Player Matchup

Cthulhu
Cthulhu
Jmenbalec
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,042 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LordofShadow24
Tsukuyomi
Level 102
God Stats
7W - 3L
1,731 SR
Queue Stats
114W - 106L
1,395 Elo+
Solo
Olorun
Olorun
galbisludus
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,316 Elo+
Party 1
Odin
Odin
pauetbeni17
Odin
Level 45
God Stats
1W - 3L
1,308 SR
Queue Stats
32W - 44L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
romylepro
Danzaburou
Level 57
God Stats
17W - 29L
1,365 SR
Queue Stats
57W - 75L
1,344 Elo+
Party 3
Team Averages
Level 49
1,481 SR
1,284 Elo+

VS

Team Averages
Level 39
1,514 SR
1,344 Elo+
Izanami
Izanami
JakeTheHuman114
Izanami
Level 49
God Stats
24W - 26L
1,476 SR
Queue Stats
137W - 164L
1,374 Elo+
Solo
Hera
Hera
Kursky
Hera
Level 48
God Stats
4W - 6L
1,317 SR
Queue Stats
152W - 175L
1,423 Elo+
Solo
Cerberus
Cerberus
L0k1-1999
Cerberus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,376 Elo+
Party 2
Fenrir
Fenrir
Zonbruel
Fenrir
Level 34
God Stats
4W - 8L
1,779 SR
Queue Stats
96W - 173L
1,223 Elo+
Solo
Nike
Nike
iijoshua
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jmenbalec
Cthulhu
10
2 / 2 / 3
6,900
493
6,892
13,250
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LordofShadow24
Tsukuyomi
13
6 / 0 / 4
7,876
563
6,130
8,480
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
13
3 / 1 / 2
7,650
546
2,260
5,844
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 0 / 1
8,066
576
7,612
6,931
6,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
romylepro
Danzaburou
10
0 / 4 / 4
6,411
458
5,399
7,451
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,119
509
8,322
8,140
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Kursky
Hera
14
2 / 2 / 0
7,840
560
7,615
5,181
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
L0k1-1999
Cerberus
10
1 / 1 / 3
6,804
486
4,616
9,300
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Zonbruel
Fenrir
11
0 / 6 / 0
6,318
451
2,203
11,278
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
9
0 / 5 / 0
5,880
420
1,994
8,911
6,909
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
7
7
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cthulhu
Jmenbalec
Cthulhu
2
2
3
1.75
L
Hera
Kursky
Hera
2
2
0
1
L
Cerberus
L0k1-1999
Cerberus
1
1
3
2.5
W
Tsukuyomi
LordofShadow24
Tsukuyomi
6
0
4
8
L
Fenrir
Zonbruel
Fenrir
0
6
0
0
W
Olorun
3
1
2
4
L
Nike
0
5
0
0
W
7
0
1
7.5
W
Danzaburou
romylepro
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
24,750
41,956
Taken
42,810
23,949
Mitigated
23,138
10,349
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,322
5,596
0
2,287
8,140
2,499
429
3,189
4,951
0
50,292
W
Cthulhu
Jmenbalec
Cthulhu
6,892
434
110
2,182
13,250
10,202
0
1,587
11,663
26,502
0
L
Hera
Kursky
Hera
7,615
2,030
0
1,242
5,181
1,593
776
1,345
3,836
55,272
0
L
Cerberus
L0k1-1999
Cerberus
4,616
379
0
2,408
9,300
7,694
165
3,707
5,593
12,263
0
W
Tsukuyomi
LordofShadow24
Tsukuyomi
6,130
1,118
0
3,146
8,480
3,048
1,851
3,229
5,251
0
41,571
L
Fenrir
Zonbruel
Fenrir
2,203
644
0
3,709
11,278
4,443
0
746
10,532
0
34,042
W
Olorun
2,260
1,657
273
2,658
5,844
2,209
2,371
2,915
2,929
38,665
0
L
Nike
1,994
790
0
1,390
8,911
6,909
176
165
8,746
0
22,682
W
7,612
1,954
0
429
6,931
6,666
390
897
6,034
0
39,749
W
Danzaburou
romylepro
Danzaburou
5,399
2,552
0
1,551
7,451
1,824
214
3,603
3,848
0
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
33,961
324
Minions Killed
380
0
Camps Cleared
0
1,328,690
Distance Traveled
1,117,390
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,119
509
116
8
0
232,117
2
W
Cthulhu
6,900
493
31
2
0
267,795
1
L
Hera
7,840
560
116
8
0
226,320
4
L
Cerberus
6,804
486
22
2
0
260,193
3
W
Tsukuyomi
7,876
563
73
5
0
289,540
2
L
Fenrir
6,318
451
78
6
0
199,739
0
W
Olorun
7,650
546
84
6
0
252,110
0
L
Nike
5,880
420
48
3
0
199,021
0
W
Odin
8,066
576
81
6
0
282,709
1
W
Danzaburou
6,411
458
55
4
0
236,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role