Player Matchup

Hachiman
Hachiman
Blizzer0
Hachiman
Level 40
God Stats
3W - 7L
1,030 SR
Queue Stats
8W - 15L
1,174 Elo+
Party 2
Cthulhu
Cthulhu
Deadsmoke91
Cthulhu
Level 6
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 6L
1,070 Elo+
Party 2
Awilix
Awilix
PlaceboEffect39
Awilix
Level 69
God Stats
0W - 3L
1,179 SR
Queue Stats
137W - 169L
1,439 Elo+
Solo
Janus
Janus
megaeagle
Janus
Level 109
God Stats
6W - 9L
1,459 SR
Queue Stats
235W - 256L
1,470 Elo+
Solo
Chaac
Chaac
waivo
Chaac
Level 12
God Stats
0W - 2L
1,196 SR
Queue Stats
4W - 8L
1,112 Elo+
Party 2
Team Averages
Level 47
1,204 SR
1,253 Elo+

VS

Team Averages
Level 55
1,314 SR
1,293 Elo+
Fenrir
Fenrir
DiegoElAmo6
Fenrir
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 26L
1,254 Elo+
Party 3
Geb
Geb
MTX_Barton214
Geb
Level 104
God Stats
4W - 8L
1,400 SR
Queue Stats
335W - 441L
1,403 Elo+
Party 1
Chaac
Chaac
PIEKUT_MTX
Chaac
Level 48
God Stats
22W - 30L
1,375 SR
Queue Stats
100W - 200L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
jormm7
Heimdallr
Level 14
God Stats
1W - 2L
1,184 SR
Queue Stats
11W - 16L
1,254 Elo+
Party 3
Hades
Hades
kimberli1312
Hades
Level 42
God Stats
1W - 4L
1,109 SR
Queue Stats
83W - 115L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blizzer0
Hachiman
18
5 / 6 / 6
11,390
438
8,594
19,695
6,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Deadsmoke91
Cthulhu
15
2 / 7 / 6
10,311
397
14,248
24,861
27,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 9 / 6
11,390
438
8,867
23,507
8,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
megaeagle
Janus
18
8 / 10 / 3
12,023
462
16,341
18,052
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
waivo
Chaac
17
4 / 11 / 8
11,259
433
17,227
32,343
29,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
24 / 2 / 5
15,699
604
35,429
26,589
14,213
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 3 / 18
12,557
483
9,415
23,977
32,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
19
8 / 6 / 17
13,745
529
17,554
26,469
28,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
jormm7
Heimdallr
17
3 / 3 / 13
12,226
470
11,142
15,781
6,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 8 / 2
14,951
575
20,892
23,337
16,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
21
Kills
43
43
Deaths
22
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blizzer0
Hachiman
5
6
6
1.33
L
Cthulhu
Deadsmoke91
Cthulhu
2
7
6
0.71
W
Fenrir
24
2
5
13.25
W
1
3
18
3.33
W
Chaac
8
6
17
2.75
L
2
9
6
0.56
W
Heimdallr
jormm7
Heimdallr
3
3
13
3.17
W
7
8
2
1
L
Janus
megaeagle
Janus
8
10
3
0.95
L
Chaac
waivo
Chaac
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,277
Damage
94,432
118,458
Taken
116,153
77,311
Mitigated
98,435
17,195
Healing
47,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blizzer0
Hachiman
8,594
5,205
0
1,847
19,695
6,244
622
4,507
15,188
0
50,341
L
Cthulhu
Deadsmoke91
Cthulhu
14,248
1,270
615
2,411
24,861
27,023
0
8,600
16,261
44,219
0
W
Fenrir
35,429
7,861
0
14,227
26,589
14,213
2,206
5,521
18,642
0
129,567
W
9,415
1,013
1,381
4,674
23,977
32,530
514
9,621
14,212
46,697
0
W
Chaac
17,554
2,908
1,739
10,821
26,469
28,154
1,329
8,095
18,214
0
64,115
L
8,867
3,157
0
279
23,507
8,235
1,948
4,426
19,081
0
52,515
W
Heimdallr
jormm7
Heimdallr
11,142
5,770
0
3,090
15,781
6,981
2,407
7,312
8,387
0
47,915
W
20,892
2,892
385
11,098
23,337
16,557
6,961
7,125
16,034
101,234
0
L
Janus
megaeagle
Janus
16,341
2,800
0
3,172
18,052
6,475
650
5,496
12,556
82,719
0
L
Chaac
waivo
Chaac
17,227
5,241
0
8,871
32,343
29,334
782
7,608
24,735
3,772
55,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,373
Gold Earned
69,178
438
Minions Killed
542
0
Camps Cleared
0
2,173,875
Distance Traveled
2,393,475
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,390
438
76
3
0
453,101
3
L
Cthulhu
10,311
397
54
2
0
467,938
2
W
Fenrir
15,699
604
135
5
0
563,022
3
W
Geb
12,557
483
54
2
0
497,003
0
W
Chaac
13,745
529
90
3
0
433,946
0
L
Awilix
11,390
438
86
3
0
422,540
1
W
Heimdallr
12,226
470
80
3
0
490,678
0
W
Hades
14,951
575
183
7
0
408,826
1
L
Janus
12,023
462
133
5
0
395,972
7
L
Chaac
11,259
433
89
3
0
434,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role