Player Matchup

Gilgamesh
Gilgamesh
Ozezu
Gilgamesh
Level 150
God Stats
2W - 4L
1,413 SR
Queue Stats
50W - 42L
1,621 Elo+
Party 2
Fenrir
Fenrir
Rekklesslife
Fenrir
Level 156
God Stats
5W - 7L
1,490 SR
Queue Stats
108W - 76L
1,678 Elo+
Party 2
Chang'e
Chang'e
ShadowXicor
Chang'e
Level 115
God Stats
2W - 3L
1,583 SR
Queue Stats
51W - 38L
1,679 Elo+
Party 2
Team Averages
Level 140
1,495 SR
1,659 Elo+

VS

Team Averages
Level 81
1,688 SR
1,833 Elo+
Kuzenbo
Kuzenbo
BIgwomenlover
Kuzenbo
Level 97
God Stats
4W - 0L
1,763 SR
Queue Stats
95W - 45L
1,788 Elo+
Party 1
Hachiman
Hachiman
KyotoCity
Hachiman
Level 144
God Stats
1W - 1L
1,381 SR
Queue Stats
72W - 46L
1,775 Elo+
Party 1
Bellona
Bellona
LimeGum
Bellona
Level 3
God Stats
7W - 0L
1,919 SR
Queue Stats
9W - 0L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ozezu
Gilgamesh
17
8 / 7 / 13
13,457
748
26,170
27,637
32,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
16
11 / 5 / 6
12,693
705
22,718
28,969
30,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ShadowXicor
Chang'e
16
4 / 6 / 11
11,830
657
13,980
20,584
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
6 / 8 / 6
13,306
739
17,121
27,494
37,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
KyotoCity
Hachiman
17
7 / 7 / 8
13,523
751
27,043
20,921
8,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
LimeGum
Bellona
16
4 / 8 / 12
12,624
701
14,381
27,266
26,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
23
Kills
17
18
Deaths
23
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
6
8
6
1.13
W
Hachiman
KyotoCity
Hachiman
7
7
8
1.57
W
Bellona
LimeGum
Bellona
4
8
12
1.25
L
Gilgamesh
Ozezu
Gilgamesh
8
7
13
2.07
L
Fenrir
11
5
6
2.8
L
Chang'e
ShadowXicor
Chang'e
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,868
Damage
58,545
77,190
Taken
75,681
71,319
Mitigated
73,047
30,156
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
17,121
4,363
891
4,645
27,494
37,943
352
9,297
16,296
38,005
0
W
Hachiman
KyotoCity
Hachiman
27,043
17,189
0
6,769
20,921
8,579
2,100
2,652
17,227
0
73,007
W
Bellona
LimeGum
Bellona
14,381
3,677
1,576
4,248
27,266
26,525
507
4,604
21,699
0
32,020
L
Gilgamesh
Ozezu
Gilgamesh
26,170
6,909
0
4,887
27,637
32,979
441
6,116
19,360
0
56,283
L
Fenrir
22,718
3,959
1,386
8,608
28,969
30,164
569
7,323
21,287
5,987
53,340
L
Chang'e
ShadowXicor
Chang'e
13,980
2,453
7,060
8,215
20,584
8,176
1,549
4,250
16,084
52,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
39,453
203
Minions Killed
163
8
Camps Cleared
6
908,107
Distance Traveled
956,271
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,306
739
30
2
1
337,510
1
W
Hachiman
13,523
751
92
5
3
290,874
3
W
Bellona
12,624
701
41
2
2
327,887
0
L
Gilgamesh
13,457
748
54
3
5
318,289
3
L
Fenrir
12,693
705
59
3
3
302,037
2
L
Chang'e
11,830
657
90
5
0
287,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role