0
W
Danzaburou
OppaiSempai4998
Danzaburou
15,857
5,394
298
1,688
10,136
4,890
1,705
2,924
7,212
0
49,075
L
11,921
255
274
5,541
19,734
18,999
0
2,499
16,500
28,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
30,684
118
Minions Killed
134
4
Camps Cleared
8
609,225
Distance Traveled
837,572
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,016
564
52
3
1
141,877
0
W
Thor
10,522
658
64
4
5
298,011
3
L
Hun Batz
9,211
576
37
2
2
230,460
1
W
Artio
9,811
613
14
1
1
291,726
0
W
Danzaburou
10,351
647
56
4
2
247,835
2
L
Ares
10,937
684
29
2
1
236,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role