Player Matchup

Gilgamesh
Gilgamesh
Axathoth
Gilgamesh
Level 147
God Stats
10W - 6L
1,626 SR
Queue Stats
348W - 282L
1,519 Elo+
Party 1
Geb
Geb
BabyShOckeR
Geb
Level 47
God Stats
9W - 8L
1,655 SR
Queue Stats
31W - 22L
1,595 Elo+
Party 1
Heimdallr
Heimdallr
JoshKeen98
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
UnleashedMerkz
Ao Kuang
Level 133
God Stats
7W - 1L
1,907 SR
Queue Stats
253W - 156L
1,674 Elo+
Party 1
Ra
Ra
largegaytree
Ra
Level 144
God Stats
2W - 2L
1,194 SR
Queue Stats
106W - 85L
1,607 Elo+
Party 1
Team Averages
Level 97
1,577 SR
1,591 Elo+

VS

Team Averages
Level 44
1,409 SR
1,514 Elo+
Awilix
Awilix
EliteElektra
Awilix
Level 47
God Stats
11W - 17L
1,577 SR
Queue Stats
105W - 99L
1,541 Elo+
Solo
Anubis
Anubis
ImMrMeeseeeeeks
Anubis
Level 49
God Stats
0W - 2L
1,235 SR
Queue Stats
23W - 19L
1,616 Elo+
Solo
Ymir
Ymir
andres007xD
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,369 Elo+
Party 2
Medusa
Medusa
franxD99
Medusa
Level 65
God Stats
0W - 1L
1,327 SR
Queue Stats
40W - 35L
1,524 Elo+
Party 2
Thoth
Thoth
xDoorbell
Thoth
Level 46
God Stats
0W - 2L
1,404 SR
Queue Stats
137W - 129L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axathoth
Gilgamesh
10
1 / 1 / 7
6,599
600
2,357
7,395
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 4
6,989
635
2,117
8,888
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
JoshKeen98
Heimdallr
11
6 / 0 / 4
7,096
645
9,171
6,528
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
13
5 / 1 / 2
8,059
733
7,292
9,210
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 8
7,780
707
5,908
3,511
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 4 / 1
5,654
514
4,091
8,308
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
6,578
598
5,399
7,407
3,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 1
4,869
443
1,450
9,016
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
franxD99
Medusa
8
1 / 4 / 0
5,128
466
3,429
6,107
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
xDoorbell
Thoth
11
0 / 2 / 0
5,933
539
2,043
3,598
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
3
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Axathoth
Gilgamesh
1
1
7
4.5
W
3
1
4
5
L
Awilix
0
4
1
0.13
L
2
4
0
0.5
W
Heimdallr
JoshKeen98
Heimdallr
6
0
4
8
W
Ao Kuang
5
1
2
6
L
0
5
1
0.1
L
Medusa
franxD99
Medusa
1
4
0
0.25
W
4
0
8
8
L
Thoth
xDoorbell
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
16,412
35,532
Taken
34,436
16,469
Mitigated
11,762
16,545
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Axathoth
Gilgamesh
2,357
794
0
2,566
7,395
1,966
495
2,157
5,088
0
29,256
W
2,117
276
516
2,695
8,888
6,811
54
1,173
7,715
12,258
0
L
Awilix
4,091
1,361
0
2,543
8,308
2,602
0
3,405
4,655
0
32,512
L
5,399
638
0
2,233
7,407
3,347
0
5,451
1,498
39,124
0
W
Heimdallr
JoshKeen98
Heimdallr
9,171
4,965
0
3,561
6,528
2,301
422
350
6,178
0
52,438
W
Ao Kuang
7,292
1,775
0
4,824
9,210
4,420
0
4,590
4,620
40,260
0
L
1,450
105
0
875
9,016
3,736
0
2,597
6,350
9,223
0
L
Medusa
franxD99
Medusa
3,429
1,274
0
1,414
6,107
1,014
0
1,393
4,701
0
24,875
W
5,908
820
417
1,966
3,511
971
428
681
2,642
36,821
0
L
Thoth
xDoorbell
Thoth
2,043
74
0
375
3,598
1,063
0
1,584
1,907
34,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
28,162
301
Minions Killed
344
0
Camps Cleared
0
1,227,604
Distance Traveled
1,151,984
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,599
600
53
5
0
273,822
3
W
Geb
6,989
635
12
1
0
227,438
4
L
Awilix
5,654
514
69
6
0
247,291
3
L
Anubis
6,578
598
95
9
0
201,903
2
W
Heimdallr
7,096
645
77
7
0
212,561
3
W
Ao Kuang
8,059
733
89
8
0
250,698
3
L
Ymir
4,869
443
15
1
0
231,146
2
L
Medusa
5,128
466
67
6
0
242,606
7
W
Ra
7,780
707
70
6
0
263,085
5
L
Thoth
5,933
539
98
9
0
229,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role