Player Matchup

Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond III
EkhVenom
Hun Batz
Diamond III
Level 128
God Stats
0W - 1L
1,415 SR
Queue Stats
90W - 76L
2,252 MMR
Party 2
Olorun
Olorun
Diamond III
Gamingninja01
Olorun
Diamond III
Level 160
God Stats
0W - 1L
1,374 SR
Queue Stats
86W - 75L
2,267 MMR
Party 4
Kumbhakarna
Kumbhakarna
Diamond V
Nightsmorbif76
Kumbhakarna
Diamond V
Level 114
God Stats
1W - 2L
1,554 SR
Queue Stats
72W - 58L
2,080 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,469 SR
1,920 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,517 SR
1,902 MMR
Aphrodite
Aphrodite
Diamond V
 
Aphrodite
Diamond V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Diamond II
Iceopino
Cerberus
Diamond II
Level 158
God Stats
6W - 6L
1,538 SR
Queue Stats
199W - 180L
2,164 MMR
Party 1
Thanatos
Thanatos
Diamond III
MyNanIsGok1
Thanatos
Diamond III
Level 82
God Stats
3W - 2L
1,485 SR
Queue Stats
52W - 31L
2,240 MMR
Party 3
Ra
Ra
Diamond III
andr1
Ra
Diamond III
Level 146
God Stats
2W - 1L
1,563 SR
Queue Stats
184W - 166L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 4 / 1
8,272
517
9,172
6,483
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
13
0 / 5 / 0
7,822
489
6,222
15,247
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
EkhVenom
Hun Batz
12
1 / 7 / 2
7,286
455
3,374
11,834
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 6 / 5
7,711
482
8,929
13,213
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Nightsmorbif76
Kumbhakarna
11
2 / 3 / 4
7,404
463
5,456
13,590
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinSolGeb

VS

Bans
CamazotzCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 0 / 6
10,726
670
5,631
13,267
6,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
 
Anhur
17
4 / 4 / 5
10,330
646
9,068
12,312
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Iceopino
Cerberus
15
3 / 1 / 10
9,627
602
5,733
16,019
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
MyNanIsGok1
Thanatos
17
14 / 1 / 5
11,009
688
17,929
13,636
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
16
0 / 1 / 9
9,732
608
4,585
6,454
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
25
25
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
1
0.88
L
Hercules
 
Hercules
0
5
0
0
W
Aphrodite
 
Aphrodite
4
0
6
7
W
Anhur
 
Anhur
4
4
5
1.63
L
Hun Batz
EkhVenom
Hun Batz
1
7
2
0.29
L
1
6
5
0.58
W
Cerberus
Iceopino
Cerberus
3
1
10
8
W
Thanatos
MyNanIsGok1
Thanatos
14
1
5
16.5
L
Kumbhakarna
Nightsmorbif76
Kumbhakarna
2
3
4
1.33
W
Ra
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,153
Damage
42,946
60,367
Taken
61,688
26,692
Mitigated
40,087
13,619
Healing
44,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,172
976
0
1,526
6,483
1,349
0
1,562
4,893
46,947
0
L
Hercules
 
Hercules
6,222
1,712
0
2,885
15,247
9,868
0
5,515
9,716
0
51,318
W
Aphrodite
 
Aphrodite
5,631
973
3,860
11,268
13,267
6,618
1,100
2,914
10,016
68,595
0
W
Anhur
 
Anhur
9,068
5,671
0
4,847
12,312
4,292
3,998
8,018
4,294
0
69,245
L
Hun Batz
EkhVenom
Hun Batz
3,374
372
0
2,405
11,834
3,602
0
3,596
8,158
0
44,513
L
8,929
4,362
289
4,777
13,213
2,153
0
524
12,689
56,979
0
W
Cerberus
Iceopino
Cerberus
5,733
756
0
6,201
16,019
20,047
358
7,436
8,538
30,705
0
W
Thanatos
MyNanIsGok1
Thanatos
17,929
8,026
0
11,840
13,636
6,305
1,408
4,421
9,170
0
72,736
L
Kumbhakarna
Nightsmorbif76
Kumbhakarna
5,456
1,144
0
1,737
13,590
9,720
0
4,426
8,962
21,339
0
W
Ra
4,585
559
3,342
2,818
6,454
2,825
752
2,748
3,706
75,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
51,424
438
Minions Killed
567
0
Camps Cleared
0
1,510,092
Distance Traveled
1,620,079
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,272
517
112
7
0
284,425
7
L
Hercules
7,822
489
110
7
0
284,698
3
W
Aphrodite
10,726
670
163
10
0
291,271
5
W
Anhur
10,330
646
128
8
0
278,583
2
L
Hun Batz
7,286
455
84
5
0
345,723
7
L
Olorun
7,711
482
109
7
0
277,972
6
W
Cerberus
9,627
602
49
3
0
331,079
0
W
Thanatos
11,009
688
89
6
0
372,499
3
L
Kumbhakarna
7,404
463
23
1
0
317,274
1
W
Ra
9,732
608
138
9
0
346,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role