Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
P0pN0tS0da
Ah Muzen Cab
Level 59
God Stats
27W - 29L
1,416 SR
Queue Stats
121W - 158L
1,284 Elo+
Party 2
Bacchus
Bacchus
ThePandaDash31
Bacchus
Level 112
God Stats
10W - 10L
1,450 SR
Queue Stats
115W - 149L
1,334 Elo+
Party 2
Team Averages
Level 99
1,456 SR
1,372 Elo+

VS

Team Averages
Level 95
1,469 SR
1,299 Elo+
Merlin
Merlin
MAG_Shots321
Merlin
Level 101
God Stats
0W - 5L
1,137 SR
Queue Stats
11W - 18L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
RonnieDton
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,363 Elo+
Party 1
Neith
Neith
xRYBORGx
Neith
Level 106
God Stats
4W - 4L
1,772 SR
Queue Stats
13W - 25L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 5
7,807
601
3,226
5,132
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
P0pN0tS0da
Ah Muzen Cab
15
6 / 1 / 6
9,934
764
14,486
11,464
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 6
10,120
778
5,368
11,094
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 7 / 2
8,294
638
7,322
7,702
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RonnieDton
Cthulhu
14
3 / 3 / 3
8,893
684
10,413
16,412
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
xRYBORGx
Neith
3
0 / 2 / 0
6,303
485
568
1,585
455

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
5
1.17
L
Merlin
3
7
2
0.57
W
Ah Muzen Cab
P0pN0tS0da
Ah Muzen Cab
6
1
6
9
L
Cthulhu
RonnieDton
Cthulhu
3
3
3
1.5
W
5
2
6
4
L
Neith
xRYBORGx
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
18,303
27,690
Taken
25,699
19,318
Mitigated
14,434
9,215
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,226
661
0
700
5,132
1,636
441
3,395
1,527
14,964
0
L
Merlin
7,322
320
0
155
7,702
2,861
0
2,996
4,598
26,288
0
W
Ah Muzen Cab
P0pN0tS0da
Ah Muzen Cab
14,486
6,348
45
4,260
11,464
5,160
232
8,053
2,986
0
54,397
L
Cthulhu
RonnieDton
Cthulhu
10,413
587
269
3,261
16,412
11,118
0
4,115
12,012
31,970
0
W
5,368
448
957
3,253
11,094
12,522
72
5,706
4,967
16,279
0
L
Neith
xRYBORGx
Neith
568
281
0
30
1,585
455
0
1,012
475
0
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
23,490
141
Minions Killed
125
9
Camps Cleared
1
649,403
Distance Traveled
452,136
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,807
601
30
2
0
162,788
1
L
Merlin
8,294
638
48
4
1
186,216
0
W
Ah Muzen Cab
9,934
764
88
7
5
257,842
0
L
Cthulhu
8,893
684
76
6
0
229,030
4
W
Bacchus
10,120
778
23
2
4
228,773
1
L
Neith
6,303
485
1
0
0
36,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role